Player Matchup

Merlin
Merlin
 
Merlin
Level 24
God Stats
1W - 1L
1,477 SR
Queue Stats
19W - 21L
1,135 Elo+
Solo
Hercules
Hercules
Burcol1324
Hercules
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 1
Thor
Thor
TheTru3ta1ent
Thor
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 24L
1,500 Elo+
Party 1
Team Averages
Level 15
1,492 SR
1,378 Elo+

VS

Team Averages
Level 16
1,510 SR
1,116 Elo+
Loki
Loki
KarolingTV
Loki
Level 16
God Stats
2W - 3L
1,428 SR
Queue Stats
2W - 8L
1,021 Elo+
Solo
Chang'e
Chang'e
Lenobys
Chang'e
Level 18
God Stats
20W - 6L
1,589 SR
Queue Stats
27W - 16L
1,221 Elo+
Party 2
Bastet
Bastet
laulu2401
Bastet
Level 15
God Stats
7W - 3L
1,514 SR
Queue Stats
23W - 9L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
9
1 / 10 / 1
8,111
541
5,978
10,858
3,297
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
Burcol1324
Hercules
10
1 / 8 / 4
8,516
568
5,095
15,877
9,857
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 7 / 2
8,868
591
11,564
12,560
7,429
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 13
9,722
648
5,670
10,986
4,301
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
Lenobys
Chang'e
14
8 / 1 / 14
11,065
738
12,755
11,419
3,785
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
laulu2401
Bastet
16
14 / 1 / 10
12,206
814
14,158
10,212
3,432
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
5
Kills
25
25
Deaths
5
7
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
10
1
0.15
L
Hercules
Burcol1324
Hercules
1
8
4
0.38
W
3
3
13
3.17
W
Chang'e
Lenobys
Chang'e
8
1
14
15
L
3
7
2
0.57
W
Bastet
laulu2401
Bastet
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,637
Damage
32,583
39,295
Taken
32,617
20,583
Mitigated
11,518
2,165
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,978
937
0
0
10,858
3,297
443
3,001
7,857
24,404
0
L
Hercules
Burcol1324
Hercules
5,095
2,423
0
1,580
15,877
9,857
162
4,552
11,325
0
18,905
W
5,670
1,850
0
111
10,986
4,301
526
1,973
8,461
0
20,478
W
Chang'e
Lenobys
Chang'e
12,755
1,919
5,898
7,063
11,419
3,785
1,111
2,355
9,064
41,496
0
L
11,564
3,770
0
585
12,560
7,429
390
5,206
7,354
0
27,600
W
Bastet
laulu2401
Bastet
14,158
3,197
0
1,358
10,212
3,432
1,622
1,842
8,370
0
52,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,495
Gold Earned
32,993
89
Minions Killed
135
0
Camps Cleared
0
670,974
Distance Traveled
854,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,111
541
34
2
0
223,249
0
L
Hercules
8,516
568
21
1
0
221,916
0
W
Loki
9,722
648
26
2
0
251,440
0
W
Chang'e
11,065
738
47
3
0
284,774
0
L
Thor
8,868
591
34
2
0
225,809
0
W
Bastet
12,206
814
62
4
0
317,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role