Player Matchup

Raijin
Raijin
Jeanero
Raijin
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 29L
1,572 Elo+
Party 1
Xing Tian
Xing Tian
TheGoomboss
Xing Tian
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 38L
1,565 Elo+
Party 1
Hercules
Hercules
pASQUALIN0
Hercules
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
thefuufighter
Merlin
Level 127
God Stats
1W - 1L
1,555 SR
Queue Stats
40W - 36L
1,512 Elo+
Party 1
Geb
Geb
w0rm
Geb
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,492 Elo+
Party 1
Team Averages
Level 109
1,511 SR
1,528 Elo+

VS

Team Averages
Level 52
1,479 SR
1,569 Elo+
Zhong Kui
Zhong Kui
Pleb4Lyfe
Zhong Kui
Level 21
God Stats
1W - 1L
1,731 SR
Queue Stats
48W - 27L
1,630 Elo+
Party 3
Fenrir
Fenrir
Staliboi
Fenrir
Level 69
God Stats
0W - 2L
1,357 SR
Queue Stats
196W - 151L
1,632 Elo+
Party 3
Bacchus
Bacchus
TheMzilla
Bacchus
Level 99
God Stats
0W - 1L
1,317 SR
Queue Stats
9W - 11L
1,453 Elo+
Party 2
Neith
Neith
Watland
Neith
Level 56
God Stats
2W - 3L
1,490 SR
Queue Stats
101W - 71L
1,640 Elo+
Party 3
Kuzenbo
Kuzenbo
lumiorlu
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Jeanero
Raijin
20
8 / 8 / 13
12,627
789
20,321
14,135
6,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
TheGoomboss
Xing Tian
19
3 / 5 / 21
12,184
762
10,218
18,524
21,281
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
pASQUALIN0
Hercules
19
5 / 4 / 18
11,615
726
14,234
14,362
13,569
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 7 / 14
13,188
824
25,279
12,929
5,542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
w0rm
Geb
19
2 / 4 / 20
11,023
689
9,158
22,722
21,470
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Pleb4Lyfe
Zhong Kui
18
6 / 7 / 10
11,865
742
15,869
22,100
15,313
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Staliboi
Fenrir
18
8 / 7 / 11
11,456
716
14,219
19,386
11,333
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
TheMzilla
Bacchus
20
4 / 5 / 18
11,991
749
15,393
16,265
17,572
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Neith
Watland
Neith
20
8 / 4 / 13
12,528
783
21,343
17,341
7,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
lumiorlu
Kuzenbo
17
2 / 5 / 10
10,454
653
6,752
16,074
29,637
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
90
28
Kills
28
28
Deaths
28
86
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Raijin
Jeanero
Raijin
8
8
13
1.81
L
Zhong Kui
Pleb4Lyfe
Zhong Kui
6
7
10
1.57
L
Fenrir
Staliboi
Fenrir
8
7
11
1.93
W
Xing Tian
TheGoomboss
Xing Tian
3
5
21
2.7
L
Bacchus
TheMzilla
Bacchus
4
5
18
2.6
L
Neith
Watland
Neith
8
4
13
3.63
L
Kuzenbo
lumiorlu
Kuzenbo
2
5
10
1.4
W
Hercules
pASQUALIN0
Hercules
5
4
18
3.5
W
10
7
14
2.43
W
Geb
w0rm
Geb
2
4
20
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,210
Damage
73,576
82,672
Taken
91,166
68,046
Mitigated
81,052
24,894
Healing
31,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Jeanero
Raijin
20,321
2,111
1,761
2,292
14,135
6,184
1,622
7,919
6,216
47,165
0
L
Zhong Kui
Pleb4Lyfe
Zhong Kui
15,869
2,904
1,408
3,142
22,100
15,313
357
16,818
5,282
27,665
0
L
Fenrir
Staliboi
Fenrir
14,219
3,559
3,835
3,540
19,386
11,333
832
15,134
4,252
0
19,344
W
Xing Tian
TheGoomboss
Xing Tian
10,218
154
2,075
1,773
18,524
21,281
616
7,692
10,832
18,190
0
L
Bacchus
TheMzilla
Bacchus
15,393
1,593
2,282
2,597
16,265
17,572
524
7,731
8,534
28,555
0
L
Neith
Watland
Neith
21,343
8,153
4,835
6,389
17,341
7,197
1,356
14,501
2,840
0
48,271
L
Kuzenbo
lumiorlu
Kuzenbo
6,752
1,655
1,904
1,319
16,074
29,637
205
10,792
5,282
12,770
0
W
Hercules
pASQUALIN0
Hercules
14,234
3,920
0
3,605
14,362
13,569
788
6,743
7,619
0
22,415
W
25,279
1,218
2,548
2,245
12,929
5,542
1,201
5,298
7,631
53,179
0
W
Geb
w0rm
Geb
9,158
1,626
2,784
5,811
22,722
21,470
1,120
10,362
12,360
20,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,637
Gold Earned
58,294
181
Minions Killed
132
0
Camps Cleared
0
1,324,650
Distance Traveled
1,285,821
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,627
789
58
4
0
228,031
0
L
Zhong Kui
11,865
742
30
2
0
241,526
2
L
Fenrir
11,456
716
14
1
0
258,320
3
W
Xing Tian
12,184
762
12
1
0
258,853
6
L
Bacchus
11,991
749
30
2
0
277,690
1
L
Neith
12,528
783
50
3
0
255,366
3
L
Kuzenbo
10,454
653
8
1
0
252,919
0
W
Hercules
11,615
726
26
2
0
290,378
0
W
Merlin
13,188
824
67
4
0
262,658
1
W
Geb
11,023
689
18
1
0
284,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role