Player Matchup

Fenrir
Fenrir
Very_rare711
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,361 Elo+
Party 3
Achilles
Achilles
esena-esena
Achilles
Level 17
God Stats
0W - 4L
1,305 SR
Queue Stats
2W - 6L
1,513 Elo+
Party 3
Sol
Sol
ezemori
Sol
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 25L
984 Elo+
Party 2
Ymir
Ymir
rare__bear
Ymir
Level 14
God Stats
0W - 5L
1,234 SR
Queue Stats
7W - 15L
1,200 Elo+
Solo
Skadi
Skadi
vanvillano
Skadi
Level 13
God Stats
5W - 10L
1,371 SR
Queue Stats
50W - 53L
984 Elo+
Party 2
Team Averages
Level 15
1,382 SR
1,208 Elo+

VS

Team Averages
Level 23
1,560 SR
1,234 Elo+
Baron Samedi
Baron Samedi
Chloedr
Baron Samedi
Level 26
God Stats
34W - 21L
1,570 SR
Queue Stats
43W - 39L
1,308 Elo+
Party 1
Pele
Pele
Godzillus93
Pele
Level 15
God Stats
10W - 3L
1,724 SR
Queue Stats
86W - 83L
1,150 Elo+
Solo
Scylla
Scylla
NotActuallyYou
Scylla
Level 14
God Stats
16W - 20L
1,505 SR
Queue Stats
26W - 34L
1,184 Elo+
Solo
Cernunnos
Cernunnos
Vaasco-TZ
Cernunnos
Level 26
God Stats
9W - 14L
1,500 SR
Queue Stats
38W - 49L
1,266 Elo+
Party 1
Hades
Hades
pierrot9742
Hades
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 66L
1,263 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 9 / 0
5,793
341
3,959
14,909
6,553
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Achilles
esena-esena
Achilles
13
1 / 4 / 0
7,178
422
7,119
13,846
10,857
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
10
0 / 10 / 2
6,424
378
6,998
12,001
3,656
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 0
7,233
425
2,569
11,434
9,148
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Skadi
11
0 / 5 / 0
6,641
391
4,230
9,464
2,868
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chloedr
Baron Samedi
14
0 / 0 / 5
8,832
520
5,648
6,062
3,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 0 / 3
9,270
545
5,972
9,369
8,404
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
6 / 1 / 1
9,054
533
9,436
6,897
2,120
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
Vaasco-TZ
Cernunnos
15
12 / 0 / 9
10,198
600
13,835
8,612
3,483
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
9 / 2 / 10
9,877
581
12,194
12,971
7,029
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
58
1
Kills
30
31
Deaths
3
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Chloedr
Baron Samedi
0
0
5
2.5
W
3
0
3
4.5
W
6
1
1
6.5
W
Cernunnos
Vaasco-TZ
Cernunnos
12
0
9
16.5
L
Fenrir
0
9
0
0
L
Achilles
esena-esena
Achilles
1
4
0
0.25
L
Sol
0
10
2
0.1
W
9
2
10
7
L
0
3
0
0
L
Skadi
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,875
Damage
47,085
61,654
Taken
43,911
33,082
Mitigated
24,155
12,956
Healing
17,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Chloedr
Baron Samedi
5,648
254
624
1,519
6,062
3,119
1,830
2,690
3,372
42,251
0
W
5,972
1,043
0
3,192
9,369
8,404
894
69
9,300
0
53,014
W
9,436
1,867
0
500
6,897
2,120
1,909
1,342
5,555
38,399
0
W
Cernunnos
Vaasco-TZ
Cernunnos
13,835
9,055
0
5,837
8,612
3,483
4,717
2,154
6,458
0
49,120
L
Fenrir
3,959
908
0
2,759
14,909
6,553
0
5,028
9,881
0
15,941
L
Achilles
esena-esena
Achilles
7,119
1,964
0
5,224
13,846
10,857
1,057
5,462
8,384
0
32,168
L
Sol
6,998
3,154
0
1,791
12,001
3,656
1,147
7,180
4,821
26,091
0
W
12,194
1,604
174
5,526
12,971
7,029
1,983
3,312
9,659
39,970
0
L
2,569
132
0
1,576
11,434
9,148
0
6,509
4,925
33,238
0
L
Skadi
4,230
1,760
207
1,399
9,464
2,868
0
3,099
6,365
0
34,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,269
Gold Earned
47,231
219
Minions Killed
349
0
Camps Cleared
0
1,307,318
Distance Traveled
1,579,884
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,832
520
61
4
0
320,922
5
W
Pele
9,270
545
76
4
0
306,187
0
W
Scylla
9,054
533
69
4
0
277,376
1
W
Cernunnos
10,198
600
76
4
0
326,039
0
L
Fenrir
5,793
341
19
1
0
272,578
0
L
Achilles
7,178
422
46
3
0
296,406
2
L
Sol
6,424
378
40
2
0
275,528
2
W
Hades
9,877
581
67
4
0
349,360
0
L
Ymir
7,233
425
54
3
0
201,328
0
L
Skadi
6,641
391
60
4
0
261,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role