Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,242 Elo+
Solo
Medusa
Medusa
CGreenie420
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 1
Achilles
Achilles
Dirtbag Duck
Achilles
Level 17
God Stats
6W - 10L
1,423 SR
Queue Stats
30W - 41L
1,339 Elo+
Solo
Artemis
Artemis
JGreenie420
Artemis
Level 48
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 1L
1,679 Elo+
Party 1
Hercules
Hercules
Moist cookii
Hercules
Level 18
God Stats
0W - 3L
1,168 SR
Queue Stats
29W - 16L
1,340 Elo+
Solo
Team Averages
Level 19
1,463 SR
1,456 Elo+

VS

Team Averages
Level 20
1,499 SR
1,447 Elo+
Ymir
Ymir
Dark_Nova560
Ymir
Level 17
God Stats
4W - 1L
1,556 SR
Queue Stats
21W - 17L
1,384 Elo+
Solo
Heimdallr
Heimdallr
EliteGamerCube
Heimdallr
Level 23
God Stats
11W - 6L
1,547 SR
Queue Stats
403W - 390L
1,453 Elo+
Solo
Guan Yu
Guan Yu
FJUKE88
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,451 Elo+
Solo
Neith
Neith
Phoenix2324467
Neith
Level 16
God Stats
10W - 10L
1,477 SR
Queue Stats
11W - 11L
1,427 Elo+
Solo
Skadi
Skadi
XxFabrizxX
Skadi
Level 27
God Stats
2W - 0L
1,413 SR
Queue Stats
23W - 15L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
0 / 7 / 1
9,838
757
936
10,687
3,936
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
17
1 / 13 / 5
11,036
849
8,296
20,202
7,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Boots

Boots

+6%
Movement Speed

Achilles
Dirtbag Duck
Achilles
17
2 / 12 / 5
11,504
885
17,873
33,380
44,138
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
JGreenie420
Artemis
18
2 / 9 / 7
12,265
943
25,407
18,672
8,263
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Moist cookii
Hercules
18
6 / 3 / 4
13,397
1,031
16,614
20,018
28,117
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 25
13,160
1,012
14,413
20,249
24,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
EliteGamerCube
Heimdallr
20
12 / 3 / 13
13,577
1,044
20,231
12,969
6,362
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
FJUKE88
Guan Yu
19
7 / 4 / 23
13,097
1,007
12,592
20,047
17,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
6 / 2 / 21
13,157
1,012
22,511
12,883
5,948
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
20
12 / 1 / 19
13,081
1,006
25,002
12,211
6,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
145
11
Kills
44
44
Deaths
11
22
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
1
0.07
L
Medusa
1
13
5
0.27
W
7
1
25
19.5
L
Achilles
Dirtbag Duck
Achilles
2
12
5
0.38
W
Heimdallr
EliteGamerCube
Heimdallr
12
3
13
6.17
W
Guan Yu
FJUKE88
Guan Yu
7
4
23
4.63
L
Artemis
JGreenie420
Artemis
2
9
7
0.61
L
Hercules
Moist cookii
Hercules
6
3
4
2.67
W
6
2
21
8.25
W
Skadi
12
1
19
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,126
Damage
94,749
102,959
Taken
78,359
92,296
Mitigated
61,164
14,633
Healing
20,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
936
679
0
70
10,687
3,936
0
610
10,077
0
3,979
L
Medusa
8,296
3,932
0
0
20,202
7,842
0
1,455
18,747
0
21,203
W
14,413
2,807
831
1,044
20,249
24,500
0
99
20,150
29,146
0
L
Achilles
Dirtbag Duck
Achilles
17,873
7,709
0
6,727
33,380
44,138
0
6,442
26,938
654
36,345
W
Heimdallr
EliteGamerCube
Heimdallr
20,231
12,104
1,191
751
12,969
6,362
0
572
12,397
0
38,378
W
Guan Yu
FJUKE88
Guan Yu
12,592
3,957
6,683
5,792
20,047
17,864
0
145
19,902
0
25,879
L
Artemis
JGreenie420
Artemis
25,407
12,167
255
975
18,672
8,263
0
3,251
15,230
0
58,880
L
Hercules
Moist cookii
Hercules
16,614
5,205
0
6,606
20,018
28,117
0
2,655
17,363
864
24,987
W
22,511
14,457
0
1,954
12,883
5,948
0
172
12,711
0
42,779
W
Skadi
25,002
15,473
0
2,222
12,211
6,490
0
374
11,837
0
42,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,040
Gold Earned
66,072
138
Minions Killed
190
6
Camps Cleared
2
1,035,816
Distance Traveled
1,118,709
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,838
757
3
0
2
95,953
0
L
Medusa
11,036
849
23
2
1
167,981
0
W
Ymir
13,160
1,012
44
3
1
216,055
5
L
Achilles
11,504
885
31
2
2
259,843
3
W
Heimdallr
13,577
1,044
28
2
0
197,757
0
W
Guan Yu
13,097
1,007
38
3
0
239,055
0
L
Artemis
12,265
943
64
5
0
221,700
3
L
Hercules
13,397
1,031
17
1
1
290,339
0
W
Neith
13,157
1,012
49
4
0
228,351
0
W
Skadi
13,081
1,006
31
2
1
237,491
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role