Player Matchup

Olorun
Olorun
 
Olorun
Level 26
God Stats
20W - 9L
1,549 SR
Queue Stats
56W - 56L
1,346 Elo+
Solo
Cerberus
Cerberus
Azkardy
Cerberus
Level 13
God Stats
34W - 27L
1,500 SR
Queue Stats
140W - 185L
1,276 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
British bowman2
Ah Muzen Cab
Level 29
God Stats
8W - 3L
1,624 SR
Queue Stats
68W - 71L
1,304 Elo+
Party 2
Fenrir
Fenrir
Kyller Wolf 13
Fenrir
Level 24
God Stats
22W - 25L
1,373 SR
Queue Stats
23W - 26L
1,272 Elo+
Party 2
Vulcan
Vulcan
TheJester_6
Vulcan
Level 27
God Stats
16W - 13L
1,487 SR
Queue Stats
111W - 123L
1,271 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,294 Elo+

VS

Team Averages
Level 21
1,494 SR
1,261 Elo+
Anubis
Anubis
Alfri12
Anubis
Level 15
God Stats
3W - 4L
1,518 SR
Queue Stats
14W - 16L
1,195 Elo+
Solo
Vulcan
Vulcan
IlHGv2ll
Vulcan
Level 27
God Stats
21W - 26L
1,432 SR
Queue Stats
120W - 154L
1,287 Elo+
Solo
Ullr
Ullr
S IK Y IL I N 3
Ullr
Level 26
God Stats
0W - 1L
1,737 SR
Queue Stats
20W - 18L
1,319 Elo+
Solo
Set
Set
jefemaestro533
Set
Level 24
God Stats
1W - 2L
1,469 SR
Queue Stats
9W - 13L
1,265 Elo+
Party 1
Merlin
Merlin
zoldycobito
Merlin
Level 13
God Stats
0W - 1L
1,312 SR
Queue Stats
5W - 8L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
10 / 2 / 0
12,575
662
12,897
14,471
6,754
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Azkardy
Cerberus
14
8 / 3 / 6
10,737
565
8,912
14,246
10,288
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
British bowman2
Ah Muzen Cab
18
18 / 1 / 8
12,183
641
18,687
14,816
6,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
7 / 4 / 8
10,163
535
6,396
12,586
8,547
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
6 / 1 / 9
11,254
592
15,710
10,023
3,935
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Alfri12
Anubis
12
1 / 11 / 3
8,047
424
9,687
15,713
9,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vulcan
IlHGv2ll
Vulcan
14
5 / 3 / 0
8,907
469
10,527
11,468
3,685
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
2 / 7 / 1
8,122
427
7,409
12,819
4,471
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
2 / 17 / 0
6,637
349
8,217
19,112
6,379
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
12
1 / 11 / 1
7,369
388
8,867
13,555
3,243
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
16
49
Kills
11
11
Deaths
49
31
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
10
2
0
5
L
Anubis
Alfri12
Anubis
1
11
3
0.23
W
Cerberus
Azkardy
Cerberus
8
3
6
3.67
W
Ah Muzen Cab
British bowman2
Ah Muzen Cab
18
1
8
22
L
Vulcan
IlHGv2ll
Vulcan
5
3
0
1.67
W
7
4
8
2.75
L
2
7
1
0.36
W
Vulcan
6
1
9
10.5
L
2
17
0
0.12
L
Merlin
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,602
Damage
44,707
66,142
Taken
72,667
35,976
Mitigated
26,953
30,226
Healing
8,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
12,897
7,525
0
9,736
14,471
6,754
6,699
1,352
13,119
90,799
0
L
Anubis
Alfri12
Anubis
9,687
1,890
0
1,411
15,713
9,175
0
7,718
7,995
37,153
0
W
Cerberus
Azkardy
Cerberus
8,912
785
0
3,985
14,246
10,288
467
10,512
3,734
30,164
0
W
Ah Muzen Cab
British bowman2
Ah Muzen Cab
18,687
9,909
0
9,567
14,816
6,452
6,820
6,943
7,873
0
80,614
L
Vulcan
IlHGv2ll
Vulcan
10,527
1,829
0
2,536
11,468
3,685
0
7,876
3,592
44,549
0
W
6,396
1,872
0
1,314
12,586
8,547
1,400
2,908
9,678
0
42,278
L
7,409
3,134
0
12
12,819
4,471
0
10,613
2,206
0
41,332
W
Vulcan
15,710
5,210
795
4,829
10,023
3,935
889
7,366
2,657
71,511
0
L
8,217
4,781
277
3,160
19,112
6,379
0
6,514
12,598
0
28,947
L
Merlin
8,867
1,315
0
1,328
13,555
3,243
72
4,798
8,757
40,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,912
Gold Earned
39,082
568
Minions Killed
288
0
Camps Cleared
0
1,751,372
Distance Traveled
1,347,125
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,575
662
178
9
0
335,177
5
L
Anubis
8,047
424
60
3
0
252,174
0
W
Cerberus
10,737
565
86
5
0
394,128
1
W
Ah Muzen Cab
12,183
641
130
7
0
294,699
0
L
Vulcan
8,907
469
65
3
0
320,663
0
W
Fenrir
10,163
535
47
2
0
353,910
5
L
Ullr
8,122
427
69
4
0
254,168
1
W
Vulcan
11,254
592
127
7
0
373,458
0
L
Set
6,637
349
37
2
0
258,080
0
L
Merlin
7,369
388
57
3
0
262,040
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role