Player Matchup

Xbalanque
Xbalanque
Bensgog
Xbalanque
Level 11
God Stats
9W - 5L
1,731 SR
Queue Stats
17W - 8L
1,669 Elo+
Solo
Bellona
Bellona
InsidiousSZN
Bellona
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,780 Elo+
Solo
Khepri
Khepri
Klyssssssss
Khepri
Level 28
God Stats
15W - 11L
1,663 SR
Queue Stats
44W - 45L
1,591 Elo+
Solo
Nu Wa
Nu Wa
W4rmduscher
Nu Wa
Level 29
God Stats
6W - 10L
1,807 SR
Queue Stats
147W - 153L
1,615 Elo+
Solo
Ymir
Ymir
lazyloki
Ymir
Level 15
God Stats
3W - 5L
1,819 SR
Queue Stats
34W - 40L
1,498 Elo+
Solo
Team Averages
Level 18
1,704 SR
1,630 Elo+

VS

Team Averages
Level 18
1,519 SR
1,641 Elo+
Bellona
Bellona
BułeczkaZKromkom
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 44L
1,702 Elo+
Party 1
Discordia
Discordia
CamALam
Discordia
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,564 Elo+
Solo
Hel
Hel
Cireeliel
Hel
Level 11
God Stats
13W - 14L
1,770 SR
Queue Stats
70W - 58L
1,659 Elo+
Party 1
Ne Zha
Ne Zha
Shedonehers
Ne Zha
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 61L
1,797 Elo+
Solo
Thor
Thor
amasik
Thor
Level 8
God Stats
2W - 1L
1,325 SR
Queue Stats
3W - 6L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Bensgog
Xbalanque
20
6 / 8 / 4
13,762
492
17,731
20,721
7,735
Mace

Mace

+10
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
InsidiousSZN
Bellona
20
8 / 5 / 8
13,709
490
25,675
30,842
46,641
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Khepri
18
8 / 6 / 7
12,921
461
12,421
21,324
9,368
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
4 / 9 / 6
12,499
446
17,277
15,429
5,072
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
19
1 / 4 / 7
13,601
486
9,512
19,192
23,217
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 3 / 7
12,463
445
18,309
29,519
43,022
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
CamALam
Discordia
18
7 / 6 / 5
13,190
471
18,684
15,559
5,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 5 / 4
11,130
398
7,107
14,106
12,825
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
20
22 / 4 / 5
18,736
669
41,395
24,382
13,717
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thor
amasik
Thor
16
0 / 9 / 5
11,073
395
5,143
20,883
7,941
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
27
Kills
32
32
Deaths
27
32
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Bensgog
Xbalanque
6
8
4
1
W
2
3
7
1.83
W
Discordia
CamALam
Discordia
7
6
5
1.58
W
1
5
4
0.6
L
Bellona
InsidiousSZN
Bellona
8
5
8
2.4
L
Khepri
8
6
7
1.92
W
Ne Zha
22
4
5
6.13
L
4
9
6
0.78
W
Thor
amasik
Thor
0
9
5
0.28
L
Ymir
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,616
Damage
90,638
107,508
Taken
104,449
92,033
Mitigated
83,367
16,685
Healing
42,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Bensgog
Xbalanque
17,731
8,203
0
4,650
20,721
7,735
3,575
5,201
15,520
0
95,169
W
18,309
6,957
0
6,640
29,519
43,022
538
9,500
20,019
0
84,348
W
Discordia
CamALam
Discordia
18,684
1,431
0
120
15,559
5,862
1,266
8,429
7,130
74,165
0
W
7,107
1,002
13,561
6,342
14,106
12,825
212
3,777
10,329
43,165
0
L
Bellona
InsidiousSZN
Bellona
25,675
8,751
0
9,235
30,842
46,641
97
6,855
23,987
0
84,650
L
Khepri
12,421
1,193
0
967
21,324
9,368
0
4,911
16,413
64,053
0
W
Ne Zha
41,395
20,044
0
11,731
24,382
13,717
4,492
8,177
16,205
0
169,053
L
17,277
4,496
0
1,083
15,429
5,072
939
4,480
10,949
68,782
0
W
Thor
amasik
Thor
5,143
974
0
3,811
20,883
7,941
337
9,327
11,556
0
38,230
L
Ymir
9,512
1,352
0
750
19,192
23,217
445
4,344
14,848
53,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,492
Gold Earned
66,592
544
Minions Killed
580
0
Camps Cleared
0
2,410,168
Distance Traveled
2,457,491
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
13,762
492
174
6
0
425,096
1
W
Bellona
12,463
445
120
4
0
488,771
2
W
Discordia
13,190
471
106
4
0
479,659
1
W
Hel
11,130
398
54
2
0
449,634
14
L
Bellona
13,709
490
110
4
0
475,947
4
L
Khepri
12,921
461
81
3
0
550,410
2
W
Ne Zha
18,736
669
226
8
0
541,239
1
L
Nu Wa
12,499
446
117
4
0
459,598
3
W
Thor
11,073
395
74
3
0
498,188
2
L
Ymir
13,601
486
62
2
0
499,117
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role