Player Matchup

Chronos
Chronos
Diamond I
 
Chronos
Diamond I
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Masters
BrianCodex
Sobek
Masters
Level 158
God Stats
4W - 2L
1,608 SR
Queue Stats
115W - 102L
2,215 MMR
Solo
Nemesis
Nemesis
Masters
CashMoneyRobYuh
Nemesis
Masters
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 65L
2,215 MMR
Solo
Ganesha
Ganesha
Diamond IV
Rystones
Ganesha
Diamond IV
Level 157
God Stats
1W - 0L
1,698 SR
Queue Stats
16W - 20L
2,274 MMR
Solo
Anhur
Anhur
Masters
SrArias
Anhur
Masters
Level 160
God Stats
8W - 4L
1,541 SR
Queue Stats
308W - 280L
2,314 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,570 SR
2,104 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 146
1,616 SR
1,966 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Odin
Odin
Diamond III
 
Odin
Diamond III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Diamond II
JugzMcBulge
Hou Yi
Diamond II
Level 155
God Stats
5W - 9L
1,562 SR
Queue Stats
281W - 247L
2,160 MMR
Solo
Cerberus
Cerberus
Diamond II
Paradox
Cerberus
Diamond II
Level 160
God Stats
18W - 19L
1,830 SR
Queue Stats
337W - 309L
2,430 MMR
Party 1
Da Ji
Da Ji
Diamond I
szax01
Da Ji
Diamond I
Level 157
God Stats
93W - 66L
1,687 SR
Queue Stats
469W - 468L
2,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
5
0 / 0 / 0
3,131
626
1,742
1,760
231
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sobek
6
0 / 0 / 0
3,472
694
1,432
2,597
2,500
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 0 / 0
3,734
747
845
2,541
680
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ganesha
Rystones
Ganesha
5
0 / 0 / 1
3,315
663
2,105
2,053
605
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anhur
SrArias
Anhur
5
0 / 2 / 0
3,195
639
1,117
2,752
765
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
AphroditeUllrYemojaHorus

VS

Bans
PersephoneHeimdallrIzanamiHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
6
2 / 1 / 0
4,042
808
1,744
3,055
698
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Odin
 
Odin
6
0 / 0 / 0
3,513
703
1,396
2,960
2,095
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hou Yi
4
0 / 0 / 0
2,933
587
1,601
2,009
382
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
Paradox
Cerberus
5
0 / 0 / 0
3,066
613
1,115
3,311
896
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
szax01
Da Ji
1
0 / 0 / 0
957
191
0
0
0

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
2
2
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
0
0
0
0
L
Ra
 
Ra
2
1
0
2
L
Odin
 
Odin
0
0
0
0
W
Sobek
0
0
0
0
W
1
0
0
1
L
Hou Yi
0
0
0
0
L
Cerberus
Paradox
Cerberus
0
0
0
0
W
Ganesha
Rystones
Ganesha
0
0
1
0.5
W
Anhur
SrArias
Anhur
0
2
0
0
L
Da Ji
szax01
Da Ji
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,241
Damage
5,856
11,703
Taken
11,335
4,781
Mitigated
4,071
5,814
Healing
5,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
1,742
988
0
1,013
1,760
231
0
558
1,202
10,249
0
L
Ra
 
Ra
1,744
150
0
1,673
3,055
698
0
510
2,545
16,369
0
L
Odin
 
Odin
1,396
278
0
1,420
2,960
2,095
0
1,432
1,528
0
15,209
W
Sobek
1,432
346
0
2,090
2,597
2,500
0
0
2,597
12,088
0
W
845
238
0
1,255
2,541
680
0
498
2,043
0
16,054
L
Hou Yi
1,601
1,022
0
1,163
2,009
382
0
1,175
834
0
11,150
L
Cerberus
Paradox
Cerberus
1,115
184
0
1,408
3,311
896
0
2,162
1,149
6,822
0
W
Ganesha
Rystones
Ganesha
2,105
796
0
676
2,053
605
0
708
1,345
5,793
0
W
Anhur
SrArias
Anhur
1,117
728
0
780
2,752
765
0
1,095
1,657
0
11,939
L
Da Ji
szax01
Da Ji
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,847
Gold Earned
14,511
101
Minions Killed
103
0
Camps Cleared
0
467,469
Distance Traveled
392,347
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
3,131
626
31
6
0
90,013
2
L
Ra
4,042
808
39
8
0
96,532
2
L
Odin
3,513
703
30
6
0
92,987
2
W
Sobek
3,472
694
15
3
0
90,066
1
W
Nemesis
3,734
747
37
7
0
102,854
0
L
Hou Yi
2,933
587
24
5
0
96,919
1
L
Cerberus
3,066
613
10
2
0
105,909
2
W
Ganesha
3,315
663
0
0
0
105,742
1
W
Anhur
3,195
639
18
4
0
78,794
1
L
Da Ji
957
191
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role