Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Elfourloko44
Ymir
Level 106
God Stats
22W - 12L
1,679 SR
Queue Stats
460W - 425L
1,492 Elo+
Party 2
Neith
Neith
Gustavocrisis
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
TidalPlace724
Ah Puch
Level 93
God Stats
7W - 1L
1,833 SR
Queue Stats
563W - 530L
1,449 Elo+
Party 2
Medusa
Medusa
trust_no_one170
Medusa
Level 33
God Stats
10W - 12L
1,542 SR
Queue Stats
98W - 104L
1,451 Elo+
Party 3
Team Averages
Level 57
1,611 SR
1,479 Elo+

VS

Team Averages
Level 93
1,478 SR
1,425 Elo+
Izanami
Izanami
AussieAviator
Izanami
Level 60
God Stats
30W - 26L
1,269 SR
Queue Stats
81W - 89L
1,204 Elo+
Party 1
Ymir
Ymir
CupofNuts
Ymir
Level 42
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 12L
1,204 Elo+
Party 1
Ra
Ra
Silence_I_Cill-U
Ra
Level 138
God Stats
50W - 27L
1,622 SR
Queue Stats
272W - 213L
1,684 Elo+
Party 1
Achilles
Achilles
lIOmnipotentlI
Achilles
Level 69
God Stats
5W - 1L
1,500 SR
Queue Stats
27W - 21L
1,534 Elo+
Party 1
Pele
Pele
rachetsaintloya
Pele
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
4
0 / 1 / 0
3,103
621
462
2,325
561
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

4
0 / 1 / 0
2,808
562
102
2,456
633
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

1
0 / 0 / 0
2,460
492
0
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
5
0 / 1 / 0
3,145
629
1,195
2,077
624
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 2 / 0
3,129
626
1,624
2,045
452
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
5
1 / 1 / 0
3,286
657
1,500
2,001
448
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
5
0 / 0 / 1
3,357
671
353
1,713
660
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

7
2 / 0 / 0
3,977
795
1,315
1,550
439
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
6
2 / 0 / 0
4,002
800
1,596
2,689
1,942
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 1
3,363
673
791
2,868
614
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
7
0
Kills
5
5
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
0
1
0
0
W
Izanami
1
1
0
1
W
Ymir
0
0
1
0.5
L
0
1
0
0
L
0
0
0
0
W
2
0
0
2
L
Ah Puch
0
1
0
0
W
Achilles
2
0
0
2
W
0
0
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,383
Damage
5,555
8,903
Taken
10,821
2,270
Mitigated
4,103
2,178
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
462
79
0
1,192
2,325
561
0
395
1,930
0
9,152
W
Izanami
1,500
1,089
0
600
2,001
448
311
102
1,899
0
15,067
W
Ymir
353
238
222
840
1,713
660
27
0
1,713
4,847
0
L
102
0
0
240
2,456
633
0
353
2,103
4,635
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,315
268
126
827
1,550
439
0
617
933
20,571
0
L
Ah Puch
1,195
162
0
746
2,077
624
0
920
1,157
13,302
0
W
Achilles
1,596
428
0
1,550
2,689
1,942
0
0
2,689
0
12,065
W
791
202
0
1,484
2,868
614
0
578
2,290
0
9,045
L
1,624
1,014
0
0
2,045
452
0
0
2,045
0
10,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,645
Gold Earned
17,985
71
Minions Killed
115
0
Camps Cleared
0
334,552
Distance Traveled
474,017
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,103
621
23
5
0
103,352
0
W
Izanami
3,286
657
30
6
0
75,304
0
W
Ymir
3,357
671
7
1
0
94,009
0
L
Ymir
2,808
562
5
1
0
66,224
2
L
Neith
2,460
492
0
0
0
349
0
W
Ra
3,977
795
39
8
0
101,497
2
L
Ah Puch
3,145
629
26
5
0
84,110
1
W
Achilles
4,002
800
15
3
0
102,010
0
W
Pele
3,363
673
24
5
0
101,197
1
L
Medusa
3,129
626
17
3
0
80,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role