Player Matchup

Medusa
Medusa
BauBauX
Medusa
Level 17
God Stats
5W - 5L
1,388 SR
Queue Stats
8W - 11L
1,300 Elo+
Party 2
Mercury
Mercury
Catacaelyst
Mercury
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 53L
1,500 Elo+
Party 3
Hercules
Hercules
Dienchen
Hercules
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 85L
1,485 Elo+
Party 3
Ra
Ra
Dynosis123
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 33L
1,602 Elo+
Party 3
Aphrodite
Aphrodite
elixien
Aphrodite
Level 39
God Stats
3W - 1L
1,578 SR
Queue Stats
11W - 20L
1,305 Elo+
Party 2
Team Averages
Level 31
1,493 SR
1,439 Elo+

VS

Team Averages
Level 26
1,463 SR
1,368 Elo+
Anubis
Anubis
CharlieChewil
Anubis
Level 25
God Stats
2W - 6L
1,346 SR
Queue Stats
92W - 90L
1,363 Elo+
Solo
Hachiman
Hachiman
DarkSchnulli
Hachiman
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 79L
1,347 Elo+
Solo
Ymir
Ymir
DisfRask
Ymir
Level 29
God Stats
8W - 7L
1,490 SR
Queue Stats
76W - 62L
1,322 Elo+
Solo
Kukulkan
Kukulkan
J3LacKEagle
Kukulkan
Level 27
God Stats
6W - 9L
1,409 SR
Queue Stats
169W - 184L
1,410 Elo+
Party 1
Neith
Neith
Karabelaa02
Neith
Level 25
God Stats
78W - 66L
1,569 SR
Queue Stats
86W - 91L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BauBauX
Medusa
20
29 / 5 / 15
17,156
1,430
50,532
24,682
11,110
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mercury
Catacaelyst
Mercury
19
7 / 1 / 16
12,318
1,027
17,008
10,021
4,470
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Dienchen
Hercules
19
1 / 1 / 16
11,262
939
5,905
15,435
17,634
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 5 / 22
13,459
1,122
13,500
11,541
5,309
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
elixien
Aphrodite
20
4 / 3 / 33
13,726
1,144
15,634
16,600
8,583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

215

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 0
7,480
623
0
0
0
Hachiman
DarkSchnulli
Hachiman
18
7 / 10 / 5
13,343
1,112
12,660
24,107
7,416
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
18
0 / 15 / 11
11,382
949
13,573
37,940
22,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Kukulkan
J3LacKEagle
Kukulkan
20
5 / 12 / 10
13,628
1,136
29,795
22,302
8,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
3 / 10 / 9
12,095
1,008
17,756
24,230
8,940
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
50
47
Kills
15
15
Deaths
47
102
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Medusa
BauBauX
Medusa
29
5
15
7.3
W
Mercury
Catacaelyst
Mercury
7
1
16
15
L
0
0
0
0
L
Hachiman
DarkSchnulli
Hachiman
7
10
5
0.95
W
Hercules
Dienchen
Hercules
1
1
16
9
L
Ymir
0
15
11
0.37
W
6
5
22
3.4
L
Kukulkan
J3LacKEagle
Kukulkan
5
12
10
0.83
L
3
10
9
0.75
W
Aphrodite
elixien
Aphrodite
4
3
33
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,579
Damage
73,784
78,279
Taken
108,579
47,106
Mitigated
47,222
25,042
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
BauBauX
Medusa
50,532
30,211
0
1,133
24,682
11,110
0
10,494
14,188
0
70,925
W
Mercury
Catacaelyst
Mercury
17,008
12,734
0
0
10,021
4,470
0
6,736
3,285
0
28,249
L
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
DarkSchnulli
Hachiman
12,660
7,737
0
2,466
24,107
7,416
0
4,273
19,834
0
35,614
W
Hercules
Dienchen
Hercules
5,905
419
0
2,039
15,435
17,634
0
8,989
6,446
0
18,989
L
Ymir
13,573
844
0
712
37,940
22,409
0
9,768
28,172
26,630
0
W
13,500
928
2,661
582
11,541
5,309
0
8,188
3,353
53,807
0
L
Kukulkan
J3LacKEagle
Kukulkan
29,795
3,288
0
531
22,302
8,457
0
6,892
15,410
70,900
0
L
17,756
10,085
0
2,786
24,230
8,940
0
8,201
16,029
0
34,566
W
Aphrodite
elixien
Aphrodite
15,634
1,789
9,868
8,759
16,600
8,583
0
8,961
7,639
24,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,921
Gold Earned
57,928
221
Minions Killed
190
9
Camps Cleared
4
1,116,663
Distance Traveled
785,833
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
17,156
1,430
48
4
3
205,203
1
W
Mercury
12,318
1,027
23
2
3
295,017
0
L
Anubis
7,480
623
0
0
0
0
0
L
Hachiman
13,343
1,112
36
3
1
164,291
0
W
Hercules
11,262
939
25
2
2
207,521
0
L
Ymir
11,382
949
38
3
2
206,566
0
W
Ra
13,459
1,122
99
8
0
205,606
0
L
Kukulkan
13,628
1,136
89
7
0
218,633
0
L
Neith
12,095
1,008
27
2
1
196,343
0
W
Aphrodite
13,726
1,144
26
2
1
203,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role