Player Matchup

Janus
Janus
 
Janus
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
GaryBigMuscles
Izanami
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 6L
2,015 Elo+
Party 1
Cupid
Cupid
KutcherDE
Cupid
Level 27
God Stats
5W - 2L
1,756 SR
Queue Stats
121W - 67L
1,645 Elo+
Solo
Sobek
Sobek
Outwardness
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 13L
1,927 Elo+
Party 1
Ullr
Ullr
Swindxlls
Ullr
Level 123
God Stats
90W - 67L
1,722 SR
Queue Stats
195W - 144L
1,730 Elo+
Party 1
Team Averages
Level 44
1,596 SR
1,763 Elo+

VS

Team Averages
Level 20
1,603 SR
1,727 Elo+
Scylla
Scylla
ArmyMan2020
Scylla
Level 21
God Stats
14W - 4L
1,743 SR
Queue Stats
196W - 199L
1,633 Elo+
Solo
Hades
Hades
J-Dog_jimsn
Hades
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,770 Elo+
Solo
Tyr
Tyr
Not_your_elo
Tyr
Level 24
God Stats
14W - 13L
1,500 SR
Queue Stats
218W - 150L
1,706 Elo+
Solo
Ullr
Ullr
X1 Gingerz
Ullr
Level 11
God Stats
1W - 1L
1,769 SR
Queue Stats
20W - 11L
1,739 Elo+
Solo
Pele
Pele
Za-Uit
Pele
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
187W - 81L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
6
1 / 0 / 0
3,874
775
826
725
111
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
2 / 2 / 2
4,299
860
1,794
1,971
332
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cupid
KutcherDE
Cupid
6
2 / 1 / 1
4,163
833
1,158
2,162
423
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 0 / 1
3,651
730
779
2,712
1,398
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
7
1 / 0 / 0
4,264
853
567
742
217
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
1
0 / 1 / 0
2,525
505
34
450
118
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

1
0 / 0 / 0
918
184
0
0
0
5
0 / 0 / 0
3,146
629
549
1,802
547
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 3 / 3
3,286
657
1,365
2,734
554
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

Pele
Za-Uit
Pele
5
3 / 2 / 0
3,898
780
1,502
2,713
513
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
6
Kills
3
3
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
0
0
1
L
Scylla
0
1
0
0
W
2
2
2
1.5
L
0
0
0
0
W
Cupid
KutcherDE
Cupid
2
1
1
2.5
L
0
0
0
0
W
0
0
1
0.5
W
Ullr
1
0
0
1
L
0
3
3
0.5
L
Pele
Za-Uit
Pele
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,124
Damage
3,450
8,312
Taken
7,699
2,481
Mitigated
1,732
2,713
Healing
1,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
826
192
0
262
725
111
411
34
691
14,471
0
L
Scylla
34
34
0
0
450
118
0
321
129
1,432
0
W
1,794
1,023
0
30
1,971
332
1,388
0
1,971
0
16,820
L
0
0
0
0
0
0
0
0
0
0
0
W
Cupid
KutcherDE
Cupid
1,158
826
0
1,090
2,162
423
0
0
2,162
0
7,862
L
549
183
0
804
1,802
547
0
802
1,000
0
10,006
W
779
233
0
1,327
2,712
1,398
189
0
2,712
9,750
0
W
Ullr
567
186
0
4
742
217
150
0
742
0
16,697
L
1,365
803
0
430
2,734
554
0
64
2,670
0
9,166
L
Pele
Za-Uit
Pele
1,502
676
0
564
2,713
513
0
418
2,295
0
8,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,251
Gold Earned
13,773
154
Minions Killed
48
0
Camps Cleared
0
412,030
Distance Traveled
290,377
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
3,874
775
29
6
0
88,030
0
L
Scylla
2,525
505
2
0
0
15,193
0
W
Izanami
4,299
860
42
8
0
74,221
0
L
Hades
918
184
0
0
0
0
0
W
Cupid
4,163
833
22
4
0
80,353
2
L
Tyr
3,146
629
24
5
0
96,737
2
W
Sobek
3,651
730
22
4
0
99,046
1
W
Ullr
4,264
853
39
8
0
70,380
0
L
Ullr
3,286
657
16
3
0
84,101
1
L
Pele
3,898
780
6
1
0
94,346
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role