Player Matchup

Raijin
Raijin
Mr Huggyskin
Raijin
Level 18
God Stats
2W - 1L
1,951 SR
Queue Stats
25W - 11L
1,727 Elo+
Party 2
Zeus
Zeus
SimpLy ChiIl
Zeus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,761 Elo+
Party 2
King Arthur
King Arthur
Teaj Ur a Beast
King Arthur
Level 138
God Stats
1W - 4L
1,628 SR
Queue Stats
121W - 91L
1,646 Elo+
Party 2
Team Averages
Level 63
1,693 SR
1,711 Elo+

VS

Team Averages
Level 85
1,497 SR
1,728 Elo+
Geb
Geb
Archon Cobra
Geb
Level 89
God Stats
12W - 6L
1,366 SR
Queue Stats
79W - 50L
1,847 Elo+
Party 1
Fenrir
Fenrir
Oh Aegis
Fenrir
Level 17
God Stats
17W - 14L
1,625 SR
Queue Stats
154W - 134L
1,614 Elo+
Party 1
Chang'e
Chang'e
ThumpaThump
Chang'e
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
200W - 123L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
4 / 7 / 7
15,109
581
23,861
23,758
10,042
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
8 / 8 / 6
15,415
593
21,512
15,728
6,332
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Teaj Ur a Beast
King Arthur
18
4 / 6 / 10
14,844
571
18,998
28,785
50,961
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 5 / 18
16,297
627
10,596
33,834
45,066
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fenrir
Oh Aegis
Fenrir
20
6 / 8 / 12
16,400
631
11,519
22,874
28,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ThumpaThump
Chang'e
20
14 / 4 / 7
18,572
714
32,500
25,809
18,201
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
16
Kills
21
21
Deaths
17
23
Assists
37
Player
Kills
Deaths
Assists
KDA
W
1
5
18
2
L
Raijin
4
7
7
1.07
W
Fenrir
Oh Aegis
Fenrir
6
8
12
1.5
L
8
8
6
1.38
L
King Arthur
Teaj Ur a Beast
King Arthur
4
6
10
1.5
W
Chang'e
ThumpaThump
Chang'e
14
4
7
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,371
Damage
54,615
68,271
Taken
82,517
67,335
Mitigated
91,274
17,803
Healing
30,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,596
1,417
0
1,378
33,834
45,066
576
17,628
16,206
33,527
0
L
Raijin
23,861
1,739
0
7,316
23,758
10,042
632
15,804
7,954
168,825
0
W
Fenrir
Oh Aegis
Fenrir
11,519
794
0
2,823
22,874
28,007
941
12,826
10,048
0
23,204
L
21,512
1,043
315
1,400
15,728
6,332
279
11,738
3,990
62,981
0
L
King Arthur
Teaj Ur a Beast
King Arthur
18,998
2,626
0
8,772
28,785
50,961
164
15,894
12,891
0
74,504
W
Chang'e
ThumpaThump
Chang'e
32,500
2,129
12,170
14,215
25,809
18,201
2,284
15,007
10,550
146,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,368
Gold Earned
51,269
299
Minions Killed
206
0
Camps Cleared
0
1,236,967
Distance Traveled
1,428,480
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
16,297
627
27
1
0
473,773
2
L
Raijin
15,109
581
182
7
0
412,974
3
W
Fenrir
16,400
631
25
1
0
465,110
0
L
Zeus
15,415
593
53
2
0
376,823
1
L
King Arthur
14,844
571
64
2
0
447,170
3
W
Chang'e
18,572
714
154
6
0
489,597
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role