Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Kresxs
Sol
Level 66
God Stats
1W - 1L
1,282 SR
Queue Stats
46W - 52L
1,472 Elo+
Party 2
Izanami
Izanami
LiKingz
Izanami
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 64L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Panchoclo0
Jormungandr
Level 123
God Stats
2W - 1L
1,530 SR
Queue Stats
226W - 191L
1,586 Elo+
Party 1
Baron Samedi
Baron Samedi
tføx
Baron Samedi
Level 154
God Stats
12W - 17L
1,405 SR
Queue Stats
708W - 760L
1,556 Elo+
Solo
Team Averages
Level 126
1,443 SR
1,523 Elo+

VS

Team Averages
Level 104
1,500 SR
1,461 Elo+
Ravana
Ravana
 
Ravana
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
darkmagedragon
He Bo
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 3 / 15
9,804
817
7,292
15,649
16,693
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Kresxs
Sol
15
3 / 2 / 14
9,172
764
14,512
14,804
4,927
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Izanami
LiKingz
Izanami
18
7 / 1 / 12
10,485
874
12,825
9,115
3,941
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
Panchoclo0
Jormungandr
18
5 / 1 / 19
10,322
860
16,902
11,337
11,413
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Baron Samedi
tføx
Baron Samedi
16
6 / 1 / 12
9,819
818
9,854
9,125
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
4 / 5 / 4
8,608
717
7,026
13,120
6,083
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
 
Neith
17
2 / 2 / 4
8,325
694
18,647
14,663
6,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ra
 
Ra
15
1 / 5 / 5
7,848
654
8,298
13,265
6,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
 
Nemesis
11
0 / 5 / 3
6,834
570
5,227
11,607
4,899
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 9 / 0
7,079
590
3,845
12,737
4,512
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
23
26
Kills
7
8
Deaths
26
72
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
3
15
4.17
L
Ravana
 
Ravana
4
5
4
1.2
L
Neith
 
Neith
2
2
4
2
L
Ra
 
Ra
1
5
5
0.7
L
Nemesis
 
Nemesis
0
5
3
0.3
W
Sol
Kresxs
Sol
3
2
14
5
W
Izanami
LiKingz
Izanami
7
1
12
13
W
Jormungandr
Panchoclo0
Jormungandr
5
1
19
14.5
L
0
9
0
0
W
Baron Samedi
tføx
Baron Samedi
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,385
Damage
43,043
60,030
Taken
65,392
41,259
Mitigated
28,246
37,304
Healing
30,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,292
1,131
245
2,730
15,649
16,693
0
2,568
13,081
0
9,901
L
Ravana
 
Ravana
7,026
1,913
1,435
2,316
13,120
6,083
0
7,639
5,481
0
9,029
L
Neith
 
Neith
18,647
6,478
2,241
5,237
14,663
6,676
0
10,316
4,347
0
33,180
L
Ra
 
Ra
8,298
181
10,124
3,789
13,265
6,076
0
8,646
4,619
30,269
0
L
Nemesis
 
Nemesis
5,227
1,794
1,593
2,437
11,607
4,899
0
6,387
5,220
0
9,705
W
Sol
Kresxs
Sol
14,512
3,406
1,061
7,414
14,804
4,927
2,091
2,819
11,985
26,918
0
W
Izanami
LiKingz
Izanami
12,825
8,293
3,280
2,603
9,115
3,941
2,900
2,489
6,626
0
40,544
W
Jormungandr
Panchoclo0
Jormungandr
16,902
1,414
551
2,305
11,337
11,413
52
2,744
8,593
31,002
0
L
3,845
59
501
525
12,737
4,512
0
8,280
4,457
7,846
0
W
Baron Samedi
tføx
Baron Samedi
9,854
432
11,653
5,462
9,125
4,285
357
1,523
7,602
16,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,602
Gold Earned
38,694
126
Minions Killed
92
0
Camps Cleared
0
1,122,707
Distance Traveled
978,558
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,804
817
6
1
0
254,093
4
L
Ravana
8,608
717
7
1
0
202,155
4
L
Neith
8,325
694
30
3
0
203,928
1
L
Ra
7,848
654
30
3
0
207,024
1
L
Nemesis
6,834
570
17
1
0
159,767
4
W
Sol
9,172
764
28
2
0
212,741
0
W
Izanami
10,485
874
56
5
0
217,763
1
W
Jormungandr
10,322
860
26
2
0
213,526
3
L
He Bo
7,079
590
8
1
0
205,684
0
W
Baron Samedi
9,819
818
10
1
0
224,584
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role