Player Matchup

Bakasura
Bakasura
Silver V
 
Bakasura
Silver V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver I
 
Geb
Silver I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Silver I
Granhyddan
Artemis
Silver I
Level 143
God Stats
12W - 11L
1,636 SR
Queue Stats
286W - 241L
1,208 MMR
Solo
Kukulkan
Kukulkan
Silver IV
PeopleHateGrape
Kukulkan
Silver IV
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,225 MMR
Solo
Achilles
Achilles
Silver II
descorpion
Achilles
Silver II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 336L
1,170 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 136
1,527 SR
1,321 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 104
1,560 SR
1,231 MMR
Ullr
Ullr
Gold V
 
Ullr
Gold V
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Silver V
ArcentarSnK
Khepri
Silver V
Level 100
God Stats
3W - 3L
1,544 SR
Queue Stats
166W - 157L
1,086 MMR
Solo
Ravana
Ravana
Gold V
King503
Ravana
Gold V
Level 143
God Stats
19W - 12L
1,527 SR
Queue Stats
283W - 289L
1,279 MMR
Solo
Janus
Janus
Silver V
mariopro2014
Janus
Silver V
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,111 MMR
Solo
Tyr
Tyr
Silver II
sangrientux
Tyr
Silver II
Level 128
God Stats
9W - 11L
1,726 SR
Queue Stats
197W - 179L
1,180 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
7
2 / 0 / 0
4,066
813
1,103
2,087
587
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Geb
 
Geb
4
0 / 1 / 0
2,847
569
802
4,101
1,078
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
Granhyddan
Artemis
4
0 / 3 / 0
2,767
553
2,439
2,161
325
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
1
0 / 0 / 0
930
186
0
0
0
Achilles
descorpion
Achilles
5
0 / 0 / 0
3,295
659
1,819
3,460
2,128
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bans
ThorYemojaPersephoneKaliOdin

VS

Bans
MerlinKumbhakarnaHun BatzGaneshaCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
5
3 / 0 / 1
3,828
766
3,890
1,868
438
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
5
1 / 0 / 3
3,568
714
994
2,654
1,191
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
King503
Ravana
6
0 / 0 / 0
3,548
710
320
1,117
269
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
3,127
625
790
1,970
319
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 0 / 0
3,321
664
1,730
2,574
738
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
2
Kills
4
4
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
0
0
2
L
Geb
 
Geb
0
1
0
0
W
Ullr
 
Ullr
3
0
1
3.5
W
Khepri
1
0
3
2.5
L
Artemis
Granhyddan
Artemis
0
3
0
0
W
Ravana
King503
Ravana
0
0
0
0
L
Kukulkan
0
0
0
0
L
Achilles
descorpion
Achilles
0
0
0
0
W
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,163
Damage
7,724
11,809
Taken
10,183
4,118
Mitigated
2,955
4,222
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
1,103
973
0
1,429
2,087
587
0
517
1,570
0
12,720
L
Geb
 
Geb
802
365
0
680
4,101
1,078
0
388
3,713
4,566
0
W
Ullr
 
Ullr
3,890
2,279
0
500
1,868
438
0
334
1,534
0
16,465
W
Khepri
994
339
222
972
2,654
1,191
0
468
2,076
4,033
0
L
Artemis
Granhyddan
Artemis
2,439
1,803
0
140
2,161
325
0
562
1,599
0
8,738
W
Ravana
King503
Ravana
320
99
0
886
1,117
269
0
0
1,117
0
15,965
L
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Achilles
descorpion
Achilles
1,819
828
0
1,973
3,460
2,128
0
317
3,143
0
11,030
W
790
173
0
0
1,970
319
0
0
1,950
9,597
0
W
1,730
797
0
1,215
2,574
738
0
0
2,574
0
10,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,905
Gold Earned
17,392
80
Minions Killed
109
0
Camps Cleared
0
340,333
Distance Traveled
454,823
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
4,066
813
44
9
0
92,122
0
L
Geb
2,847
569
5
1
0
90,359
2
W
Ullr
3,828
766
28
6
0
79,970
0
W
Khepri
3,568
714
4
1
0
85,725
2
L
Artemis
2,767
553
12
2
0
82,990
2
W
Ravana
3,548
710
39
8
0
100,436
2
L
Kukulkan
930
186
0
0
0
0
0
L
Achilles
3,295
659
19
4
0
74,862
1
W
Janus
3,127
625
15
3
0
84,863
0
W
Tyr
3,321
664
23
5
0
103,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role