Player Matchup

Cu Chulainn
Cu Chulainn
DoctaPikachu
Cu Chulainn
Level 28
God Stats
15W - 2L
1,302 SR
Queue Stats
45W - 28L
1,246 Elo+
Party 2
Baron Samedi
Baron Samedi
Epicdragg
Baron Samedi
Level 92
God Stats
7W - 2L
1,433 SR
Queue Stats
27W - 16L
1,198 Elo+
Party 2
Apollo
Apollo
FluffySide_Up
Apollo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 62L
1,436 Elo+
Party 2
Team Averages
Level 69
1,412 SR
1,293 Elo+

VS

Team Averages
Level 28
1,335 SR
1,223 Elo+
Mercury
Mercury
ArkticKrypt
Mercury
Level 25
God Stats
9W - 6L
1,650 SR
Queue Stats
39W - 43L
1,300 Elo+
Solo
Merlin
Merlin
NotFakee
Merlin
Level 30
God Stats
9W - 16L
1,228 SR
Queue Stats
43W - 53L
1,341 Elo+
Party 1
Achilles
Achilles
UpAllNight IV
Achilles
Level 29
God Stats
0W - 6L
1,127 SR
Queue Stats
5W - 13L
1,027 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DoctaPikachu
Cu Chulainn
15
14 / 1 / 5
11,237
803
15,090
12,319
11,927
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
Epicdragg
Baron Samedi
14
5 / 0 / 14
10,335
738
10,346
6,810
3,067
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 3 / 9
8,761
626
3,231
8,352
2,550
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ArkticKrypt
Mercury
10
1 / 10 / 2
8,048
575
5,997
13,916
5,053
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
NotFakee
Merlin
12
3 / 5 / 1
9,135
653
8,836
9,022
3,229
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
UpAllNight IV
Achilles
11
0 / 5 / 3
8,101
579
6,592
13,450
8,054
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
20
Kills
4
4
Deaths
20
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Mercury
ArkticKrypt
Mercury
1
10
2
0.2
W
Cu Chulainn
DoctaPikachu
Cu Chulainn
14
1
5
16.5
W
Baron Samedi
Epicdragg
Baron Samedi
5
0
14
12
W
1
3
9
1.83
L
Merlin
NotFakee
Merlin
3
5
1
0.7
L
Achilles
UpAllNight IV
Achilles
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,667
Damage
21,425
27,481
Taken
36,388
17,544
Mitigated
16,336
11,598
Healing
3,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ArkticKrypt
Mercury
5,997
3,790
0
680
13,916
5,053
0
3,928
9,988
0
26,892
W
Cu Chulainn
DoctaPikachu
Cu Chulainn
15,090
2,290
0
5,243
12,319
11,927
1,249
4,859
7,460
4,141
29,403
W
Baron Samedi
Epicdragg
Baron Samedi
10,346
1,299
1,464
3,995
6,810
3,067
389
2,229
4,581
39,017
0
W
3,231
1,496
0
896
8,352
2,550
1,026
1,776
6,576
0
29,315
L
Merlin
NotFakee
Merlin
8,836
456
636
883
9,022
3,229
0
3,273
5,749
35,331
0
L
Achilles
UpAllNight IV
Achilles
6,592
1,481
270
752
13,450
8,054
0
4,741
8,709
0
21,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,333
Gold Earned
25,284
133
Minions Killed
97
0
Camps Cleared
0
718,336
Distance Traveled
705,446
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,048
575
38
3
0
232,757
0
W
Cu Chulainn
11,237
803
39
3
0
256,847
1
W
Baron Samedi
10,335
738
48
3
0
225,589
3
W
Apollo
8,761
626
46
3
0
235,900
3
L
Merlin
9,135
653
34
2
0
224,432
1
L
Achilles
8,101
579
25
2
0
248,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role