Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,562 Elo+
Party 1
Nox
Nox
KyoNahiko
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,436 Elo+
Solo
Anhur
Anhur
Loon_bully
Anhur
Level 119
God Stats
5W - 5L
1,138 SR
Queue Stats
308W - 301L
1,423 Elo+
Solo
Poseidon
Poseidon
pedrossj3
Poseidon
Level 87
God Stats
1W - 1L
1,580 SR
Queue Stats
15W - 19L
1,466 Elo+
Party 1
He Bo
He Bo
tseg4
He Bo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,444 Elo+
Solo
Team Averages
Level 56
1,443 SR
1,466 Elo+

VS

Team Averages
Level 79
1,444 SR
1,415 Elo+
Rama
Rama
 
Rama
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Fofe_SSU
Neith
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 56L
1,363 Elo+
Party 2
He Bo
He Bo
MINICANTABRO2003
He Bo
Level 108
God Stats
1W - 1L
1,219 SR
Queue Stats
81W - 83L
1,452 Elo+
Solo
Thor
Thor
MaLSiN945
Thor
Level 104
God Stats
2W - 8L
1,500 SR
Queue Stats
153W - 136L
1,384 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
you91ewew
Ah Muzen Cab
Level 21
God Stats
4W - 2L
1,500 SR
Queue Stats
105W - 110L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
2 / 9 / 8
11,890
661
13,084
16,721
5,680
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 10 / 10
11,404
634
9,189
15,937
7,259
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Anhur
20
5 / 7 / 6
12,388
688
9,639
17,753
9,324
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
pedrossj3
Poseidon
20
6 / 7 / 7
13,295
739
17,816
19,985
7,852
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
tseg4
He Bo
17
3 / 11 / 8
11,837
658
7,488
15,485
4,974
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
14 / 5 / 17
14,524
807
20,398
20,013
8,331
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
Fofe_SSU
Neith
19
1 / 4 / 16
11,711
651
8,857
13,295
5,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

20
14 / 5 / 10
14,339
797
20,341
13,187
5,257
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
20
14 / 3 / 16
15,024
835
22,578
17,504
12,419
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
you91ewew
Ah Muzen Cab
20
1 / 1 / 16
12,039
669
7,848
11,614
4,769
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
119
17
Kills
44
44
Deaths
18
39
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
9
8
0.67
W
Rama
 
Rama
14
5
17
4.5
W
Neith
Fofe_SSU
Neith
1
4
16
2.25
L
1
10
10
0.6
L
Anhur
5
7
6
1.14
W
14
5
10
3.8
W
Thor
14
3
16
7.33
L
Poseidon
pedrossj3
Poseidon
6
7
7
1.36
L
He Bo
tseg4
He Bo
3
11
8
0.64
W
Ah Muzen Cab
you91ewew
Ah Muzen Cab
1
1
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,216
Damage
80,022
85,881
Taken
75,613
35,089
Mitigated
35,917
21,099
Healing
33,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,084
993
996
2,958
16,721
5,680
0
4,783
11,938
35,810
0
W
Rama
 
Rama
20,398
16,636
2,963
6,233
20,013
8,331
2,274
12,246
7,767
0
46,997
W
Neith
Fofe_SSU
Neith
8,857
983
2,943
3,122
13,295
5,141
1,164
9,164
4,131
0
27,110
L
9,189
263
958
780
15,937
7,259
598
4,542
11,395
15,291
0
L
Anhur
9,639
3,562
1,615
3,436
17,753
9,324
2,338
3,744
14,009
0
18,234
W
20,341
1,351
3,330
3,388
13,187
5,257
557
9,009
4,178
44,257
0
W
Thor
22,578
1,598
3,320
3,958
17,504
12,419
0
10,610
6,894
0
32,887
L
Poseidon
pedrossj3
Poseidon
17,816
1,844
2,264
7,205
19,985
7,852
459
4,060
15,925
55,649
0
L
He Bo
tseg4
He Bo
7,488
60
24
863
15,485
4,974
0
3,212
12,273
14,609
0
W
Ah Muzen Cab
you91ewew
Ah Muzen Cab
7,848
1,021
0
3,860
11,614
4,769
526
6,548
5,066
0
27,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,814
Gold Earned
67,637
207
Minions Killed
184
0
Camps Cleared
0
1,405,638
Distance Traveled
1,666,161
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,890
661
41
2
0
266,606
0
W
Rama
14,524
807
46
3
0
288,880
0
W
Neith
11,711
651
30
2
0
355,335
0
L
Nox
11,404
634
20
1
0
270,048
0
L
Anhur
12,388
688
37
2
0
288,390
3
W
He Bo
14,339
797
47
3
0
308,611
5
W
Thor
15,024
835
23
1
0
347,968
1
L
Poseidon
13,295
739
92
5
0
290,139
1
L
He Bo
11,837
658
17
1
0
290,455
0
W
Ah Muzen Cab
12,039
669
38
2
0
365,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role