Player Matchup

Merlin
Merlin
Acidice
Merlin
Level 29
God Stats
2W - 2L
1,404 SR
Queue Stats
160W - 160L
1,543 Elo+
Solo
Sylvanus
Sylvanus
Boe94King
Sylvanus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,495 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GoldenDroid
Ah Muzen Cab
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,731 Elo+
Solo
Medusa
Medusa
HORT_EliasOP
Medusa
Level 18
God Stats
1W - 0L
1,294 SR
Queue Stats
2W - 2L
1,540 Elo+
Solo
Vulcan
Vulcan
Twinklestar
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,284 Elo+
Party 1
Team Averages
Level 21
1,440 SR
1,519 Elo+

VS

Team Averages
Level 57
1,523 SR
1,523 Elo+
Janus
Janus
Sernat18
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,453 Elo+
Solo
Horus
Horus
geor1344
Horus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 35L
1,636 Elo+
Party 3
Artemis
Artemis
murat444
Artemis
Level 106
God Stats
0W - 1L
1,531 SR
Queue Stats
43W - 37L
1,525 Elo+
Party 3
Jormungandr
Jormungandr
tontonkirk
Jormungandr
Level 20
God Stats
3W - 2L
1,500 SR
Queue Stats
122W - 125L
1,500 Elo+
Party 2
Zeus
Zeus
xXPOPIOXx
Zeus
Level 15
God Stats
3W - 2L
1,584 SR
Queue Stats
75W - 96L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Acidice
Merlin
20
3 / 3 / 21
12,411
730
11,968
16,584
8,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Boe94King
Sylvanus
20
2 / 3 / 29
13,093
770
10,575
25,470
27,879
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
GoldenDroid
Ah Muzen Cab
20
20 / 4 / 8
13,275
781
24,504
18,208
8,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
2
0 / 0 / 0
5,016
295
0
0
0
Vulcan
20
10 / 2 / 20
14,212
836
26,540
15,591
7,720
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Sernat18
Janus
20
2 / 7 / 4
11,943
703
11,606
16,085
5,463
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
geor1344
Horus
16
0 / 7 / 9
10,070
592
8,831
19,069
18,983
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artemis
murat444
Artemis
17
2 / 6 / 8
11,396
670
17,398
13,801
5,265
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
tontonkirk
Jormungandr
15
0 / 8 / 6
9,799
576
10,604
21,762
23,147
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
20
7 / 7 / 2
12,753
750
19,076
14,622
5,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
40
35
Kills
11
12
Deaths
35
78
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Merlin
Acidice
Merlin
3
3
21
4.5
W
Sylvanus
Boe94King
Sylvanus
2
3
29
5.5
W
Ah Muzen Cab
GoldenDroid
Ah Muzen Cab
20
4
8
6
W
Medusa
0
0
0
0
L
Janus
Sernat18
Janus
2
7
4
0.57
W
Vulcan
10
2
20
10
L
Horus
geor1344
Horus
0
7
9
0.64
L
Artemis
murat444
Artemis
2
6
8
1
L
Jormungandr
tontonkirk
Jormungandr
0
8
6
0.38
L
Zeus
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,587
Damage
67,515
75,853
Taken
85,339
52,930
Mitigated
58,625
44,691
Healing
23,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Acidice
Merlin
11,968
745
3,526
2,510
16,584
8,446
1,043
8,853
7,731
42,521
0
W
Sylvanus
Boe94King
Sylvanus
10,575
2,012
16,248
11,743
25,470
27,879
842
12,833
12,637
15,517
0
W
Ah Muzen Cab
GoldenDroid
Ah Muzen Cab
24,504
9,883
1,728
5,438
18,208
8,885
2,522
10,803
7,405
0
42,513
W
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
Janus
Sernat18
Janus
11,606
541
1,892
3,636
16,085
5,463
303
9,093
6,992
31,476
0
W
Vulcan
26,540
7,383
828
2,670
15,591
7,720
1,469
8,797
6,794
56,331
0
L
Horus
geor1344
Horus
8,831
4,731
3,907
4,511
19,069
18,983
369
10,529
8,540
0
14,014
L
Artemis
murat444
Artemis
17,398
7,863
2,769
3,478
13,801
5,265
1,830
8,157
5,644
0
31,926
L
Jormungandr
tontonkirk
Jormungandr
10,604
1,534
384
647
21,762
23,147
159
13,030
8,732
26,285
0
L
Zeus
19,076
1,666
288
1,859
14,622
5,767
947
8,274
6,348
38,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,007
Gold Earned
55,961
172
Minions Killed
189
0
Camps Cleared
0
1,208,628
Distance Traveled
1,285,852
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,411
730
63
4
0
316,213
0
W
Sylvanus
13,093
770
11
1
0
279,062
2
W
Ah Muzen Cab
13,275
781
33
2
0
276,111
4
W
Medusa
5,016
295
0
0
0
0
0
L
Janus
11,943
703
56
3
0
242,450
1
W
Vulcan
14,212
836
65
4
0
337,242
0
L
Horus
10,070
592
16
1
0
244,936
2
L
Artemis
11,396
670
36
2
0
247,744
1
L
Jormungandr
9,799
576
23
1
0
285,045
0
L
Zeus
12,753
750
58
3
0
265,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role