Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 21
God Stats
0W - 4L
1,366 SR
Queue Stats
92W - 76L
1,416 Elo+
Solo
Horus
Horus
MozY
Horus
Level 85
God Stats
1W - 2L
1,498 SR
Queue Stats
15W - 19L
1,418 Elo+
Party 1
Heimdallr
Heimdallr
Tangkee
Heimdallr
Level 24
God Stats
1W - 3L
1,500 SR
Queue Stats
128W - 81L
1,665 Elo+
Party 1
Ares
Ares
oHeat aG
Ares
Level 142
God Stats
2W - 4L
1,795 SR
Queue Stats
78W - 78L
1,605 Elo+
Party 1
Nu Wa
Nu Wa
xHardcoreHollyx
Nu Wa
Level 129
God Stats
144W - 131L
1,499 SR
Queue Stats
259W - 228L
1,601 Elo+
Party 1
Team Averages
Level 80
1,531 SR
1,541 Elo+

VS

Team Averages
Level 68
1,609 SR
1,468 Elo+
Anhur
Anhur
Akuma007
Anhur
Level 158
God Stats
3W - 3L
1,832 SR
Queue Stats
92W - 77L
1,523 Elo+
Party 2
He Bo
He Bo
Al1as711
He Bo
Level 80
God Stats
6W - 5L
1,610 SR
Queue Stats
80W - 53L
1,571 Elo+
Party 2
Hel
Hel
CMONEYfit
Hel
Level 18
God Stats
13W - 3L
1,669 SR
Queue Stats
30W - 18L
1,399 Elo+
Party 3
Osiris
Osiris
FinaIStrife
Osiris
Level 62
God Stats
8W - 6L
1,299 SR
Queue Stats
90W - 64L
1,290 Elo+
Party 3
Neith
Neith
SideWinder7935
Neith
Level 23
God Stats
35W - 24L
1,636 SR
Queue Stats
41W - 30L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
3 / 6 / 6
10,123
675
5,339
14,553
6,207
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
MozY
Horus
18
4 / 3 / 8
11,202
747
5,752
14,241
15,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Tangkee
Heimdallr
19
3 / 4 / 9
10,889
726
14,986
13,564
6,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ares
17
5 / 4 / 10
12,023
802
8,526
16,282
16,586
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
1 / 5 / 9
9,781
652
14,018
9,089
2,900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Akuma007
Anhur
20
12 / 5 / 7
14,209
947
24,896
14,887
5,770
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Al1as711
He Bo
18
4 / 1 / 7
11,286
752
9,597
8,607
2,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 6 / 9
9,885
659
6,998
12,049
4,672
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
17
4 / 4 / 10
11,712
781
12,674
17,016
22,394
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

18
1 / 0 / 4
10,529
702
3,869
10,094
3,857
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
59
16
Kills
22
22
Deaths
16
42
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
6
1
W
Anhur
Akuma007
Anhur
12
5
7
3.1
W
He Bo
Al1as711
He Bo
4
1
7
7.5
W
1
6
9
0.92
W
Osiris
4
4
10
2.25
L
Horus
MozY
Horus
4
3
8
2.67
W
1
0
4
3
L
Heimdallr
Tangkee
Heimdallr
3
4
9
1.88
L
Ares
5
4
10
2.5
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,621
Damage
58,034
67,729
Taken
62,653
47,994
Mitigated
39,466
9,610
Healing
21,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,339
786
0
2,586
14,553
6,207
0
2,594
11,959
0
26,986
W
Anhur
Akuma007
Anhur
24,896
16,866
0
4,654
14,887
5,770
2,549
5,585
9,302
0
67,334
W
He Bo
Al1as711
He Bo
9,597
388
104
2,188
8,607
2,773
1,070
4,817
3,790
40,312
0
W
6,998
193
2,843
3,808
12,049
4,672
44
3,436
8,613
27,271
0
W
Osiris
12,674
4,167
0
3,328
17,016
22,394
431
6,521
10,495
0
24,885
L
Horus
MozY
Horus
5,752
3,048
680
2,572
14,241
15,525
0
3,797
10,444
0
18,724
W
3,869
920
0
4,089
10,094
3,857
2,940
3,205
6,889
0
51,287
L
Heimdallr
Tangkee
Heimdallr
14,986
5,409
0
1,177
13,564
6,776
0
1,777
11,787
0
59,467
L
Ares
8,526
572
0
2,595
16,282
16,586
0
5,549
10,733
14,393
0
L
14,018
2,113
0
0
9,089
2,900
238
3,405
5,684
53,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,018
Gold Earned
57,621
285
Minions Killed
372
11
Camps Cleared
5
1,371,873
Distance Traveled
1,380,371
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,123
675
49
3
4
273,679
3
W
Anhur
14,209
947
101
7
2
236,237
2
W
He Bo
11,286
752
89
6
1
286,861
1
W
Hel
9,885
659
55
4
0
303,015
0
W
Osiris
11,712
781
16
1
1
304,067
3
L
Horus
11,202
747
24
2
1
291,192
0
W
Neith
10,529
702
111
7
1
250,191
0
L
Heimdallr
10,889
726
107
7
4
287,950
1
L
Ares
12,023
802
11
1
1
277,800
0
L
Nu Wa
9,781
652
94
6
1
241,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role