Player Matchup

Fenrir
Fenrir
Ismashed-urmom69
Fenrir
Level 55
God Stats
4W - 4L
1,451 SR
Queue Stats
131W - 197L
1,220 Elo+
Party 1
Merlin
Merlin
SDW-DiabLo
Merlin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 35L
1,063 Elo+
Party 1
Sol
Sol
SDW_pp
Sol
Level 17
God Stats
32W - 24L
1,297 SR
Queue Stats
485W - 624L
1,079 Elo+
Party 1
Sobek
Sobek
intothebleu_9998
Sobek
Level 16
God Stats
2W - 3L
1,451 SR
Queue Stats
85W - 158L
1,119 Elo+
Party 1
Izanami
Izanami
laboutyy
Izanami
Level 24
God Stats
8W - 7L
1,451 SR
Queue Stats
79W - 148L
1,165 Elo+
Party 1
Team Averages
Level 26
1,430 SR
1,129 Elo+

VS

Team Averages
Level 17
1,396 SR
1,215 Elo+
Ullr
Ullr
 
Ullr
Level 15
God Stats
22W - 22L
1,373 SR
Queue Stats
37W - 39L
1,067 Elo+
Solo
Bakasura
Bakasura
CurroPineda9
Bakasura
Level 18
God Stats
3W - 12L
1,186 SR
Queue Stats
92W - 115L
1,106 Elo+
Party 2
Kumbhakarna
Kumbhakarna
F_CQx
Kumbhakarna
Level 29
God Stats
6W - 7L
1,683 SR
Queue Stats
291W - 325L
1,238 Elo+
Solo
Ares
Ares
TegaaES3
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Neith
Neith
pablorivi4
Neith
Level 19
God Stats
4W - 8L
1,237 SR
Queue Stats
48W - 61L
1,161 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 2 / 3
10,649
592
10,565
11,056
4,606
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
SDW-DiabLo
Merlin
14
1 / 4 / 4
9,047
503
7,721
10,808
4,342
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sol
SDW_pp
Sol
16
4 / 3 / 7
9,636
535
10,013
12,529
4,937
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
9 / 2 / 20
10,464
581
10,431
13,513
12,294
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
laboutyy
Izanami
14
14 / 4 / 13
10,019
557
16,594
11,624
3,972
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
10
1 / 11 / 5
6,966
387
3,501
11,822
4,335
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
CurroPineda9
Bakasura
9
2 / 11 / 1
7,133
396
4,490
14,203
4,611
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
F_CQx
Kumbhakarna
15
7 / 4 / 2
9,507
528
11,799
18,298
7,472
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ares
10
0 / 7 / 5
7,117
395
2,468
9,579
6,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
13
5 / 9 / 1
8,402
467
14,797
11,898
4,081
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
29
42
Kills
15
15
Deaths
42
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
1
11
5
0.32
L
Bakasura
CurroPineda9
Bakasura
2
11
1
0.23
L
Kumbhakarna
F_CQx
Kumbhakarna
7
4
2
2
W
14
2
3
7.75
W
Merlin
SDW-DiabLo
Merlin
1
4
4
0.75
W
Sol
SDW_pp
Sol
4
3
7
2.5
L
Ares
0
7
5
0.36
W
9
2
20
9.5
W
Izanami
laboutyy
Izanami
14
4
13
5.13
L
Neith
5
9
1
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,324
Damage
37,055
59,530
Taken
65,800
30,151
Mitigated
27,151
21,139
Healing
9,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
3,501
2,359
0
892
11,822
4,335
35
3,033
8,789
0
18,203
L
Bakasura
CurroPineda9
Bakasura
4,490
3,358
0
1,924
14,203
4,611
0
5,144
9,059
0
20,906
L
Kumbhakarna
F_CQx
Kumbhakarna
11,799
2,738
42
3,904
18,298
7,472
0
10,522
7,776
36,617
0
W
10,565
2,327
243
3,395
11,056
4,606
222
2,282
8,774
0
46,692
W
Merlin
SDW-DiabLo
Merlin
7,721
2,050
74
3,427
10,808
4,342
1,743
4,990
5,818
41,042
0
W
Sol
SDW_pp
Sol
10,013
3,779
0
6,321
12,529
4,937
5,089
3,369
8,920
66,719
0
L
Ares
2,468
450
0
750
9,579
6,652
60
5,641
3,938
10,478
0
W
10,431
844
907
2,703
13,513
12,294
0
2,340
10,845
20,049
0
W
Izanami
laboutyy
Izanami
16,594
11,837
1,305
2,764
11,624
3,972
1,295
1,286
10,338
0
52,499
L
Neith
14,797
8,192
0
1,792
11,898
4,081
128
3,825
8,073
0
46,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,815
Gold Earned
39,125
318
Minions Killed
186
0
Camps Cleared
0
1,643,164
Distance Traveled
1,425,564
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,966
387
33
2
0
240,875
3
L
Bakasura
7,133
396
32
2
0
317,872
5
L
Kumbhakarna
9,507
528
48
3
0
306,484
0
W
Fenrir
10,649
592
78
4
0
356,117
0
W
Merlin
9,047
503
56
3
0
239,852
0
W
Sol
9,636
535
100
6
0
328,659
0
L
Ares
7,117
395
17
1
0
280,716
1
W
Sobek
10,464
581
17
1
0
409,365
1
W
Izanami
10,019
557
67
4
0
309,171
0
L
Neith
8,402
467
56
3
0
279,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role