Player Matchup

Cerberus
Cerberus
Darkchaos113
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
JoeMing
Ao Kuang
Level 9
God Stats
5W - 4L
1,766 SR
Queue Stats
6W - 5L
1,635 Elo+
Solo
Nemesis
Nemesis
JuanchoElGaucho
Nemesis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 25L
1,471 Elo+
Solo
Jing Wei
Jing Wei
sonfelipe12345
Jing Wei
Level 29
God Stats
0W - 1L
1,520 SR
Queue Stats
28W - 40L
1,257 Elo+
Solo
Bellona
Bellona
swaggy_lizard
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 16
1,557 SR
1,473 Elo+

VS

Team Averages
Level 19
1,548 SR
1,522 Elo+
Heimdallr
Heimdallr
GustavoAparecido
Heimdallr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,372 Elo+
Solo
King Arthur
King Arthur
Intvan109
King Arthur
Level 22
God Stats
9W - 5L
1,752 SR
Queue Stats
67W - 78L
1,826 Elo+
Solo
Nemesis
Nemesis
LuanzitoPS
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 19L
1,503 Elo+
Solo
Merlin
Merlin
Sr_Xaxavi
Merlin
Level 21
God Stats
4W - 4L
1,489 SR
Queue Stats
126W - 151L
1,454 Elo+
Solo
Chaac
Chaac
igoriiii
Chaac
Level 18
God Stats
5W - 7L
1,500 SR
Queue Stats
24W - 20L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Darkchaos113
Cerberus
15
1 / 4 / 4
10,561
422
7,090
18,516
18,882
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ao Kuang
JoeMing
Ao Kuang
17
7 / 10 / 0
11,045
442
11,341
20,170
7,657
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
2 / 7 / 2
10,065
403
12,676
20,596
8,262
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
14
0 / 8 / 3
8,886
355
8,656
17,058
5,996
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
15
0 / 13 / 3
8,869
355
3,843
23,065
10,563
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
17
1 / 5 / 9
11,991
480
9,870
12,994
4,847
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Intvan109
King Arthur
20
14 / 0 / 8
15,968
639
20,568
18,246
33,177
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
LuanzitoPS
Nemesis
20
9 / 1 / 12
16,681
667
15,604
16,009
7,079
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
Sr_Xaxavi
Merlin
20
11 / 3 / 4
14,620
585
17,381
10,094
4,321
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
igoriiii
Chaac
17
7 / 1 / 10
12,812
512
18,905
19,357
14,004
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
85
10
Kills
42
42
Deaths
10
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Darkchaos113
Cerberus
1
4
4
0.75
W
Heimdallr
1
5
9
1.1
W
King Arthur
Intvan109
King Arthur
14
0
8
18
L
Ao Kuang
JoeMing
Ao Kuang
7
10
0
0.7
L
2
7
2
0.43
W
Nemesis
LuanzitoPS
Nemesis
9
1
12
15
W
Merlin
Sr_Xaxavi
Merlin
11
3
4
4.33
W
Chaac
igoriiii
Chaac
7
1
10
12
L
Jing Wei
0
8
3
0.19
L
Bellona
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,606
Damage
82,328
99,405
Taken
76,700
51,360
Mitigated
63,428
24,182
Healing
29,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Darkchaos113
Cerberus
7,090
503
876
6,795
18,516
18,882
0
3,379
15,137
40,070
0
W
Heimdallr
9,870
7,345
0
753
12,994
4,847
2,990
6,544
6,450
0
58,219
W
King Arthur
Intvan109
King Arthur
20,568
1,786
0
10,350
18,246
33,177
891
1,793
16,453
0
100,920
L
Ao Kuang
JoeMing
Ao Kuang
11,341
3,662
0
3,794
20,170
7,657
744
4,739
15,431
54,497
0
L
12,676
5,537
0
7,401
20,596
8,262
0
3,507
17,089
0
72,353
W
Nemesis
LuanzitoPS
Nemesis
15,604
8,473
0
6,717
16,009
7,079
4,105
3,742
12,267
47
148,546
W
Merlin
Sr_Xaxavi
Merlin
17,381
1,177
0
1,797
10,094
4,321
2,599
2,257
7,837
102,057
0
W
Chaac
igoriiii
Chaac
18,905
6,577
714
9,291
19,357
14,004
1,384
5,182
14,175
0
62,365
L
Jing Wei
8,656
5,168
0
3,150
17,058
5,996
0
2,013
15,045
0
55,841
L
Bellona
3,843
1,136
0
2,166
23,065
10,563
0
3,790
18,993
0
35,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,426
Gold Earned
72,072
430
Minions Killed
669
0
Camps Cleared
0
2,166,170
Distance Traveled
2,465,148
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,561
422
88
4
0
441,511
5
W
Heimdallr
11,991
480
103
4
0
436,199
4
W
King Arthur
15,968
639
143
6
0
473,190
2
L
Ao Kuang
11,045
442
83
3
0
384,584
0
L
Nemesis
10,065
403
99
4
0
485,335
2
W
Nemesis
16,681
667
202
8
0
611,546
2
W
Merlin
14,620
585
162
6
0
436,151
8
W
Chaac
12,812
512
59
2
0
508,062
2
L
Jing Wei
8,886
355
98
4
0
425,058
7
L
Bellona
8,869
355
62
2
0
429,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role