Player Matchup

Thanatos
Thanatos
Liiaa_17
Thanatos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 118L
1,469 Elo+
Party 2
Ne Zha
Ne Zha
RedScares
Ne Zha
Level 141
God Stats
5W - 12L
1,374 SR
Queue Stats
570W - 528L
1,450 Elo+
Solo
Fenrir
Fenrir
SyrmaStrike
Fenrir
Level 78
God Stats
0W - 3L
1,500 SR
Queue Stats
262W - 259L
1,528 Elo+
Solo
Sobek
Sobek
wrathfulcarpet
Sobek
Level 124
God Stats
8W - 9L
1,805 SR
Queue Stats
934W - 933L
1,460 Elo+
Solo
Ra
Ra
xX_ThC_FuMaO_Xx
Ra
Level 127
God Stats
4W - 6L
1,430 SR
Queue Stats
183W - 190L
1,516 Elo+
Party 2
Team Averages
Level 119
1,522 SR
1,485 Elo+

VS

Team Averages
Level 88
1,441 SR
1,482 Elo+
Chronos
Chronos
 
Chronos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Avery01
Apollo
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,402 Elo+
Party 1
Ra
Ra
KnightPain009
Ra
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,463 Elo+
Party 1
Cerberus
Cerberus
OvErLoRd6758
Cerberus
Level 35
God Stats
1W - 2L
1,275 SR
Queue Stats
51W - 58L
1,501 Elo+
Party 1
Neith
Neith
TyrellaBeard
Neith
Level 126
God Stats
1W - 2L
1,431 SR
Queue Stats
59W - 58L
1,546 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Liiaa_17
Thanatos
16
2 / 4 / 7
10,010
715
4,530
11,696
4,429
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ne Zha
RedScares
Ne Zha
18
7 / 3 / 8
10,885
778
15,108
10,900
3,799
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
14
0 / 4 / 9
8,446
603
4,847
11,009
7,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 5 / 9
9,311
665
6,769
18,713
23,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
4 / 5 / 12
11,474
820
20,175
13,805
6,109
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
7 / 3 / 13
11,766
840
11,986
13,103
5,503
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Apollo
Avery01
Apollo
15
0 / 4 / 15
9,581
684
2,620
10,333
4,067
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

18
4 / 3 / 16
10,873
777
11,765
8,745
3,820
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
OvErLoRd6758
Cerberus
17
8 / 3 / 11
11,018
787
13,863
17,609
20,777
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 4 / 14
10,280
734
14,123
15,063
6,011
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
90
16
Kills
21
21
Deaths
17
45
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
3
13
4.5
W
Apollo
Avery01
Apollo
0
4
15
1.88
W
4
3
16
4
L
Thanatos
Liiaa_17
Thanatos
2
4
7
1.38
W
Cerberus
OvErLoRd6758
Cerberus
8
3
11
4.5
L
Ne Zha
RedScares
Ne Zha
7
3
8
3.67
L
Fenrir
0
4
9
1.13
W
2
4
14
2.25
L
3
5
9
1.5
L
4
5
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,429
Damage
54,357
66,123
Taken
64,853
44,823
Mitigated
40,178
31,657
Healing
29,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,986
2,655
970
3,141
13,103
5,503
2,096
6,658
6,445
32,107
0
W
Apollo
Avery01
Apollo
2,620
1,228
1,104
1,955
10,333
4,067
1,488
5,566
4,767
0
14,234
W
11,765
496
6,969
2,786
8,745
3,820
695
2,039
6,706
33,480
0
L
Thanatos
Liiaa_17
Thanatos
4,530
752
1,000
3,676
11,696
4,429
1,450
7,365
4,331
0
10,216
W
Cerberus
OvErLoRd6758
Cerberus
13,863
979
1,442
5,387
17,609
20,777
102
5,076
12,533
19,839
0
L
Ne Zha
RedScares
Ne Zha
15,108
2,516
600
2,445
10,900
3,799
1,224
6,378
4,522
0
28,029
L
Fenrir
4,847
1,051
1,487
1,727
11,009
7,146
227
7,144
3,865
0
5,935
W
14,123
3,929
289
5,655
15,063
6,011
1,111
7,605
7,458
0
28,013
L
6,769
229
1,052
2,367
18,713
23,340
233
8,349
10,364
11,107
0
L
20,175
967
11,834
5,469
13,805
6,109
586
8,378
5,427
59,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,126
Gold Earned
53,518
134
Minions Killed
162
0
Camps Cleared
0
1,315,538
Distance Traveled
1,192,019
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,766
840
32
2
0
266,732
3
W
Apollo
9,581
684
23
2
0
201,370
0
W
Ra
10,873
777
51
4
0
258,816
2
L
Thanatos
10,010
715
7
1
0
251,248
1
W
Cerberus
11,018
787
22
2
0
251,009
0
L
Ne Zha
10,885
778
23
2
0
296,016
2
L
Fenrir
8,446
603
5
0
0
254,743
1
W
Neith
10,280
734
34
2
0
214,092
5
L
Sobek
9,311
665
12
1
0
248,937
0
L
Ra
11,474
820
87
6
0
264,594
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role