Player Matchup

Fenrir
Fenrir
KRONNOS97
Fenrir
Level 27
God Stats
6W - 7L
1,764 SR
Queue Stats
10W - 16L
1,746 Elo+
Solo
Heimdallr
Heimdallr
Maxonorf
Heimdallr
Level 26
God Stats
25W - 16L
1,609 SR
Queue Stats
78W - 64L
1,382 Elo+
Solo
Ne Zha
Ne Zha
Moham_699
Ne Zha
Level 18
God Stats
5W - 7L
1,401 SR
Queue Stats
31W - 27L
1,479 Elo+
Solo
Chaac
Chaac
Twitch-CodRyZeR
Chaac
Level 11
God Stats
5W - 6L
1,713 SR
Queue Stats
47W - 34L
1,475 Elo+
Solo
Neith
Neith
alexmaks4_20
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 3L
1,634 Elo+
Solo
Team Averages
Level 18
1,597 SR
1,543 Elo+

VS

Team Averages
Level 27
1,517 SR
1,526 Elo+
Set
Set
 
Set
Level 29
God Stats
1W - 0L
1,302 SR
Queue Stats
5W - 4L
1,821 Elo+
Solo
Sobek
Sobek
Artic Fox 2k11
Sobek
Level 25
God Stats
4W - 3L
1,704 SR
Queue Stats
406W - 413L
1,461 Elo+
Party 1
Ullr
Ullr
PuckMyFussy69_
Ullr
Level 29
God Stats
17W - 13L
1,686 SR
Queue Stats
101W - 80L
1,735 Elo+
Party 1
Jing Wei
Jing Wei
XBlood_Venom21X
Jing Wei
Level 28
God Stats
19W - 24L
1,211 SR
Queue Stats
179W - 244L
1,225 Elo+
Solo
Arachne
Arachne
legend4madness
Arachne
Level 26
God Stats
20W - 8L
1,680 SR
Queue Stats
74W - 68L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KRONNOS97
Fenrir
11
1 / 9 / 2
7,329
366
3,694
15,012
4,742
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Maxonorf
Heimdallr
15
4 / 7 / 1
9,177
459
10,030
12,299
5,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Moham_699
Ne Zha
13
5 / 10 / 1
9,305
465
10,133
18,716
6,013
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 4 / 2
9,324
466
10,845
12,287
14,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
0 / 8 / 3
7,165
358
809
8,141
2,112
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
16
1 / 4 / 9
9,611
481
5,278
9,972
4,525
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 1 / 10
10,195
510
6,000
14,124
14,363
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
22 / 0 / 7
13,043
652
29,297
9,758
4,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
15
2 / 5 / 7
9,548
477
5,066
10,878
3,358
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
9 / 3 / 7
11,504
575
10,157
13,445
5,031
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
13
Kills
38
38
Deaths
13
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Set
 
Set
1
4
9
1.38
W
4
1
10
9
L
Fenrir
KRONNOS97
Fenrir
1
9
2
0.22
L
Heimdallr
Maxonorf
Heimdallr
4
7
1
0.64
L
Ne Zha
Moham_699
Ne Zha
5
10
1
0.55
W
22
0
7
25.5
L
3
4
2
1
W
Jing Wei
2
5
7
1.1
L
0
8
3
0.19
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,511
Damage
55,798
66,455
Taken
58,177
32,192
Mitigated
31,539
10,825
Healing
12,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
 
Set
5,278
2,447
231
1,858
9,972
4,525
97
0
9,972
0
49,519
W
6,000
751
0
2,109
14,124
14,363
181
0
14,124
16,260
0
L
Fenrir
KRONNOS97
Fenrir
3,694
526
0
998
15,012
4,742
814
305
14,707
0
17,115
L
Heimdallr
Maxonorf
Heimdallr
10,030
2,737
0
155
12,299
5,034
2,102
2,101
10,198
0
51,604
L
Ne Zha
Moham_699
Ne Zha
10,133
4,532
0
4,942
18,716
6,013
0
1,028
17,688
0
55,742
W
29,297
10,166
0
1,657
9,758
4,262
1,286
0
9,758
0
96,383
L
10,845
2,384
0
4,323
12,287
14,291
93
2,223
10,064
0
58,707
W
Jing Wei
5,066
3,730
222
355
10,878
3,358
965
0
10,874
0
48,938
L
809
589
0
407
8,141
2,112
547
343
7,798
0
20,304
W
10,157
7,290
0
5,705
13,445
5,031
282
0
13,445
0
72,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,300
Gold Earned
53,901
329
Minions Killed
435
0
Camps Cleared
0
1,619,520
Distance Traveled
2,079,046
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
9,611
481
78
4
0
355,079
1
W
Sobek
10,195
510
10
1
0
406,733
6
L
Fenrir
7,329
366
22
1
0
301,785
0
L
Heimdallr
9,177
459
89
4
0
357,680
6
L
Ne Zha
9,305
465
78
4
0
361,605
2
W
Ullr
13,043
652
146
7
0
410,125
1
L
Chaac
9,324
466
100
5
0
322,208
1
W
Jing Wei
9,548
477
94
5
0
458,856
4
L
Neith
7,165
358
40
2
0
276,242
0
W
Arachne
11,504
575
107
5
0
448,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role