Player Matchup

Chang'e
Chang'e
HandOfJustice666
Chang'e
Level 149
God Stats
3W - 1L
1,500 SR
Queue Stats
345W - 281L
1,549 Elo+
Party 1
Medusa
Medusa
LelovitisGR
Medusa
Level 160
God Stats
10W - 7L
1,658 SR
Queue Stats
1,132W - 968L
1,631 Elo+
Party 1
Ah Puch
Ah Puch
Selenarctos
Ah Puch
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,575 Elo+
Solo
Chiron
Chiron
mpekasminimal
Chiron
Level 160
God Stats
9W - 10L
1,341 SR
Queue Stats
502W - 416L
1,538 Elo+
Party 1
Vamana
Vamana
xaros82
Vamana
Level 160
God Stats
6W - 5L
1,553 SR
Queue Stats
305W - 267L
1,547 Elo+
Party 1
Team Averages
Level 151
1,510 SR
1,568 Elo+

VS

Team Averages
Level 110
1,522 SR
1,565 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ErikBock1
Nox
Level 55
God Stats
3W - 2L
1,504 SR
Queue Stats
127W - 122L
1,569 Elo+
Solo
Achilles
Achilles
MeatiestShield
Achilles
Level 98
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 76L
1,616 Elo+
Solo
Bakasura
Bakasura
Noskin
Bakasura
Level 126
God Stats
4W - 8L
1,603 SR
Queue Stats
152W - 145L
1,559 Elo+
Solo
Ra
Ra
identity4O4
Ra
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 131L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 4 / 22
12,238
680
13,481
19,262
13,353
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
20
13 / 4 / 12
14,957
831
24,024
24,277
10,655
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ah Puch
Selenarctos
Ah Puch
20
7 / 6 / 18
13,630
757
19,473
20,172
9,209
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 4 / 11
12,132
674
13,271
15,111
6,947
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
xaros82
Vamana
19
6 / 8 / 14
13,197
733
9,101
28,631
35,240
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
20
6 / 10 / 12
13,109
728
21,499
18,164
8,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
8 / 5 / 11
12,864
715
21,100
15,053
7,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
20
3 / 7 / 15
11,943
664
7,802
23,318
32,199
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bakasura
Noskin
Bakasura
20
7 / 5 / 9
12,979
721
17,993
22,197
12,050
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 4 / 14
11,173
621
14,804
10,639
4,917
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
87
31
Kills
26
26
Deaths
31
77
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
6
10
12
1.2
L
8
5
11
2.7
W
1
4
22
3
W
Medusa
13
4
12
4.75
L
Achilles
3
7
15
1.5
L
Bakasura
Noskin
Bakasura
7
5
9
2.3
W
Ah Puch
Selenarctos
Ah Puch
7
6
18
2.67
L
2
4
14
2.25
W
4
4
11
2.38
W
Vamana
xaros82
Vamana
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,350
Damage
83,198
107,453
Taken
89,371
75,404
Mitigated
65,628
45,992
Healing
29,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
21,499
3,401
0
39
18,164
8,632
0
7,784
10,380
0
37,705
L
21,100
682
2,706
1,267
15,053
7,830
0
5,180
9,873
37,445
0
W
13,481
1,003
11,629
7,942
19,262
13,353
1,295
9,579
8,917
26,578
0
W
Medusa
24,024
11,213
2,150
5,444
24,277
10,655
3,175
10,618
12,071
0
64,342
L
Achilles
7,802
1,275
406
3,038
23,318
32,199
0
7,102
16,216
0
22,124
L
Bakasura
Noskin
Bakasura
17,993
10,556
1,402
6,200
22,197
12,050
1,632
7,806
14,391
0
26,651
W
Ah Puch
Selenarctos
Ah Puch
19,473
1,410
2,823
5,454
20,172
9,209
1,894
4,773
14,559
50,837
0
L
14,804
557
12,341
2,198
10,639
4,917
118
5,082
5,557
34,190
0
W
13,271
3,788
3,186
4,002
15,111
6,947
1,088
3,192
11,248
0
31,633
W
Vamana
xaros82
Vamana
9,101
3,898
160
3,202
28,631
35,240
419
7,742
19,467
0
21,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,154
Gold Earned
62,068
224
Minions Killed
199
0
Camps Cleared
0
1,474,216
Distance Traveled
1,555,707
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,109
728
35
2
0
240,423
1
L
Nox
12,864
715
44
2
0
299,253
2
W
Chang'e
12,238
680
22
1
0
311,408
0
W
Medusa
14,957
831
73
4
0
301,094
0
L
Achilles
11,943
664
12
1
0
321,732
1
L
Bakasura
12,979
721
59
3
0
359,578
8
W
Ah Puch
13,630
757
56
3
0
280,588
0
L
Ra
11,173
621
49
3
0
334,721
0
W
Chiron
12,132
674
54
3
0
271,561
0
W
Vamana
13,197
733
19
1
0
309,565
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role