Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 7
God Stats
2W - 0L
1,186 SR
Queue Stats
3W - 1L
1,429 Elo+
Solo
Bellona
Bellona
MiniDeathmaker
Bellona
Level 13
God Stats
1W - 1L
1,300 SR
Queue Stats
54W - 36L
1,430 Elo+
Solo
Agni
Agni
Odair-TV
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 28L
1,295 Elo+
Solo
Thor
Thor
Varulf88
Thor
Level 14
God Stats
12W - 8L
1,662 SR
Queue Stats
45W - 41L
1,436 Elo+
Party 1
Skadi
Skadi
ballsodoom
Skadi
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,416 Elo+
Party 1
Team Averages
Level 12
1,430 SR
1,401 Elo+

VS

Team Averages
Level 12
1,529 SR
1,449 Elo+
Khepri
Khepri
AlphaMegalodon6
Khepri
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,398 Elo+
Party 2
Ra
Ra
LazerBtfacts534
Ra
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Ompeiii
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,537 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Treyomama
Ah Muzen Cab
Level 16
God Stats
5W - 8L
1,640 SR
Queue Stats
150W - 154L
1,369 Elo+
Solo
Neith
Neith
Voltby
Neith
Level 28
God Stats
176W - 162L
1,504 SR
Queue Stats
258W - 250L
1,443 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
0 / 4 / 4
11,501
767
509
5,104
1,931
20
15 / 12 / 16
17,229
1,149
29,947
32,342
24,831
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
20
3 / 3 / 23
15,878
1,059
20,032
14,126
7,071
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
20
10 / 10 / 16
15,879
1,059
18,538
28,329
20,067
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Skadi
20
21 / 8 / 16
19,650
1,310
44,193
19,851
9,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

43

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 20
14,812
987
10,816
30,508
39,367
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
2 / 15 / 14
14,109
941
14,575
26,314
23,407
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
Ompeiii
Aphrodite
20
1 / 10 / 21
14,481
965
10,012
20,506
10,835
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
Treyomama
Ah Muzen Cab
20
18 / 8 / 7
18,624
1,242
34,977
21,047
10,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Neith
Voltby
Neith
20
15 / 6 / 18
18,360
1,224
24,053
23,401
11,924
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
117
49
Kills
37
37
Deaths
49
75
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
0
4
4
0.5
L
1
10
20
1.1
L
2
15
14
0.6
W
15
12
16
1.92
W
Agni
3
3
23
4.83
L
Aphrodite
Ompeiii
Aphrodite
1
10
21
1.15
L
Ah Muzen Cab
Treyomama
Ah Muzen Cab
18
8
7
2.69
W
Thor
10
10
16
1.8
L
Neith
Voltby
Neith
15
6
18
4
W
Skadi
21
8
16
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,219
Damage
94,433
99,752
Taken
121,776
63,680
Mitigated
95,739
11,657
Healing
12,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
509
207
0
322
5,104
1,931
0
1,801
3,303
0
869
L
10,816
1,769
0
0
30,508
39,367
0
6,755
22,928
17,659
0
L
14,575
2,524
524
2,589
26,314
23,407
0
4,401
21,913
23,999
0
W
29,947
10,631
0
1,230
32,342
24,831
0
12,485
19,857
0
49,215
W
Agni
20,032
3,519
0
1,716
14,126
7,071
0
5,001
9,125
52,361
0
L
Aphrodite
Ompeiii
Aphrodite
10,012
2,630
5
3,160
20,506
10,835
0
1,601
18,905
25,734
0
L
Ah Muzen Cab
Treyomama
Ah Muzen Cab
34,977
20,670
0
2,456
21,047
10,206
0
3,101
17,946
208
72,941
W
Thor
18,538
5,136
998
3,599
28,329
20,067
0
8,888
19,441
531
28,009
L
Neith
Voltby
Neith
24,053
11,152
0
3,905
23,401
11,924
0
4,705
18,696
0
62,063
W
Skadi
44,193
32,055
0
3,792
19,851
9,780
0
7,436
12,415
0
79,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,137
Gold Earned
80,386
262
Minions Killed
232
6
Camps Cleared
3
997,626
Distance Traveled
1,285,552
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,501
767
6
0
0
71,827
0
L
Khepri
14,812
987
16
1
0
295,029
1
L
Ra
14,109
941
24
2
0
215,174
0
W
Bellona
17,229
1,149
49
3
0
255,642
0
W
Agni
15,878
1,059
93
6
1
254,097
1
L
Aphrodite
14,481
965
27
2
1
243,738
0
L
Ah Muzen Cab
18,624
1,242
72
5
0
271,673
0
W
Thor
15,879
1,059
25
2
0
212,203
0
L
Neith
18,360
1,224
93
6
2
259,938
0
W
Skadi
19,650
1,310
89
6
5
203,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role