Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 29
God Stats
4W - 0L
1,920 SR
Queue Stats
75W - 92L
1,464 Elo+
Solo
Cerberus
Cerberus
Alchemist x Umm
Cerberus
Level 153
God Stats
7W - 5L
1,540 SR
Queue Stats
306W - 297L
1,513 Elo+
Party 2
Tyr
Tyr
BohemianPsych0
Tyr
Level 129
God Stats
3W - 1L
1,715 SR
Queue Stats
514W - 516L
1,514 Elo+
Party 2
Vulcan
Vulcan
Fadess x Umm
Vulcan
Level 84
God Stats
13W - 9L
1,141 SR
Queue Stats
349W - 346L
1,335 Elo+
Party 2
Terra
Terra
Pudge x Umm
Terra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,647 Elo+
Party 2
Team Averages
Level 82
1,563 SR
1,495 Elo+

VS

Team Averages
Level 32
1,549 SR
1,425 Elo+
Nemesis
Nemesis
Angellababa
Nemesis
Level 27
God Stats
3W - 3L
1,129 SR
Queue Stats
248W - 249L
1,460 Elo+
Solo
Sun Wukong
Sun Wukong
Bracting
Sun Wukong
Level 46
God Stats
0W - 1L
1,860 SR
Queue Stats
12W - 11L
1,498 Elo+
Party 1
Hun Batz
Hun Batz
Ikuyin
Hun Batz
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,267 Elo+
Party 1
Chernobog
Chernobog
NoobIsCareFree
Chernobog
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,534 Elo+
Party 1
Ganesha
Ganesha
gnitcarb2
Ganesha
Level 28
God Stats
0W - 1L
1,754 SR
Queue Stats
11W - 9L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
3 / 8 / 11
11,436
635
10,475
20,386
6,707
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cerberus
20
11 / 6 / 15
13,832
768
25,150
33,615
63,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
6 / 9 / 13
13,131
730
12,335
22,410
28,188
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
20
11 / 5 / 16
14,580
810
34,663
16,483
8,447
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
4 / 4 / 21
12,840
713
9,107
22,380
34,230
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Angellababa
Nemesis
18
4 / 7 / 14
11,593
644
11,719
21,328
6,484
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Bracting
Sun Wukong
20
18 / 5 / 8
15,260
848
24,400
26,397
21,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
Ikuyin
Hun Batz
19
3 / 9 / 18
12,173
676
25,167
18,912
6,448
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
NoobIsCareFree
Chernobog
19
6 / 6 / 16
12,552
697
20,407
20,991
6,612
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
gnitcarb2
Ganesha
18
1 / 8 / 17
10,972
610
12,631
19,820
6,892
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
105
35
Kills
32
32
Deaths
35
76
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
8
11
1.06
W
Cerberus
11
6
15
3.08
L
Nemesis
Angellababa
Nemesis
4
7
14
1.57
W
6
9
13
1.39
L
Sun Wukong
Bracting
Sun Wukong
18
5
8
4.4
W
Vulcan
11
5
16
3.8
L
Hun Batz
Ikuyin
Hun Batz
3
9
18
1.33
L
Chernobog
NoobIsCareFree
Chernobog
6
6
16
2.33
W
4
4
21
3.63
L
Ganesha
gnitcarb2
Ganesha
1
8
17
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,730
Damage
94,324
115,274
Taken
107,448
141,255
Mitigated
47,489
47,286
Healing
39,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
10,475
3,546
1,973
4,490
20,386
6,707
871
2,602
17,784
0
28,077
W
Cerberus
25,150
1,670
2,932
10,453
33,615
63,683
547
3,780
29,835
45,492
2,248
L
Nemesis
Angellababa
Nemesis
11,719
3,510
3,385
5,177
21,328
6,484
0
12,580
8,748
0
22,921
W
12,335
1,635
2,005
2,937
22,410
28,188
719
2,331
20,079
0
23,929
L
Sun Wukong
Bracting
Sun Wukong
24,400
4,654
2,102
11,311
26,397
21,053
0
13,296
13,101
0
39,010
W
Vulcan
34,663
17,894
1,536
2,073
16,483
8,447
1,931
652
15,831
61,859
0
L
Hun Batz
Ikuyin
Hun Batz
25,167
8,822
1,211
955
18,912
6,448
1,211
12,173
6,739
0
44,605
L
Chernobog
NoobIsCareFree
Chernobog
20,407
12,864
3,775
7,357
20,991
6,612
962
14,766
6,225
0
40,128
W
9,107
1,705
10,295
8,592
22,380
34,230
253
3,266
19,114
20,357
0
L
Ganesha
gnitcarb2
Ganesha
12,631
1,495
2,187
1,666
19,820
6,892
376
14,651
5,169
27,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,819
Gold Earned
62,550
185
Minions Killed
164
0
Camps Cleared
0
1,508,962
Distance Traveled
1,460,062
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,436
635
28
2
0
263,148
0
W
Cerberus
13,832
768
56
3
0
293,177
1
L
Nemesis
11,593
644
20
1
0
346,699
0
W
Tyr
13,131
730
25
1
0
304,980
2
L
Sun Wukong
15,260
848
40
2
0
342,425
0
W
Vulcan
14,580
810
50
3
0
303,153
0
L
Hun Batz
12,173
676
48
3
0
266,253
1
L
Chernobog
12,552
697
51
3
0
261,444
0
W
Terra
12,840
713
26
1
0
344,504
0
L
Ganesha
10,972
610
5
0
0
243,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role