Player Matchup

King Arthur
King Arthur
Bangville69
King Arthur
Level 29
God Stats
16W - 12L
1,474 SR
Queue Stats
369W - 342L
1,510 Elo+
Party 1
Da Ji
Da Ji
Dr_Divol
Da Ji
Level 63
God Stats
39W - 16L
1,583 SR
Queue Stats
448W - 382L
1,477 Elo+
Party 1
Artio
Artio
JASMIMINE
Artio
Level 29
God Stats
2W - 2L
1,488 SR
Queue Stats
25W - 23L
1,439 Elo+
Party 1
Ra
Ra
TeeLaker769
Ra
Level 16
God Stats
8W - 2L
1,645 SR
Queue Stats
9W - 4L
1,551 Elo+
Party 1
Jing Wei
Jing Wei
Wukie_Bear
Jing Wei
Level 59
God Stats
4W - 3L
1,278 SR
Queue Stats
55W - 48L
1,452 Elo+
Party 1
Team Averages
Level 39
1,494 SR
1,486 Elo+

VS

Team Averages
Level 42
1,595 SR
1,515 Elo+
Mercury
Mercury
APR99
Mercury
Level 31
God Stats
4W - 2L
1,821 SR
Queue Stats
30W - 34L
1,349 Elo+
Party 3
Bacchus
Bacchus
MedicRacketeer1
Bacchus
Level 33
God Stats
0W - 1L
1,737 SR
Queue Stats
52W - 48L
1,693 Elo+
Solo
Neith
Neith
Share-Sized
Neith
Level 18
God Stats
2W - 3L
1,302 SR
Queue Stats
110W - 99L
1,522 Elo+
Party 2
Mulan
Mulan
The_Last_Weehoo
Mulan
Level 41
God Stats
16W - 21L
1,484 SR
Queue Stats
84W - 71L
1,441 Elo+
Party 3
Zeus
Zeus
linkStrobZz
Zeus
Level 86
God Stats
6W - 6L
1,630 SR
Queue Stats
44W - 48L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bangville69
King Arthur
19
6 / 6 / 4
13,159
526
20,240
23,773
34,819
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
Dr_Divol
Da Ji
20
20 / 3 / 6
15,136
605
24,573
16,673
7,023
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
JASMIMINE
Artio
17
3 / 7 / 8
11,589
464
8,715
20,077
17,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
2 / 3 / 9
12,911
516
8,612
11,705
5,601
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jing Wei
Wukie_Bear
Jing Wei
19
4 / 3 / 12
12,517
501
12,341
17,593
6,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
APR99
Mercury
19
3 / 8 / 7
12,613
505
10,751
18,665
7,155
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
6 / 8 / 1
12,204
488
14,901
24,434
19,460
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 9 / 5
9,342
374
4,796
13,887
3,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
2 / 6 / 6
10,707
428
14,736
23,988
31,743
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
11 / 4 / 1
13,856
554
22,323
12,335
4,330
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
42
35
Kills
22
22
Deaths
35
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
APR99
Mercury
3
8
7
0.81
W
King Arthur
Bangville69
King Arthur
6
6
4
1.33
W
Da Ji
Dr_Divol
Da Ji
20
3
6
7.67
W
Artio
JASMIMINE
Artio
3
7
8
1
L
6
8
1
0.81
L
0
9
5
0.28
W
2
3
9
2.17
L
2
6
6
0.83
W
Jing Wei
Wukie_Bear
Jing Wei
4
3
12
3.33
L
11
4
1
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,481
Damage
67,507
89,821
Taken
93,309
71,121
Mitigated
65,754
27,483
Healing
23,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
APR99
Mercury
10,751
6,160
0
3,249
18,665
7,155
850
3,307
15,196
0
107,680
W
King Arthur
Bangville69
King Arthur
20,240
2,536
0
8,266
23,773
34,819
475
3,501
20,272
0
75,161
W
Da Ji
Dr_Divol
Da Ji
24,573
7,828
0
3,057
16,673
7,023
1,439
7,980
8,693
0
88,460
W
Artio
JASMIMINE
Artio
8,715
956
1,095
4,792
20,077
17,370
80
9,972
10,105
30,808
0
L
14,901
1,979
867
4,832
24,434
19,460
208
6,403
18,031
49,827
0
L
4,796
1,403
502
1,511
13,887
3,066
724
1,457
12,430
0
42,169
W
8,612
377
1,378
4,977
11,705
5,601
1,583
6,130
5,575
83,469
0
L
14,736
3,153
0
7,705
23,988
31,743
0
3,175
20,645
0
57,944
W
Jing Wei
Wukie_Bear
Jing Wei
12,341
8,632
0
3,918
17,593
6,308
1,880
9,641
7,952
0
96,396
L
22,323
1,181
315
4,649
12,335
4,330
0
2,985
9,350
79,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,312
Gold Earned
58,722
552
Minions Killed
503
0
Camps Cleared
0
2,277,699
Distance Traveled
2,166,335
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,613
505
153
6
0
500,550
2
W
King Arthur
13,159
526
112
4
0
421,375
2
W
Da Ji
15,136
605
132
5
0
486,959
5
W
Artio
11,589
464
25
1
0
450,105
3
L
Bacchus
12,204
488
45
2
0
396,287
3
L
Neith
9,342
374
88
4
0
420,014
4
W
Ra
12,911
516
150
6
0
457,194
0
L
Mulan
10,707
428
82
3
0
387,619
0
W
Jing Wei
12,517
501
133
5
0
462,066
3
L
Zeus
13,856
554
135
5
0
461,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role