Player Matchup

Merlin
Merlin
McBobson
Merlin
Level 28
God Stats
5W - 3L
1,438 SR
Queue Stats
141W - 99L
1,548 Elo+
Party 1
Rama
Rama
Panoramiks
Rama
Level 127
God Stats
2W - 1L
1,455 SR
Queue Stats
15W - 24L
1,298 Elo+
Solo
Raijin
Raijin
SytyDziku
Raijin
Level 106
God Stats
3W - 0L
1,500 SR
Queue Stats
117W - 75L
1,530 Elo+
Party 1
Khepri
Khepri
Varamthir
Khepri
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 54L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
jackalb0ris
Ah Muzen Cab
Level 110
God Stats
3W - 3L
1,465 SR
Queue Stats
125W - 127L
1,444 Elo+
Solo
Team Averages
Level 91
1,472 SR
1,468 Elo+

VS

Team Averages
Level 21
1,500 SR
1,406 Elo+
Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
BlutMagier_Lucas
Cerberus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,303 Elo+
Solo
Chiron
Chiron
Fatia24
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Solo
He Bo
He Bo
HexeHall
He Bo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,481 Elo+
Solo
Skadi
Skadi
LegionOfSauron
Skadi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
McBobson
Merlin
15
8 / 2 / 17
9,229
1,154
11,589
5,935
1,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 2 / 12
9,676
1,210
7,832
6,919
2,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
SytyDziku
Raijin
15
10 / 3 / 14
9,416
1,177
10,912
8,672
2,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Khepri
Varamthir
Khepri
14
3 / 3 / 23
8,467
1,058
5,055
8,396
9,821
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
jackalb0ris
Ah Muzen Cab
14
3 / 3 / 13
8,186
1,023
8,919
8,087
2,223
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
13
3 / 8 / 6
7,476
935
7,104
8,902
3,802
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 7 / 8
7,372
922
7,388
12,953
11,245
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Fatia24
Chiron
13
2 / 5 / 8
7,325
916
9,070
8,373
3,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

He Bo
HexeHall
He Bo
12
2 / 8 / 7
6,759
845
2,524
9,104
3,405
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 7 / 8
7,145
893
6,275
9,471
3,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
49
35
Kills
12
13
Deaths
35
79
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
8
6
0.75
L
2
7
8
0.86
L
Chiron
Fatia24
Chiron
2
5
8
1.2
L
He Bo
HexeHall
He Bo
2
8
7
0.69
L
3
7
8
1
W
Merlin
McBobson
Merlin
8
2
17
8.25
W
11
2
12
8.5
W
Raijin
SytyDziku
Raijin
10
3
14
5.67
W
Khepri
Varamthir
Khepri
3
3
23
4.83
W
Ah Muzen Cab
jackalb0ris
Ah Muzen Cab
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,307
Damage
32,361
38,009
Taken
48,803
18,788
Mitigated
25,470
13,192
Healing
6,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
7,104
1,948
0
0
8,902
3,802
0
5,836
3,066
0
12,062
L
7,388
118
795
2,748
12,953
11,245
0
6,057
6,896
15,516
0
L
Chiron
Fatia24
Chiron
9,070
3,024
440
1,284
8,373
3,391
0
5,319
3,045
0
17,103
L
He Bo
HexeHall
He Bo
2,524
258
0
57
9,104
3,405
0
4,987
4,117
8,100
0
L
6,275
4,037
489
489
9,471
3,627
0
5,348
4,123
0
12,152
W
Merlin
McBobson
Merlin
11,589
398
1,595
2,234
5,935
1,827
508
1,718
4,217
27,123
0
W
7,832
6,375
515
1,968
6,919
2,540
2,941
1,230
5,689
0
14,812
W
Raijin
SytyDziku
Raijin
10,912
953
410
1,786
8,672
2,377
408
2,197
6,475
22,285
0
W
Khepri
Varamthir
Khepri
5,055
388
1,058
597
8,396
9,821
282
1,971
6,425
6,253
0
W
Ah Muzen Cab
jackalb0ris
Ah Muzen Cab
8,919
4,883
534
2,495
8,087
2,223
840
2,796
5,291
0
20,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,974
Gold Earned
36,077
91
Minions Killed
96
0
Camps Cleared
0
762,988
Distance Traveled
703,220
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,476
935
15
2
0
132,499
0
L
Cerberus
7,372
922
27
3
0
148,612
2
L
Chiron
7,325
916
25
3
0
159,168
0
L
He Bo
6,759
845
14
2
0
137,051
1
L
Skadi
7,145
893
15
2
0
125,890
0
W
Merlin
9,229
1,154
32
4
0
157,949
1
W
Rama
9,676
1,210
13
2
0
149,298
0
W
Raijin
9,416
1,177
20
3
0
138,933
0
W
Khepri
8,467
1,058
5
1
0
156,524
1
W
Ah Muzen Cab
8,186
1,023
21
3
0
160,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role