Player Matchup

Yemoja
Yemoja
Cpt_Fat00
Yemoja
Level 115
God Stats
2W - 2L
1,417 SR
Queue Stats
167W - 128L
1,612 Elo+
Party 2
Skadi
Skadi
TheNatureBoy301
Skadi
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,631 Elo+
Party 2
Erlang Shen
Erlang Shen
UntouchedRipTide
Erlang Shen
Level 68
God Stats
9W - 5L
1,682 SR
Queue Stats
122W - 103L
1,613 Elo+
Party 2
Team Averages
Level 89
1,533 SR
1,619 Elo+

VS

Team Averages
Level 131
1,690 SR
1,635 Elo+
Sylvanus
Sylvanus
Erik_Romer
Sylvanus
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 59L
1,668 Elo+
Party 1
Ah Puch
Ah Puch
LouSmurf
Ah Puch
Level 109
God Stats
22W - 15L
1,688 SR
Queue Stats
197W - 163L
1,617 Elo+
Party 1
Ne Zha
Ne Zha
fatikans
Ne Zha
Level 147
God Stats
37W - 16L
1,884 SR
Queue Stats
297W - 229L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Cpt_Fat00
Yemoja
20
7 / 1 / 7
16,989
607
20,328
19,612
7,811
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 4 / 7
16,962
606
16,365
16,238
5,878
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Erlang Shen
UntouchedRipTide
Erlang Shen
20
1 / 2 / 12
15,742
562
13,575
14,743
12,609
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Erik_Romer
Sylvanus
18
1 / 6 / 4
16,250
580
7,328
23,077
29,962
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
LouSmurf
Ah Puch
19
2 / 5 / 5
15,623
558
16,553
12,975
4,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ne Zha
fatikans
Ne Zha
19
4 / 3 / 2
15,645
559
15,729
23,871
15,081
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
14
Kills
7
7
Deaths
14
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Cpt_Fat00
Yemoja
7
1
7
10.5
L
Sylvanus
Erik_Romer
Sylvanus
1
6
4
0.5
L
Ah Puch
LouSmurf
Ah Puch
2
5
5
0.9
W
6
4
7
2.38
W
Erlang Shen
UntouchedRipTide
Erlang Shen
1
2
12
3.5
L
Ne Zha
fatikans
Ne Zha
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,268
Damage
39,610
50,593
Taken
59,923
26,298
Mitigated
49,768
17,951
Healing
13,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Cpt_Fat00
Yemoja
20,328
3,126
4,067
9,735
19,612
7,811
659
9,898
9,714
120,878
0
L
Sylvanus
Erik_Romer
Sylvanus
7,328
46
2,981
4,070
23,077
29,962
0
8,784
14,293
31,854
831
L
Ah Puch
LouSmurf
Ah Puch
16,553
203
0
498
12,975
4,725
293
3,634
9,341
135,070
0
W
16,365
8,015
0
2,188
16,238
5,878
1,124
6,561
9,677
0
103,591
W
Erlang Shen
UntouchedRipTide
Erlang Shen
13,575
5,077
0
1,961
14,743
12,609
1,361
7,154
7,589
49
66,372
L
Ne Zha
fatikans
Ne Zha
15,729
1,833
0
5,628
23,871
15,081
314
8,091
15,780
0
87,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,693
Gold Earned
47,518
340
Minions Killed
298
0
Camps Cleared
0
1,453,088
Distance Traveled
1,304,944
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
16,989
607
139
5
0
460,878
2
L
Sylvanus
16,250
580
33
1
0
345,328
5
L
Ah Puch
15,623
558
177
6
0
443,449
5
W
Skadi
16,962
606
138
5
0
439,153
2
W
Erlang Shen
15,742
562
63
2
0
553,057
6
L
Ne Zha
15,645
559
88
3
0
516,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role