Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BAKIRE
Fenrir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
DeanDark
Baron Samedi
Level 21
God Stats
2W - 6L
1,487 SR
Queue Stats
25W - 29L
1,573 Elo+
Solo
Cerberus
Cerberus
Equasher
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 5L
1,584 Elo+
Party 1
Artemis
Artemis
spaceovermind
Artemis
Level 18
God Stats
2W - 4L
1,401 SR
Queue Stats
65W - 70L
1,527 Elo+
Party 1
Team Averages
Level 16
1,478 SR
1,537 Elo+

VS

Team Averages
Level 24
1,586 SR
1,526 Elo+
Achilles
Achilles
SchammascH
Achilles
Level 28
God Stats
6W - 8L
1,515 SR
Queue Stats
247W - 250L
1,533 Elo+
Solo
Zeus
Zeus
SikishgenBABA
Zeus
Level 13
God Stats
2W - 2L
1,566 SR
Queue Stats
21W - 15L
1,414 Elo+
Solo
Kukulkan
Kukulkan
XpomBogush
Kukulkan
Level 29
God Stats
100W - 76L
1,531 SR
Queue Stats
131W - 130L
1,487 Elo+
Solo
Guan Yu
Guan Yu
寂寞jh
Guan Yu
Level 20
God Stats
39W - 27L
1,632 SR
Queue Stats
170W - 121L
1,601 Elo+
Solo
Fenrir
Fenrir
建朕騎姬
Fenrir
Level 28
God Stats
5W - 0L
1,686 SR
Queue Stats
89W - 75L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
4 / 7 / 4
10,542
1,054
13,353
13,620
6,040
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
BAKIRE
Fenrir
16
2 / 16 / 6
9,929
993
7,946
20,106
8,490
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
DeanDark
Baron Samedi
15
0 / 10 / 6
9,230
923
12,440
21,815
8,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Equasher
Cerberus
16
2 / 8 / 6
10,135
1,014
7,559
25,764
20,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Artemis
16
2 / 7 / 5
10,536
1,054
9,926
15,061
4,603
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

31

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
SchammascH
Achilles
19
10 / 3 / 22
12,172
1,217
17,949
13,529
9,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
19 / 2 / 17
13,972
1,397
36,377
8,826
3,215
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
XpomBogush
Kukulkan
18
4 / 0 / 20
11,157
1,116
12,622
4,939
1,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
寂寞jh
Guan Yu
17
3 / 2 / 21
10,602
1,060
13,435
15,566
7,527
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
18
12 / 3 / 21
11,959
1,196
11,203
12,015
6,963
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
149
10
Kills
48
48
Deaths
10
27
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
4
7
4
0.86
L
Fenrir
BAKIRE
Fenrir
2
16
6
0.31
L
Baron Samedi
DeanDark
Baron Samedi
0
10
6
0.3
L
Cerberus
Equasher
Cerberus
2
8
6
0.63
W
Achilles
SchammascH
Achilles
10
3
22
7
W
19
2
17
13.75
W
Kukulkan
XpomBogush
Kukulkan
4
0
20
14
L
Artemis
2
7
5
0.64
W
Guan Yu
寂寞jh
Guan Yu
3
2
21
6.75
W
Fenrir
12
3
21
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,224
Damage
91,586
96,366
Taken
54,875
48,621
Mitigated
29,062
7,387
Healing
7,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
13,353
1,674
0
0
13,620
6,040
0
8,183
5,437
32,707
0
L
Fenrir
BAKIRE
Fenrir
7,946
2,172
0
633
20,106
8,490
0
9,537
10,569
0
12,939
L
Baron Samedi
DeanDark
Baron Samedi
12,440
957
1,065
1,459
21,815
8,518
0
10,139
11,676
35,753
0
L
Cerberus
Equasher
Cerberus
7,559
724
405
2,609
25,764
20,970
0
15,019
10,745
22,409
0
W
Achilles
SchammascH
Achilles
17,949
5,483
0
1,642
13,529
9,481
0
8,470
5,059
636
19,791
W
36,377
2,519
0
150
8,826
3,215
0
5,775
3,051
58,637
0
W
Kukulkan
XpomBogush
Kukulkan
12,622
1,478
0
2,123
4,939
1,876
0
3,317
1,622
46,474
0
L
Artemis
9,926
4,848
0
1,216
15,061
4,603
0
6,753
8,308
0
27,509
W
Guan Yu
寂寞jh
Guan Yu
13,435
2,954
552
1,699
15,566
7,527
0
8,176
7,390
0
25,335
W
Fenrir
11,203
2,160
0
1,019
12,015
6,963
0
7,614
4,401
0
15,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,372
Gold Earned
59,862
171
Minions Killed
176
5
Camps Cleared
6
871,322
Distance Traveled
980,886
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,542
1,054
35
4
0
176,428
0
L
Fenrir
9,929
993
9
1
2
134,678
4
L
Baron Samedi
9,230
923
37
4
1
183,526
3
L
Cerberus
10,135
1,014
49
5
1
210,894
2
W
Achilles
12,172
1,217
2
0
1
198,749
0
W
Zeus
13,972
1,397
53
5
4
176,719
2
W
Kukulkan
11,157
1,116
78
8
0
207,898
0
L
Artemis
10,536
1,054
41
4
1
165,796
1
W
Guan Yu
10,602
1,060
29
3
0
199,125
1
W
Fenrir
11,959
1,196
14
1
1
198,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role