Player Matchup

Hel
Hel
Hellfire Tiger
Hel
Level 160
God Stats
4W - 2L
1,590 SR
Queue Stats
325W - 327L
1,631 Elo+
Party 2
Izanami
Izanami
POWERNMONEY
Izanami
Level 160
God Stats
8W - 3L
1,860 SR
Queue Stats
160W - 153L
1,615 Elo+
Solo
Hercules
Hercules
Parradonyx
Hercules
Level 160
God Stats
5W - 5L
1,597 SR
Queue Stats
450W - 474L
1,635 Elo+
Solo
Fafnir
Fafnir
Seraph xT
Fafnir
Level 160
God Stats
3W - 6L
1,223 SR
Queue Stats
382W - 393L
1,623 Elo+
Party 2
Zhong Kui
Zhong Kui
dkdmn9
Zhong Kui
Level 158
God Stats
3W - 5L
1,205 SR
Queue Stats
479W - 449L
1,684 Elo+
Solo
Team Averages
Level 160
1,495 SR
1,637 Elo+

VS

Team Averages
Level 151
1,503 SR
1,664 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Clownis
Chang'e
Level 160
God Stats
2W - 2L
1,727 SR
Queue Stats
61W - 43L
1,741 Elo+
Party 1
Sol
Sol
Dami
Sol
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,725 Elo+
Party 1
Scylla
Scylla
Powersurge38
Scylla
Level 119
God Stats
0W - 2L
1,310 SR
Queue Stats
148W - 137L
1,686 Elo+
Solo
Artio
Artio
machinekilla1
Artio
Level 157
God Stats
12W - 14L
1,476 SR
Queue Stats
951W - 959L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 21
10,525
702
11,909
12,420
13,780
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
POWERNMONEY
Izanami
20
14 / 3 / 11
12,509
834
28,856
17,951
7,790
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
Parradonyx
Hercules
18
3 / 2 / 21
10,550
703
16,265
26,072
36,004
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fafnir
Seraph xT
Fafnir
17
1 / 2 / 22
11,228
749
5,647
17,876
23,874
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
dkdmn9
Zhong Kui
18
5 / 4 / 12
11,141
743
15,320
19,422
21,884
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
4 / 7 / 6
10,535
702
17,503
19,535
10,204
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Clownis
Chang'e
16
1 / 4 / 9
9,468
631
10,765
16,440
9,547
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Sol
Dami
Sol
18
2 / 3 / 10
10,633
709
27,529
15,359
5,507
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
16
4 / 5 / 4
10,229
682
13,388
12,597
4,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 7 / 8
9,625
642
6,532
22,083
19,965
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
49
26
Kills
12
13
Deaths
26
87
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
7
6
1
L
Chang'e
Clownis
Chang'e
1
4
9
1.38
L
Sol
Dami
Sol
2
3
10
2.33
W
3
2
21
6.75
W
Izanami
POWERNMONEY
Izanami
14
3
11
6.5
W
Hercules
Parradonyx
Hercules
3
2
21
6.75
L
Scylla
4
5
4
1.2
W
Fafnir
Seraph xT
Fafnir
1
2
22
6
W
Zhong Kui
dkdmn9
Zhong Kui
5
4
12
2.75
L
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,997
Damage
75,717
93,741
Taken
86,014
103,332
Mitigated
49,887
62,544
Healing
37,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
17,503
1,944
792
3,156
19,535
10,204
1,005
7,826
11,709
30,231
0
L
Chang'e
Clownis
Chang'e
10,765
667
11,319
5,550
16,440
9,547
206
6,060
10,380
18,906
0
L
Sol
Dami
Sol
27,529
9,229
2,356
5,707
15,359
5,507
2,208
6,384
8,975
54,881
0
W
11,909
143
28,675
7,255
12,420
13,780
367
10,962
1,458
22,958
0
W
Izanami
POWERNMONEY
Izanami
28,856
13,012
3,245
1,406
17,951
7,790
4,299
17,222
729
0
59,698
W
Hercules
Parradonyx
Hercules
16,265
3,600
426
7,633
26,072
36,004
738
15,617
9,333
621
19,960
L
Scylla
13,388
1,323
1,393
1,021
12,597
4,664
0
5,202
7,395
31,957
0
W
Fafnir
Seraph xT
Fafnir
5,647
988
1,729
4,067
17,876
23,874
293
14,925
2,951
11,099
0
W
Zhong Kui
dkdmn9
Zhong Kui
15,320
768
2,839
5,269
19,422
21,884
515
16,991
2,431
32,799
0
L
6,532
381
3,393
3,234
22,083
19,965
222
7,690
14,393
8,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,953
Gold Earned
50,490
150
Minions Killed
145
0
Camps Cleared
0
1,252,858
Distance Traveled
1,220,282
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,535
702
26
2
0
228,615
1
L
Chang'e
9,468
631
9
1
0
254,015
0
L
Sol
10,633
709
59
4
0
237,495
1
W
Hel
10,525
702
26
2
0
297,731
0
W
Izanami
12,509
834
71
5
0
239,317
4
W
Hercules
10,550
703
11
1
0
236,450
2
L
Scylla
10,229
682
46
3
0
238,113
4
W
Fafnir
11,228
749
10
1
0
279,322
1
W
Zhong Kui
11,141
743
32
2
0
200,038
0
L
Artio
9,625
642
5
0
0
262,044
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role