Player Matchup

Sun Wukong
Sun Wukong
Lemonboi535
Sun Wukong
Level 78
God Stats
4W - 5L
1,592 SR
Queue Stats
63W - 61L
1,367 Elo+
Solo
Hachiman
Hachiman
ShaftyDingers
Hachiman
Level 88
God Stats
15W - 12L
1,667 SR
Queue Stats
74W - 67L
1,447 Elo+
Solo
Kukulkan
Kukulkan
oleheadkev
Kukulkan
Level 129
God Stats
103W - 106L
1,369 SR
Queue Stats
115W - 134L
1,272 Elo+
Solo
Team Averages
Level 98
1,543 SR
1,362 Elo+

VS

Team Averages
Level 82
1,591 SR
1,398 Elo+
Heimdallr
Heimdallr
SouthTxGhOst
Heimdallr
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,319 Elo+
Solo
Bacchus
Bacchus
assassinzombie6
Bacchus
Level 63
God Stats
2W - 1L
1,515 SR
Queue Stats
61W - 52L
1,390 Elo+
Solo
Hades
Hades
briggzy778
Hades
Level 58
God Stats
30W - 9L
1,758 SR
Queue Stats
101W - 98L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lemonboi535
Sun Wukong
18
7 / 2 / 8
15,232
609
19,006
24,485
32,718
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
ShaftyDingers
Hachiman
17
5 / 6 / 8
14,816
593
17,267
21,910
5,006
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
oleheadkev
Kukulkan
19
3 / 7 / 7
14,734
589
16,838
20,368
5,034
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
SouthTxGhOst
Heimdallr
17
2 / 8 / 11
14,972
599
13,057
18,177
9,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
8 / 3 / 5
17,302
692
15,628
25,848
38,235
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
20
5 / 4 / 9
16,187
647
26,590
25,969
15,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
40
15
Kills
15
15
Deaths
15
23
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Lemonboi535
Sun Wukong
7
2
8
5.5
L
Hachiman
ShaftyDingers
Hachiman
5
6
8
1.5
W
Heimdallr
SouthTxGhOst
Heimdallr
2
8
11
0.94
W
8
3
5
3.5
W
Hades
5
4
9
2.38
L
Kukulkan
oleheadkev
Kukulkan
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,111
Damage
55,275
66,763
Taken
69,994
42,758
Mitigated
62,873
19,113
Healing
17,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Lemonboi535
Sun Wukong
19,006
2,783
1,293
9,047
24,485
32,718
178
12,693
11,792
0
62,379
L
Hachiman
ShaftyDingers
Hachiman
17,267
7,814
0
4,579
21,910
5,006
315
15,486
6,424
0
82,034
W
Heimdallr
SouthTxGhOst
Heimdallr
13,057
3,232
1,022
1,501
18,177
9,058
375
2,950
15,227
0
55,717
W
15,628
1,605
1,007
1,749
25,848
38,235
1,271
6,112
19,736
50,450
0
W
Hades
26,590
979
1,250
11,050
25,969
15,580
1,213
8,217
17,752
144,424
0
L
Kukulkan
oleheadkev
Kukulkan
16,838
2,146
529
3,665
20,368
5,034
848
15,573
4,795
105,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,782
Gold Earned
48,461
258
Minions Killed
269
0
Camps Cleared
0
1,414,564
Distance Traveled
1,355,882
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
15,232
609
55
2
0
625,235
4
L
Hachiman
14,816
593
80
3
0
408,347
3
W
Heimdallr
14,972
599
69
3
0
395,914
3
W
Bacchus
17,302
692
38
2
0
504,673
3
W
Hades
16,187
647
162
6
0
455,295
0
L
Kukulkan
14,734
589
123
5
0
380,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role