Player Matchup

Heimdallr
Heimdallr
DH4TKS
Heimdallr
Level 155
God Stats
2W - 2L
1,703 SR
Queue Stats
70W - 47L
1,777 Elo+
Solo
Discordia
Discordia
Shizuha
Discordia
Level 135
God Stats
3W - 0L
1,391 SR
Queue Stats
85W - 52L
1,609 Elo+
Party 1
Chaac
Chaac
riotsuzskok
Chaac
Level 106
God Stats
3W - 0L
1,533 SR
Queue Stats
100W - 73L
1,634 Elo+
Party 1
Team Averages
Level 132
1,542 SR
1,673 Elo+

VS

Team Averages
Level 142
1,606 SR
1,706 Elo+
Eset
Eset
HumanSheeps
Eset
Level 148
God Stats
3W - 4L
1,500 SR
Queue Stats
134W - 89L
1,678 Elo+
Party 2
Ullr
Ullr
PedroCruz
Ullr
Level 129
God Stats
16W - 6L
1,817 SR
Queue Stats
186W - 132L
1,793 Elo+
Solo
Hercules
Hercules
marshmallowmike
Hercules
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
132W - 88L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DH4TKS
Heimdallr
20
6 / 6 / 6
17,204
637
18,709
23,248
10,719
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Shizuha
Discordia
20
4 / 6 / 8
16,987
629
33,148
19,133
6,823
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 9 / 5
15,669
580
22,229
40,527
40,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 14
16,906
626
20,027
22,803
8,348
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ullr
19
6 / 5 / 8
16,735
620
24,356
26,748
10,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
20
10 / 2 / 10
18,031
668
22,679
37,608
42,133
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
14
Kills
21
21
Deaths
14
19
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DH4TKS
Heimdallr
6
6
6
1.5
L
5
7
14
1.71
L
Ullr
6
5
8
2
W
Discordia
Shizuha
Discordia
4
6
8
1.33
L
Hercules
10
2
10
7.5
W
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,086
Damage
67,062
82,908
Taken
87,159
58,279
Mitigated
61,055
25,766
Healing
29,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DH4TKS
Heimdallr
18,709
5,586
0
3,270
23,248
10,719
2,481
5,218
18,030
0
107,736
L
20,027
1,366
1,211
6,659
22,803
8,348
668
8,402
14,394
89,720
0
L
Ullr
24,356
11,379
0
9,373
26,748
10,574
2,350
9,697
17,050
0
137,136
W
Discordia
Shizuha
Discordia
33,148
1,213
0
4,163
19,133
6,823
903
6,183
12,950
128,791
0
L
Hercules
22,679
8,952
0
11,786
37,608
42,133
798
17,994
19,614
1,182
83,675
W
22,229
4,866
1,122
17,211
40,527
40,737
45
8,725
31,802
11,920
59,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,860
Gold Earned
51,672
294
Minions Killed
297
0
Camps Cleared
0
1,404,633
Distance Traveled
1,576,397
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
17,204
637
89
3
0
492,632
2
L
Eset
16,906
626
105
4
0
540,509
4
L
Ullr
16,735
620
126
5
0
484,423
8
W
Discordia
16,987
629
141
5
0
448,927
3
L
Hercules
18,031
668
66
2
0
551,465
4
W
Chaac
15,669
580
64
2
0
463,074
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role