Player Matchup

Neith
Neith
Ifcamm
Neith
Level 16
God Stats
1W - 4L
1,103 SR
Queue Stats
6W - 14L
1,276 Elo+
Party 1
Ares
Ares
Serginho0955
Ares
Level 15
God Stats
3W - 7L
1,292 SR
Queue Stats
4W - 14L
1,139 Elo+
Party 1
He Bo
He Bo
TzusSempai
He Bo
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
142W - 156L
1,505 Elo+
Solo
Team Averages
Level 47
1,299 SR
1,307 Elo+

VS

Team Averages
Level 16
1,537 SR
1,472 Elo+
Hercules
Hercules
 
Hercules
Level 26
God Stats
3W - 1L
1,766 SR
Queue Stats
75W - 81L
1,469 Elo+
Solo
Zhong Kui
Zhong Kui
Hg91
Zhong Kui
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,647 Elo+
Solo
Sun Wukong
Sun Wukong
lowesix
Sun Wukong
Level 8
God Stats
2W - 3L
1,344 SR
Queue Stats
2W - 5L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ifcamm
Neith
18
10 / 1 / 5
14,375
653
25,932
11,038
5,356
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
0 / 1 / 17
14,295
650
10,404
15,513
17,709
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
17
10 / 8 / 5
14,743
670
24,530
16,658
6,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
4 / 7 / 2
12,909
587
13,337
33,450
26,163
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Zhong Kui
Hg91
Zhong Kui
17
3 / 8 / 6
13,798
627
12,108
20,532
11,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
lowesix
Sun Wukong
16
3 / 5 / 3
12,658
575
8,572
21,229
14,971
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
20
Kills
10
10
Deaths
20
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
7
2
0.71
L
Zhong Kui
Hg91
Zhong Kui
3
8
6
0.75
W
Neith
Ifcamm
Neith
10
1
5
12.5
W
0
1
17
8.5
W
He Bo
10
8
5
1.56
L
Sun Wukong
lowesix
Sun Wukong
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,866
Damage
34,017
43,209
Taken
75,211
29,314
Mitigated
52,320
6,649
Healing
25,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,337
4,463
0
11,824
33,450
26,163
576
16,959
16,491
0
55,322
L
Zhong Kui
Hg91
Zhong Kui
12,108
1,080
0
5,994
20,532
11,186
431
11,181
9,351
50,986
0
W
Neith
Ifcamm
Neith
25,932
15,244
0
3,274
11,038
5,356
1,846
1,452
9,586
0
91,526
W
10,404
867
0
940
15,513
17,709
215
3,811
11,702
23,450
0
W
He Bo
24,530
412
0
2,435
16,658
6,249
33
6,877
9,781
56,957
0
L
Sun Wukong
lowesix
Sun Wukong
8,572
1,990
417
7,158
21,229
14,971
440
8,002
13,227
0
69,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,413
Gold Earned
39,365
195
Minions Killed
204
0
Camps Cleared
0
1,093,572
Distance Traveled
977,460
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
12,909
587
53
2
0
343,237
2
L
Zhong Kui
13,798
627
77
4
0
299,958
1
W
Neith
14,375
653
120
5
0
344,365
3
W
Ares
14,295
650
13
1
0
391,858
0
W
He Bo
14,743
670
62
3
0
357,349
2
L
Sun Wukong
12,658
575
74
3
0
334,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role