Player Matchup

Cerberus
Cerberus
DEANTH3DREAM
Cerberus
Level 28
God Stats
2W - 3L
1,930 SR
Queue Stats
56W - 47L
1,177 Elo+
Solo
Ra
Ra
Ehgame6155
Ra
Level 26
God Stats
11W - 16L
1,285 SR
Queue Stats
34W - 46L
1,048 Elo+
Solo
Hel
Hel
Pixel_NASA_xD
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,041 Elo+
Solo
Thor
Thor
creche_turquesa
Thor
Level 12
God Stats
0W - 2L
1,101 SR
Queue Stats
19W - 32L
961 Elo+
Solo
Cupid
Cupid
levis_br2010
Cupid
Level 27
God Stats
2W - 1L
1,811 SR
Queue Stats
2W - 2L
1,032 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,052 Elo+

VS

Team Averages
Level 21
1,544 SR
1,117 Elo+
Izanami
Izanami
GoldenWolf 2728
Izanami
Level 21
God Stats
30W - 35L
1,339 SR
Queue Stats
87W - 105L
1,084 Elo+
Solo
Hera
Hera
Sr-Lembrar-Senha
Hera
Level 28
God Stats
15W - 7L
1,608 SR
Queue Stats
55W - 60L
1,217 Elo+
Solo
Ymir
Ymir
ZRCbored
Ymir
Level 16
God Stats
6W - 8L
1,604 SR
Queue Stats
131W - 128L
1,013 Elo+
Solo
Anhur
Anhur
canabisTEL5396
Anhur
Level 26
God Stats
2W - 0L
1,671 SR
Queue Stats
16W - 9L
1,305 Elo+
Solo
Scylla
Scylla
scb_sousa
Scylla
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 80L
967 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DEANTH3DREAM
Cerberus
18
13 / 6 / 6
12,412
517
16,665
24,136
20,748
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
7 / 5 / 2
12,553
523
15,946
15,053
5,208
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
4 / 9 / 4
10,479
437
8,956
18,680
7,242
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 3 / 14
10,432
435
6,312
14,956
5,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 10 / 6
10,025
418
6,841
13,518
4,626
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 2
12,858
536
10,285
19,042
6,255
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
17 / 5 / 7
13,591
566
27,641
11,956
3,675
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
17
3 / 10 / 3
12,381
516
7,431
20,932
17,855
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 6 / 7
11,946
498
14,372
16,087
5,188
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
scb_sousa
Scylla
17
4 / 6 / 4
11,419
476
10,416
12,024
3,854
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
55
30
Kills
32
33
Deaths
35
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cerberus
DEANTH3DREAM
Cerberus
13
6
6
2.67
L
7
5
2
1.6
W
4
8
2
0.63
L
4
9
4
0.67
W
17
5
7
4.1
W
Ymir
3
10
3
0.45
W
4
6
7
1.25
L
3
3
14
3.33
L
3
10
6
0.6
W
Scylla
scb_sousa
Scylla
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,720
Damage
70,145
86,343
Taken
80,041
42,966
Mitigated
36,827
21,465
Healing
12,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
DEANTH3DREAM
Cerberus
16,665
1,401
434
5,940
24,136
20,748
347
10,886
13,250
49,854
0
L
15,946
2,672
800
4,125
15,053
5,208
671
3,710
11,343
89,904
0
W
10,285
6,619
0
4,645
19,042
6,255
8,600
13,471
5,571
0
83,459
L
8,956
923
3,506
4,643
18,680
7,242
2,444
12,060
6,620
65,304
0
W
27,641
9,251
0
279
11,956
3,675
640
4,419
7,537
68,342
0
W
Ymir
7,431
792
0
0
20,932
17,855
862
8,952
11,980
57,064
0
W
14,372
10,470
652
6,612
16,087
5,188
5,794
9,176
6,911
0
47,005
L
6,312
853
0
0
14,956
5,142
3,234
9,303
5,653
0
33,727
L
6,841
3,476
1,441
576
13,518
4,626
594
9,529
3,989
0
14,751
W
Scylla
scb_sousa
Scylla
10,416
3,089
0
0
12,024
3,854
1,121
5,549
6,475
49,029
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,901
Gold Earned
62,195
392
Minions Killed
492
0
Camps Cleared
0
1,869,991
Distance Traveled
1,760,301
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,412
517
97
4
0
404,964
1
L
Ra
12,553
523
142
6
0
394,461
5
W
Izanami
12,858
536
154
6
0
311,106
1
L
Hel
10,479
437
95
4
0
365,933
0
W
Hera
13,591
566
63
3
0
436,475
0
W
Ymir
12,381
516
110
5
0
329,861
1
W
Anhur
11,946
498
78
3
0
354,623
3
L
Thor
10,432
435
31
1
0
377,338
3
L
Cupid
10,025
418
27
1
0
327,295
0
W
Scylla
11,419
476
87
4
0
328,236
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role