Player Matchup

Heimdallr
Heimdallr
TFR Hunter
Heimdallr
Level 102
God Stats
2W - 1L
1,392 SR
Queue Stats
15W - 13L
1,461 Elo+
Party 1
Hercules
Hercules
TFR Reaper
Hercules
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,461 Elo+
Party 1
Hera
Hera
TFR Viking
Hera
Level 97
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 11L
1,461 Elo+
Party 1
Team Averages
Level 95
1,464 SR
1,461 Elo+

VS

Team Averages
Level 76
1,523 SR
1,461 Elo+
Xbalanque
Xbalanque
Willmillion
Xbalanque
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 52L
1,546 Elo+
Solo
Kukulkan
Kukulkan
ZINZIBARR_br
Kukulkan
Level 68
God Stats
311W - 449L
1,466 SR
Queue Stats
325W - 485L
1,392 Elo+
Solo
Susano
Susano
aurelien1616
Susano
Level 57
God Stats
8W - 11L
1,603 SR
Queue Stats
148W - 164L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
TFR Hunter
Heimdallr
19
5 / 5 / 11
15,974
614
16,716
22,812
9,566
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
TFR Reaper
Hercules
19
4 / 2 / 12
15,479
595
13,008
27,827
41,209
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
9 / 7 / 6
16,788
646
17,352
15,255
6,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Willmillion
Xbalanque
20
5 / 2 / 9
16,502
635
27,994
20,718
8,832
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
ZINZIBARR_br
Kukulkan
17
3 / 9 / 5
15,211
585
16,729
17,548
7,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Susano
18
6 / 7 / 5
15,690
603
10,444
20,343
8,474
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
33
18
Kills
14
14
Deaths
18
29
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
TFR Hunter
Heimdallr
5
5
11
2.1
W
Hercules
TFR Reaper
Hercules
4
2
12
5
W
9
7
6
1.71
L
Xbalanque
Willmillion
Xbalanque
5
2
9
4.75
L
Kukulkan
ZINZIBARR_br
Kukulkan
3
9
5
0.61
L
Susano
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,076
Damage
55,167
65,894
Taken
58,609
57,310
Mitigated
24,362
25,476
Healing
12,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
TFR Hunter
Heimdallr
16,716
5,406
0
7,258
22,812
9,566
2,000
6,179
16,633
0
100,386
W
Hercules
TFR Reaper
Hercules
13,008
4,953
0
16,624
27,827
41,209
891
6,837
20,990
0
33,960
W
17,352
4,200
0
1,594
15,255
6,535
584
4,620
10,635
92,984
0
L
Xbalanque
Willmillion
Xbalanque
27,994
11,493
0
7,249
20,718
8,832
2,845
7,667
13,051
0
148,031
L
Kukulkan
ZINZIBARR_br
Kukulkan
16,729
1,196
337
2,163
17,548
7,056
0
3,828
13,714
81,860
0
L
Susano
10,444
372
62
2,889
20,343
8,474
0
5,967
14,375
0
50,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,241
Gold Earned
47,403
243
Minions Killed
311
0
Camps Cleared
0
1,263,752
Distance Traveled
1,319,835
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
15,974
614
105
4
0
394,440
6
W
Hercules
15,479
595
26
1
0
487,837
6
W
Hera
16,788
646
112
4
0
381,475
13
L
Xbalanque
16,502
635
159
6
0
449,208
8
L
Kukulkan
15,211
585
110
4
0
444,470
5
L
Susano
15,690
603
42
2
0
426,157
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role