Player Matchup

Rama
Rama
KinqDONGdaGR8
Rama
Level 77
God Stats
0W - 1L
1,387 SR
Queue Stats
94W - 87L
1,507 Elo+
Party 2
King Arthur
King Arthur
Taxing09
King Arthur
Level 69
God Stats
3W - 2L
1,451 SR
Queue Stats
35W - 28L
1,533 Elo+
Party 2
Ra
Ra
Tibi4237
Ra
Level 65
God Stats
2W - 3L
1,492 SR
Queue Stats
73W - 65L
1,504 Elo+
Party 2
Team Averages
Level 70
1,443 SR
1,515 Elo+

VS

Team Averages
Level 77
1,501 SR
1,420 Elo+
Nu Wa
Nu Wa
RNS FLETCHDAWG
Nu Wa
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 50L
1,327 Elo+
Party 1
Xbalanque
Xbalanque
TBAGGINUw2peenas
Xbalanque
Level 98
God Stats
7W - 3L
1,527 SR
Queue Stats
26W - 23L
1,487 Elo+
Solo
Da Ji
Da Ji
TyTyMorgan
Da Ji
Level 66
God Stats
2W - 1L
1,477 SR
Queue Stats
93W - 111L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
11,961
704
8,155
14,567
4,645
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Taxing09
King Arthur
13
0 / 5 / 10
10,126
596
5,304
18,048
18,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
5 / 5 / 5
11,641
685
8,748
13,078
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 8
11,535
679
9,488
6,632
2,334
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Xbalanque
17
7 / 3 / 5
13,105
771
21,150
13,003
5,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
14
2 / 6 / 7
11,218
660
9,116
13,198
5,730
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
32
11
Kills
12
12
Deaths
11
20
Assists
20
Player
Kills
Deaths
Assists
KDA
L
6
2
5
4.25
W
3
2
8
3.5
W
Xbalanque
7
3
5
3.17
L
King Arthur
Taxing09
King Arthur
0
5
10
1
L
5
5
5
1.5
W
Da Ji
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,207
Damage
39,754
45,693
Taken
32,833
26,669
Mitigated
13,194
17,681
Healing
4,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,155
6,727
0
6,274
14,567
4,645
903
2,280
12,287
0
63,141
W
9,488
1,718
0
472
6,632
2,334
884
1,381
5,251
47,163
0
W
Xbalanque
21,150
10,314
0
1,702
13,003
5,130
3,053
3,139
9,864
0
84,896
L
King Arthur
Taxing09
King Arthur
5,304
608
1,012
5,178
18,048
18,035
192
5,187
12,861
0
27,344
L
8,748
540
1,831
3,386
13,078
3,989
416
2,081
10,997
68,850
0
W
Da Ji
9,116
615
207
2,173
13,198
5,730
0
4,615
8,583
0
49,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,728
Gold Earned
35,858
225
Minions Killed
215
0
Camps Cleared
0
927,341
Distance Traveled
896,416
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
11,961
704
98
6
0
317,672
1
W
Nu Wa
11,535
679
46
3
0
283,313
3
W
Xbalanque
13,105
771
116
7
0
298,907
3
L
King Arthur
10,126
596
42
2
0
322,129
1
L
Ra
11,641
685
85
5
0
287,540
4
W
Da Ji
11,218
660
53
3
0
314,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role