Player Matchup

Merlin
Merlin
 
Merlin
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ChronoSpec09
King Arthur
Level 79
God Stats
5W - 5L
1,175 SR
Queue Stats
83W - 74L
1,370 Elo+
Party 1
Hel
Hel
ScarlettxSkye
Hel
Level 7
God Stats
1W - 1L
1,534 SR
Queue Stats
43W - 29L
1,364 Elo+
Party 1
Team Averages
Level 58
1,403 SR
1,411 Elo+

VS

Team Averages
Level 12
1,451 SR
1,263 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 19
God Stats
0W - 1L
1,665 SR
Queue Stats
0W - 2L
1,245 Elo+
Solo
Ra
Ra
Barrencorn96
Ra
Level 10
God Stats
3W - 11L
1,189 SR
Queue Stats
5W - 16L
1,045 Elo+
Solo
Rama
Rama
travvvvman44
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
8 / 0 / 12
9,090
826
11,875
5,886
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
ChronoSpec09
King Arthur
12
14 / 1 / 6
9,909
901
7,332
6,705
9,158
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
1 / 0 / 17
8,119
738
6,276
4,717
1,600
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
9
0 / 6 / 1
6,904
628
3,435
12,240
6,181
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 10 / 0
6,264
569
3,804
12,326
5,448
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 7 / 0
6,742
613
1,506
6,930
1,957
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
2
23
Kills
1
1
Deaths
23
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
8
0
12
14
L
Jormungandr
 
Jormungandr
0
6
1
0.08
L
0
10
0
0
W
King Arthur
ChronoSpec09
King Arthur
14
1
6
17
W
1
0
17
9.5
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,483
Damage
8,745
17,308
Taken
31,496
12,931
Mitigated
13,586
9,465
Healing
2,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
11,875
998
0
750
5,886
2,173
424
3,559
2,327
46,303
0
L
Jormungandr
 
Jormungandr
3,435
302
0
0
12,240
6,181
0
7,968
4,272
10,043
0
L
3,804
661
48
1,977
12,326
5,448
0
7,891
4,435
21,252
0
W
King Arthur
ChronoSpec09
King Arthur
7,332
1,363
336
2,127
6,705
9,158
161
1,450
5,255
0
34,852
W
6,276
970
2,944
3,308
4,717
1,600
1,537
2,236
2,481
19,159
0
L
1,506
1,486
0
130
6,930
1,957
0
2,404
4,526
0
9,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,118
Gold Earned
19,910
132
Minions Killed
47
0
Camps Cleared
0
594,558
Distance Traveled
396,290
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,090
826
54
5
0
186,340
0
L
Jormungandr
6,904
628
13
1
0
114,987
0
L
Ra
6,264
569
25
2
0
130,312
0
W
King Arthur
9,909
901
36
3
0
205,251
2
W
Hel
8,119
738
42
4
0
202,967
0
L
Rama
6,742
613
9
1
0
150,991
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role