Player Matchup

Tyr
Tyr
 
Tyr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
CapitalxG
Ra
Level 123
God Stats
1W - 0L
1,635 SR
Queue Stats
79W - 84L
1,388 Elo+
Party 2
He Bo
He Bo
FaintJoey957189
He Bo
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 77L
1,539 Elo+
Party 2
Nu Wa
Nu Wa
Jazminxgdxx
Nu Wa
Level 128
God Stats
3W - 0L
1,633 SR
Queue Stats
32W - 25L
1,440 Elo+
Solo
Ao Kuang
Ao Kuang
SiIvuhz
Ao Kuang
Level 103
God Stats
1W - 6L
1,265 SR
Queue Stats
87W - 97L
1,471 Elo+
Solo
Team Averages
Level 119
1,507 SR
1,468 Elo+

VS

Team Averages
Level 113
1,544 SR
1,536 Elo+
Bakasura
Bakasura
 
Bakasura
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BatKnight1715
Hel
Level 87
God Stats
0W - 2L
1,309 SR
Queue Stats
3W - 5L
1,605 Elo+
Party 1
Bastet
Bastet
BestyBoys1
Bastet
Level 130
God Stats
1W - 2L
1,663 SR
Queue Stats
32W - 39L
1,556 Elo+
Party 1
Hercules
Hercules
ON3 L4ST SH0T
Hercules
Level 120
God Stats
4W - 1L
1,750 SR
Queue Stats
69W - 64L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
4 / 2 / 13
10,616
885
11,436
14,095
14,871
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
5 / 4 / 11
9,844
820
12,143
10,563
4,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 6 / 11
10,488
874
15,558
13,852
4,928
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 2 / 15
9,680
807
15,235
6,432
2,669
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
SiIvuhz
Ao Kuang
18
6 / 3 / 13
10,441
870
11,676
15,962
7,690
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
4 / 4 / 11
9,452
788
10,336
17,920
10,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
 
Mercury
14
3 / 7 / 7
8,335
695
7,285
14,274
5,109
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 4 / 12
8,601
717
4,234
9,683
5,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bastet
BestyBoys1
Bastet
13
0 / 6 / 9
7,703
642
9,398
11,388
4,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
ON3 L4ST SH0T
Hercules
17
8 / 4 / 6
9,665
805
15,809
22,399
26,716
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
61
25
Kills
16
17
Deaths
25
63
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
13
5.25
L
Bakasura
 
Bakasura
4
4
11
2.38
L
Mercury
 
Mercury
3
7
7
0.93
L
1
4
12
1.75
L
Bastet
BestyBoys1
Bastet
0
6
9
0.75
W
5
4
11
2.63
W
7
6
11
2.08
W
3
2
15
5.25
L
Hercules
ON3 L4ST SH0T
Hercules
8
4
6
2.75
W
Ao Kuang
SiIvuhz
Ao Kuang
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,048
Damage
47,062
60,904
Taken
75,664
34,846
Mitigated
51,369
32,209
Healing
31,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,436
1,078
1,696
6,870
14,095
14,871
75
1,481
12,474
0
25,479
L
Bakasura
 
Bakasura
10,336
8,934
1,280
6,526
17,920
10,003
222
12,356
5,564
0
15,131
L
Mercury
 
Mercury
7,285
2,740
1,428
744
14,274
5,109
0
11,023
3,251
0
22,095
L
4,234
81
6,376
2,622
9,683
5,383
0
6,880
2,803
18,724
0
L
Bastet
BestyBoys1
Bastet
9,398
2,219
786
1,046
11,388
4,158
0
9,416
1,972
0
13,598
W
12,143
1,436
5,714
4,392
10,563
4,688
872
357
10,066
26,946
0
W
15,558
119
1,644
2,416
13,852
4,928
744
392
13,110
27,700
0
W
15,235
3,750
2,205
722
6,432
2,669
1,551
149
6,283
32,534
0
L
Hercules
ON3 L4ST SH0T
Hercules
15,809
3,947
1,634
8,800
22,399
26,716
24
14,937
7,462
0
26,808
W
Ao Kuang
SiIvuhz
Ao Kuang
11,676
2,659
1,562
4,988
15,962
7,690
2,695
1,855
13,897
23,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,069
Gold Earned
43,756
133
Minions Killed
125
0
Camps Cleared
0
1,162,045
Distance Traveled
1,060,859
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,616
885
26
2
0
283,906
1
L
Bakasura
9,452
788
39
3
0
233,263
0
L
Mercury
8,335
695
16
1
0
223,171
0
L
Hel
8,601
717
31
3
0
191,461
0
L
Bastet
7,703
642
13
1
0
226,254
0
W
Ra
9,844
820
32
3
0
223,590
0
W
He Bo
10,488
874
29
2
0
228,401
0
W
Nu Wa
9,680
807
27
2
0
209,614
0
L
Hercules
9,665
805
26
2
0
186,710
4
W
Ao Kuang
10,441
870
19
2
0
216,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role