Player Matchup

Scylla
Scylla
 
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Bloody Ugh
Thanatos
Level 140
God Stats
3W - 5L
1,630 SR
Queue Stats
127W - 99L
1,579 Elo+
Party 2
Bellona
Bellona
Maniac Poseidon
Bellona
Level 136
God Stats
1W - 2L
1,681 SR
Queue Stats
191W - 178L
1,629 Elo+
Party 2
Poseidon
Poseidon
SIuzzi
Poseidon
Level 107
God Stats
3W - 7L
1,490 SR
Queue Stats
120W - 89L
1,666 Elo+
Party 2
Kuzenbo
Kuzenbo
The Wolfe Pac
Kuzenbo
Level 144
God Stats
5W - 3L
1,644 SR
Queue Stats
368W - 316L
1,568 Elo+
Party 2
Team Averages
Level 115
1,589 SR
1,588 Elo+

VS

Team Averages
Level 70
1,725 SR
1,741 Elo+
Bastet
Bastet
AG Excessum
Bastet
Level 43
God Stats
2W - 0L
1,780 SR
Queue Stats
9W - 0L
1,956 Elo+
Party 1
Osiris
Osiris
Dr_Jupiter_
Osiris
Level 41
God Stats
4W - 4L
1,500 SR
Queue Stats
25W - 25L
1,521 Elo+
Party 3
Ah Puch
Ah Puch
ExtremeBinkie54
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 10L
1,931 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lil_Hellhound
Ah Muzen Cab
Level 106
God Stats
8W - 1L
1,891 SR
Queue Stats
127W - 113L
1,554 Elo+
Party 3
Sobek
Sobek
Tango Yankee R
Sobek
Level 147
God Stats
6W - 9L
1,953 SR
Queue Stats
244W - 227L
1,746 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
1
0 / 0 / 0
906
181
0
0
0
Thanatos
Bloody Ugh
Thanatos
3
0 / 2 / 0
2,966
593
1,785
3,203
712
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 0 / 0
3,487
697
1,809
2,193
1,971
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Poseidon
SIuzzi
Poseidon
4
0 / 1 / 0
2,909
582
1,435
1,614
234
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
4
0 / 1 / 0
2,940
588
1,446
3,164
1,401
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
5
1 / 0 / 2
3,563
713
1,343
2,777
525
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Osiris
5
0 / 1 / 0
3,313
663
1,454
2,520
1,953
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

6
0 / 0 / 1
3,481
696
750
1,476
257
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
Lil_Hellhound
Ah Muzen Cab
5
0 / 0 / 3
3,271
654
1,571
2,113
426
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

5
3 / 0 / 0
3,744
749
1,619
2,977
1,538
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
4
4
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
0
0
0
W
Bastet
1
0
2
2
L
Thanatos
Bloody Ugh
Thanatos
0
2
0
0
W
Osiris
0
1
0
0
W
0
0
1
0.5
W
Ah Muzen Cab
Lil_Hellhound
Ah Muzen Cab
0
0
3
1.5
L
1
0
0
1
L
Poseidon
SIuzzi
Poseidon
0
1
0
0
W
3
0
0
3
L
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,475
Damage
6,737
10,174
Taken
11,863
4,318
Mitigated
4,699
4,279
Healing
7,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
1,343
434
0
1,488
2,777
525
0
102
2,675
0
12,750
L
Thanatos
Bloody Ugh
Thanatos
1,785
540
0
2,017
3,203
712
0
856
2,347
0
7,741
W
Osiris
1,454
896
0
950
2,520
1,953
0
0
2,520
0
11,071
W
750
0
0
712
1,476
257
105
0
1,476
16,536
0
W
Ah Muzen Cab
Lil_Hellhound
Ah Muzen Cab
1,571
713
123
1,612
2,113
426
0
1,010
1,103
0
11,648
L
1,809
1,129
0
1,205
2,193
1,971
0
0
2,193
0
12,504
L
Poseidon
SIuzzi
Poseidon
1,435
703
0
642
1,614
234
0
574
1,040
11,412
0
W
1,619
472
0
2,224
2,977
1,538
0
1,769
1,208
7,135
0
L
Kuzenbo
1,446
646
0
415
3,164
1,401
0
939
2,225
5,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,208
Gold Earned
17,372
77
Minions Killed
109
0
Camps Cleared
0
373,956
Distance Traveled
440,539
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
906
181
0
0
0
0
0
W
Bastet
3,563
713
29
6
0
100,832
1
L
Thanatos
2,966
593
20
4
0
100,089
1
W
Osiris
3,313
663
23
5
0
80,506
0
W
Ah Puch
3,481
696
23
5
0
82,188
0
W
Ah Muzen Cab
3,271
654
25
5
0
89,091
0
L
Bellona
3,487
697
25
5
0
85,122
0
L
Poseidon
2,909
582
26
5
0
93,280
2
W
Sobek
3,744
749
9
2
0
87,922
1
L
Kuzenbo
2,940
588
6
1
0
95,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role