Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 17
God Stats
1W - 2L
1,728 SR
Queue Stats
19W - 32L
1,029 Elo+
Party 2
Bakasura
Bakasura
CeddyEnt
Bakasura
Level 25
God Stats
4W - 2L
1,690 SR
Queue Stats
43W - 52L
1,111 Elo+
Solo
Janus
Janus
Crims0nKnight26
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
944 Elo+
Party 2
Ymir
Ymir
LombrigaLoka
Ymir
Level 18
God Stats
11W - 10L
1,301 SR
Queue Stats
80W - 100L
1,001 Elo+
Solo
Ra
Ra
johnmalkovith
Ra
Level 19
God Stats
1W - 4L
1,394 SR
Queue Stats
6W - 16L
1,104 Elo+
Solo
Team Averages
Level 19
1,522 SR
1,038 Elo+

VS

Team Averages
Level 20
1,229 SR
1,118 Elo+
Ra
Ra
 
Ra
Level 26
God Stats
15W - 17L
1,261 SR
Queue Stats
240W - 241L
1,191 Elo+
Solo
Ah Puch
Ah Puch
Csontdaralo-Mogy
Ah Puch
Level 20
God Stats
4W - 7L
1,124 SR
Queue Stats
174W - 249L
1,026 Elo+
Party 1
Odin
Odin
ganjshark
Odin
Level 23
God Stats
6W - 8L
1,047 SR
Queue Stats
151W - 135L
1,219 Elo+
Solo
Vulcan
Vulcan
hosein_rafeei
Vulcan
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,111 Elo+
Solo
Merlin
Merlin
zsoltikazsolt
Merlin
Level 20
God Stats
8W - 13L
1,213 SR
Queue Stats
83W - 112L
1,043 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
4 / 14 / 1
8,439
367
9,109
20,292
11,185
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
CeddyEnt
Bakasura
15
0 / 1 / 0
9,857
429
1,757
12,140
7,888
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 11 / 2
9,495
413
5,926
15,392
4,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 5 / 2
10,324
449
6,140
17,157
13,776
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
1 / 11 / 2
9,967
433
7,166
13,550
4,973
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
15 / 0 / 9
13,656
594
24,151
10,694
5,696
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 1 / 2
10,798
469
5,464
7,709
7,197
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
20
18 / 5 / 5
13,648
593
22,405
17,029
7,367
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 4 / 3
10,266
446
3,364
9,368
3,743
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 1 / 4
9,347
406
4,138
4,183
1,078
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
65
10
Kills
42
42
Deaths
11
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
14
1
0.32
W
Ra
 
Ra
15
0
9
19.5
L
Bakasura
CeddyEnt
Bakasura
0
1
0
0
L
2
11
2
0.27
W
2
1
2
3
L
3
5
2
0.8
W
Odin
18
5
5
4.1
W
3
4
3
1.13
L
1
11
2
0.18
W
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,098
Damage
59,522
78,531
Taken
48,983
42,484
Mitigated
25,081
6,946
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,109
2,486
0
927
20,292
11,185
256
13,665
6,627
0
20,039
W
Ra
 
Ra
24,151
4,198
1,023
6,539
10,694
5,696
1,445
2,543
8,151
119,254
0
L
Bakasura
CeddyEnt
Bakasura
1,757
1,240
0
4,052
12,140
7,888
0
2,565
9,575
0
57,566
L
5,926
1,536
0
847
15,392
4,662
674
7,593
7,799
41,949
0
W
5,464
1,534
0
1,629
7,709
7,197
1,173
4,482
3,227
48,092
0
L
6,140
1,627
0
542
17,157
13,776
437
7,493
9,664
26,515
0
W
Odin
22,405
7,126
291
5,114
17,029
7,367
4,284
7,836
9,065
0
87,931
W
3,364
860
0
196
9,368
3,743
2,225
3,530
5,838
44,629
0
L
7,166
1,159
298
280
13,550
4,973
807
5,801
7,749
51,447
0
W
4,138
863
0
1,627
4,183
1,078
1,375
841
3,142
20,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,082
Gold Earned
57,715
341
Minions Killed
486
0
Camps Cleared
0
1,839,541
Distance Traveled
1,954,880
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,439
367
10
0
0
375,488
0
W
Ra
13,656
594
159
7
0
455,361
0
L
Bakasura
9,857
429
124
5
0
464,582
5
L
Janus
9,495
413
62
3
0
358,936
0
W
Ah Puch
10,798
469
86
4
0
351,177
2
L
Ymir
10,324
449
51
2
0
379,400
0
W
Odin
13,648
593
135
6
0
445,852
0
W
Vulcan
10,266
446
70
3
0
404,469
1
L
Ra
9,967
433
94
4
0
261,135
0
W
Merlin
9,347
406
36
2
0
298,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role