Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nemesis
Nemesis
 
Nemesis
Level 5
God Stats
1W - 6L
1,500 SR
Queue Stats
20W - 31L
1,500 Elo+
Party 2
Neith
Neith
Mahogany_16
Neith
Level 6
God Stats
5W - 11L
1,500 SR
Queue Stats
5W - 11L
1,500 Elo+
Solo
Team Averages
Level 6
1,500 SR
1,500 Elo+

VS

Team Averages
Level 49
1,295 SR
1,402 Elo+
Ymir
Ymir
Dekusprout35
Ymir
Level 28
God Stats
19W - 16L
1,383 SR
Queue Stats
227W - 213L
1,491 Elo+
Party 1
Da Ji
Da Ji
Smug Megumin HE
Da Ji
Level 112
God Stats
3W - 5L
1,217 SR
Queue Stats
64W - 60L
1,543 Elo+
Party 1
Ra
Ra
judabemu03
Ra
Level 7
God Stats
1W - 2L
1,286 SR
Queue Stats
1W - 6L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 8 / 1
8,313
756
5,003
11,985
4,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
 
Nemesis
9
0 / 8 / 4
6,876
625
3,465
13,745
8,282
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

7
2 / 6 / 1
6,394
581
2,524
5,218
1,514
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 14
8,728
793
6,567
6,685
6,617
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
16 / 2 / 5
10,217
929
10,568
8,046
3,307
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 11
7,612
692
3,289
5,519
3,218
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
21
22
Deaths
7
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
8
1
0.56
L
Nemesis
 
Nemesis
0
8
4
0.25
W
4
1
14
11
L
2
6
1
0.42
W
16
2
5
9.25
W
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,992
Damage
20,424
30,948
Taken
20,250
14,097
Mitigated
13,142
1,016
Healing
4,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,003
1,306
0
916
11,985
4,301
0
4,435
7,550
0
15,920
L
Nemesis
 
Nemesis
3,465
2,193
0
100
13,745
8,282
0
4,270
9,475
0
12,605
W
6,567
1,446
723
453
6,685
6,617
852
0
6,685
25,001
0
L
2,524
1,682
0
0
5,218
1,514
0
1,151
4,067
0
5,238
W
10,568
3,103
0
1,439
8,046
3,307
1,197
52
7,994
0
29,601
W
3,289
1,363
1,382
833
5,519
3,218
461
0
5,519
15,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,583
Gold Earned
26,557
36
Minions Killed
83
0
Camps Cleared
0
412,265
Distance Traveled
486,672
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,313
756
16
1
0
163,567
0
L
Nemesis
6,876
625
13
1
0
162,463
0
W
Ymir
8,728
793
33
3
0
167,848
0
L
Neith
6,394
581
7
1
0
86,235
0
W
Da Ji
10,217
929
28
3
0
176,554
1
W
Ra
7,612
692
22
2
0
142,270
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role