Player Matchup

Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FgeSauzay
Bellona
Level 8
God Stats
0W - 4L
1,348 SR
Queue Stats
1W - 11L
1,241 Elo+
Solo
Rama
Rama
Kloinmoin
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Da Ji
Da Ji
RadarGuidedBuLL
Da Ji
Level 20
God Stats
1W - 2L
1,227 SR
Queue Stats
89W - 77L
1,559 Elo+
Solo
Merlin
Merlin
Regenis
Merlin
Level 28
God Stats
4W - 8L
1,704 SR
Queue Stats
13W - 11L
1,683 Elo+
Solo
Team Averages
Level 18
1,456 SR
1,497 Elo+

VS

Team Averages
Level 18
1,510 SR
1,550 Elo+
Arachne
Arachne
Asun277
Arachne
Level 18
God Stats
9W - 3L
1,789 SR
Queue Stats
28W - 12L
1,575 Elo+
Party 1
Guan Yu
Guan Yu
GHOUL9001
Guan Yu
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 97L
1,517 Elo+
Solo
Neith
Neith
GYIYGABITE
Neith
Level 17
God Stats
8W - 12L
1,337 SR
Queue Stats
19W - 29L
1,391 Elo+
Solo
Kukulkan
Kukulkan
Schumi2005
Kukulkan
Level 20
God Stats
14W - 7L
1,425 SR
Queue Stats
59W - 55L
1,460 Elo+
Party 1
Nox
Nox
Shimdoora
Nox
Level 7
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 36L
1,806 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
2 / 5 / 3
8,831
491
11,582
14,983
14,027
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
FgeSauzay
Bellona
12
0 / 6 / 1
7,331
407
2,828
12,951
7,068
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
12
1 / 9 / 1
7,344
408
2,290
10,377
3,414
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 9 / 1
8,639
480
4,949
15,507
5,406
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
Regenis
Merlin
14
3 / 5 / 1
8,826
490
6,498
7,624
2,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Asun277
Arachne
16
13 / 1 / 6
10,811
601
16,524
11,419
4,511
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
GHOUL9001
Guan Yu
17
7 / 1 / 4
10,537
585
11,520
15,834
18,425
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
13
2 / 2 / 7
8,794
489
3,480
5,274
1,540
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Kukulkan
Schumi2005
Kukulkan
14
1 / 4 / 2
9,245
514
5,175
6,550
2,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
11 / 1 / 6
10,571
587
9,728
8,720
8,400
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
59
9
Kills
34
34
Deaths
9
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
5
3
0.7
W
Arachne
Asun277
Arachne
13
1
6
16
L
Bellona
FgeSauzay
Bellona
0
6
1
0.08
W
Guan Yu
GHOUL9001
Guan Yu
7
1
4
9
W
Neith
2
2
7
2.75
L
Rama
1
9
1
0.17
L
3
9
1
0.39
L
Merlin
Regenis
Merlin
3
5
1
0.7
W
Kukulkan
Schumi2005
Kukulkan
1
4
2
0.5
W
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,147
Damage
46,427
61,442
Taken
47,797
32,608
Mitigated
35,725
10,740
Healing
18,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
11,582
3,165
0
5,244
14,983
14,027
0
2,459
12,524
0
44,410
W
Arachne
Asun277
Arachne
16,524
13,540
141
6,873
11,419
4,511
45
2,301
9,118
0
60,439
L
Bellona
FgeSauzay
Bellona
2,828
459
0
1,996
12,951
7,068
0
2,326
10,625
0
26,503
W
Guan Yu
GHOUL9001
Guan Yu
11,520
2,790
255
8,192
15,834
18,425
1,885
958
14,876
0
56,832
W
Neith
3,480
1,408
0
1,026
5,274
1,540
487
883
4,391
0
34,896
L
Rama
2,290
1,137
0
0
10,377
3,414
1,077
3,844
6,533
0
25,656
L
4,949
1,196
0
3,500
15,507
5,406
0
4,130
11,377
0
51,656
L
Merlin
Regenis
Merlin
6,498
156
0
0
7,624
2,693
0
2,144
5,480
55,280
0
W
Kukulkan
Schumi2005
Kukulkan
5,175
183
0
415
6,550
2,849
879
1,143
5,407
53,759
0
W
9,728
1,404
0
1,645
8,720
8,400
1,319
1,213
7,507
50,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,971
Gold Earned
49,958
373
Minions Killed
420
0
Camps Cleared
0
1,520,623
Distance Traveled
1,610,760
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,831
491
81
5
0
343,209
2
W
Arachne
10,811
601
79
4
0
387,315
4
L
Bellona
7,331
407
56
3
0
288,030
3
W
Guan Yu
10,537
585
94
5
0
326,117
0
W
Neith
8,794
489
75
4
0
310,432
2
L
Rama
7,344
408
46
3
0
266,898
1
L
Da Ji
8,639
480
89
5
0
312,893
0
L
Merlin
8,826
490
101
6
0
309,593
2
W
Kukulkan
9,245
514
111
6
0
256,483
2
W
Nox
10,571
587
61
3
0
330,413
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role