Player Matchup

Hel
Hel
Natywen
Hel
Level 25
God Stats
16W - 20L
1,261 SR
Queue Stats
196W - 242L
1,024 Elo+
Solo
Jormungandr
Jormungandr
VexTrexOcity
Jormungandr
Level 10
God Stats
0W - 2L
1,328 SR
Queue Stats
3W - 6L
1,290 Elo+
Solo
Skadi
Skadi
jimmythepickle42
Skadi
Level 29
God Stats
11W - 13L
1,414 SR
Queue Stats
24W - 35L
1,096 Elo+
Solo
Mulan
Mulan
nemesis666734
Mulan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 63L
1,066 Elo+
Solo
Sol
Sol
seven3188
Sol
Level 15
God Stats
9W - 11L
1,323 SR
Queue Stats
30W - 39L
1,265 Elo+
Solo
Team Averages
Level 19
1,365 SR
1,148 Elo+

VS

Team Averages
Level 16
1,349 SR
1,115 Elo+
King Arthur
King Arthur
 
King Arthur
Level 13
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 19L
1,185 Elo+
Party 1
Anubis
Anubis
Blahbos
Anubis
Level 17
God Stats
52W - 35L
1,291 SR
Queue Stats
59W - 51L
1,165 Elo+
Party 1
Jormungandr
Jormungandr
JunkPunkKid
Jormungandr
Level 20
God Stats
5W - 1L
1,577 SR
Queue Stats
29W - 30L
1,113 Elo+
Solo
Merlin
Merlin
blahbos
Merlin
Level 16
God Stats
27W - 23L
1,399 SR
Queue Stats
62W - 48L
1,260 Elo+
Party 1
Thor
Thor
gre_colossal
Thor
Level 12
God Stats
13W - 25L
980 SR
Queue Stats
15W - 29L
851 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
18
2 / 12 / 9
11,986
922
13,262
26,925
7,746
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
VexTrexOcity
Jormungandr
17
3 / 5 / 9
11,977
921
14,790
18,651
5,076
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 11 / 8
12,017
924
14,628
23,755
5,989
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
2 / 9 / 6
11,326
871
11,688
27,627
12,102
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
5 / 7 / 8
12,511
962
18,284
22,075
5,029
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
2 / 6 / 28
12,903
993
8,896
18,895
19,589
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anubis
Blahbos
Anubis
20
24 / 3 / 13
16,583
1,276
47,519
19,683
9,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jormungandr
JunkPunkKid
Jormungandr
20
7 / 3 / 18
13,362
1,028
21,350
18,332
10,078
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
blahbos
Merlin
20
4 / 1 / 22
13,804
1,062
19,207
7,836
2,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
7 / 2 / 19
13,684
1,053
11,527
15,519
5,934
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
144
14
Kills
44
44
Deaths
15
40
Assists
100
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
6
28
2.67
W
Anubis
Blahbos
Anubis
24
3
13
10.17
W
Jormungandr
JunkPunkKid
Jormungandr
7
3
18
5.33
L
Hel
2
12
9
0.54
L
Jormungandr
VexTrexOcity
Jormungandr
3
5
9
1.5
W
Merlin
blahbos
Merlin
4
1
22
15
W
7
2
19
8.25
L
2
11
8
0.55
L
2
9
6
0.56
L
5
7
8
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,652
Damage
108,499
119,033
Taken
80,265
35,942
Mitigated
48,107
14,710
Healing
14,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,896
1,471
0
2,803
18,895
19,589
0
9,202
9,693
0
15,431
W
Anubis
Blahbos
Anubis
47,519
7,420
825
7,477
19,683
9,541
0
11,771
7,912
74,291
0
W
Jormungandr
JunkPunkKid
Jormungandr
21,350
6,478
1,678
1,499
18,332
10,078
0
11,256
7,076
45,017
0
L
Hel
13,262
502
2,804
5,148
26,925
7,746
0
18,159
8,766
27,249
0
L
Jormungandr
VexTrexOcity
Jormungandr
14,790
3,611
0
1,226
18,651
5,076
0
13,231
5,420
35,606
0
W
Merlin
blahbos
Merlin
19,207
2,062
0
0
7,836
2,965
0
4,590
3,246
46,636
0
W
11,527
3,199
0
0
15,519
5,934
0
9,517
6,002
0
26,699
L
14,628
6,738
716
1,263
23,755
5,989
0
20,237
3,518
0
47,255
L
11,688
2,822
0
594
27,627
12,102
0
21,168
6,459
0
21,599
L
18,284
2,392
0
2,959
22,075
5,029
0
15,281
6,794
44,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,817
Gold Earned
70,336
200
Minions Killed
241
4
Camps Cleared
5
1,051,918
Distance Traveled
1,183,351
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,903
993
13
1
1
228,361
0
W
Anubis
16,583
1,276
64
5
0
202,444
1
W
Jormungandr
13,362
1,028
49
4
0
217,283
0
L
Hel
11,986
922
24
2
0
225,922
1
L
Jormungandr
11,977
921
44
3
1
181,867
0
W
Merlin
13,804
1,062
81
6
4
251,396
0
W
Thor
13,684
1,053
34
3
0
283,867
0
L
Skadi
12,017
924
62
5
2
209,144
1
L
Mulan
11,326
871
21
2
0
222,779
0
L
Sol
12,511
962
49
4
1
212,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role