Player Matchup

Awilix
Awilix
 
Awilix
Level 43
God Stats
8W - 1L
1,765 SR
Queue Stats
92W - 109L
1,367 Elo+
Party 1
Xbalanque
Xbalanque
 
Xbalanque
Level 23
God Stats
16W - 17L
1,473 SR
Queue Stats
49W - 55L
1,397 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 13
God Stats
2W - 1L
1,756 SR
Queue Stats
14W - 16L
1,448 Elo+
Party 1
Hercules
Hercules
Bonipasyo
Hercules
Level 23
God Stats
3W - 4L
1,364 SR
Queue Stats
38W - 32L
1,388 Elo+
Party 1
Cerberus
Cerberus
shuagger
Cerberus
Level 12
God Stats
10W - 4L
1,672 SR
Queue Stats
18W - 12L
1,536 Elo+
Party 1
Team Averages
Level 23
1,606 SR
1,427 Elo+

VS

Team Averages
Level 21
1,547 SR
1,417 Elo+
Da Ji
Da Ji
CanYouTryHarder
Da Ji
Level 27
God Stats
6W - 3L
1,458 SR
Queue Stats
9W - 8L
1,609 Elo+
Solo
Neith
Neith
Entox066
Neith
Level 18
God Stats
0W - 5L
1,405 SR
Queue Stats
0W - 5L
1,108 Elo+
Solo
Hel
Hel
Man_Ning16
Hel
Level 17
God Stats
217W - 158L
1,506 SR
Queue Stats
1,391W - 1,296L
1,419 Elo+
Solo
Bellona
Bellona
TheLastEvil26
Bellona
Level 15
God Stats
1W - 1L
1,694 SR
Queue Stats
5W - 6L
1,463 Elo+
Solo
Anubis
Anubis
mw1193
Anubis
Level 29
God Stats
40W - 26L
1,671 SR
Queue Stats
84W - 73L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
2 / 10 / 8
13,907
449
10,173
26,133
9,357
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
 
Xbalanque
20
8 / 9 / 2
18,031
582
14,874
30,760
11,946
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Chang'e
 
Chang'e
19
3 / 12 / 9
14,486
467
16,098
27,424
13,219
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Bonipasyo
Hercules
20
6 / 4 / 9
15,960
515
24,459
31,074
44,301
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
shuagger
Cerberus
18
1 / 11 / 12
13,619
439
14,809
32,149
22,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 6 / 5
14,673
473
34,609
28,689
13,748
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Entox066
Neith
5
0 / 0 / 0
6,473
209
0
0
0
20
12 / 5 / 19
16,290
525
32,934
37,357
19,462
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bellona
6
0 / 1 / 0
8,217
265
248
977
354
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
mw1193
Anubis
20
18 / 8 / 12
17,758
573
45,034
33,675
18,496
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
81
20
Kills
45
46
Deaths
20
40
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
10
8
0.6
W
Xbalanque
 
Xbalanque
8
9
2
1
W
Chang'e
 
Chang'e
3
12
9
0.63
W
Hercules
Bonipasyo
Hercules
6
4
9
2.63
L
15
6
5
2.92
L
Neith
Entox066
Neith
0
0
0
0
L
12
5
19
4.3
L
Bellona
0
1
0
0
L
Anubis
mw1193
Anubis
18
8
12
3
W
Cerberus
shuagger
Cerberus
1
11
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,413
Damage
112,825
147,540
Taken
100,698
101,518
Mitigated
52,060
46,690
Healing
55,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
10,173
3,582
0
3,323
26,133
9,357
0
11,310
14,823
0
69,864
W
Xbalanque
 
Xbalanque
14,874
8,274
0
11,843
30,760
11,946
15,460
9,664
21,096
0
144,714
W
Chang'e
 
Chang'e
16,098
1,627
6,083
9,055
27,424
13,219
512
17,868
9,556
52,343
0
W
Hercules
Bonipasyo
Hercules
24,459
7,060
0
9,490
31,074
44,301
1,511
17,556
13,518
0
75,531
L
34,609
11,041
462
5,144
28,689
13,748
616
8,553
20,136
0
86,098
L
Neith
Entox066
Neith
0
0
0
0
0
0
0
0
0
0
0
L
32,934
2,260
9,575
24,406
37,357
19,462
2,342
10,178
27,179
99,005
0
L
Bellona
248
97
0
150
977
354
0
0
977
0
1,693
L
Anubis
mw1193
Anubis
45,034
2,352
328
15,087
33,675
18,496
1,267
12,176
21,499
151,848
0
W
Cerberus
shuagger
Cerberus
14,809
1,029
0
6,896
32,149
22,695
604
21,570
10,579
52,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,003
Gold Earned
63,411
551
Minions Killed
448
0
Camps Cleared
0
2,672,829
Distance Traveled
1,750,308
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
13,907
449
94
3
0
584,762
0
W
Xbalanque
18,031
582
221
7
0
521,017
2
W
Chang'e
14,486
467
54
2
0
505,039
0
W
Hercules
15,960
515
99
3
0
515,412
0
L
Da Ji
14,673
473
95
3
0
579,898
0
L
Neith
6,473
209
0
0
0
0
0
L
Hel
16,290
525
147
5
0
628,376
1
L
Bellona
8,217
265
0
0
0
37,967
1
L
Anubis
17,758
573
206
7
0
504,067
2
W
Cerberus
13,619
439
83
3
0
546,599
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role