Player Matchup

Nike
Nike
Gold III
ITRTRI
Nike
Gold III
Level 120
God Stats
26W - 13L
1,579 SR
Queue Stats
198W - 157L
1,405 MMR
Solo
Discordia
Discordia
Silver III
SnideKing
Discordia
Silver III
Level 121
God Stats
1W - 1L
1,307 SR
Queue Stats
13W - 10L
1,209 MMR
Solo
Anhur
Anhur
Silver III
VvUnseenSaintvV
Anhur
Silver III
Level 129
God Stats
1W - 4L
1,117 SR
Queue Stats
107W - 118L
1,212 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,334 SR
1,275 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,567 SR
1,248 MMR
Odin
Odin
Bronze I
Kreeeeeg
Odin
Bronze I
Level 88
God Stats
10W - 19L
1,565 SR
Queue Stats
74W - 107L
1,060 MMR
Solo
Sol
Sol
Silver IV
NBD Evil
Sol
Silver IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,468 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze I
NBD ZoMBieZ
Kuzenbo
Bronze I
Level 122
God Stats
2W - 3L
1,635 SR
Queue Stats
4W - 5L
1,216 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ITRTRI
Nike
14
6 / 4 / 4
10,614
663
10,475
18,729
9,401
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Discordia
SnideKing
Discordia
14
2 / 2 / 6
10,126
633
15,308
6,597
2,360
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 0 / 8
10,580
661
6,734
7,670
2,894
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ZeusAh PuchAphroditePersephone

VS

Bans
MerlinHelMedusaCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
2 / 6 / 3
9,784
612
4,763
15,317
8,022
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

11
1 / 3 / 3
8,734
546
3,141
9,346
2,690
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
NBD ZoMBieZ
Kuzenbo
14
3 / 2 / 3
9,666
604
9,920
15,949
18,263
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
11
Kills
6
6
Deaths
11
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
ITRTRI
Nike
6
4
4
2
L
Odin
2
6
3
0.58
L
1
3
3
0.83
L
Kuzenbo
NBD ZoMBieZ
Kuzenbo
3
2
3
2.25
W
Discordia
SnideKing
Discordia
2
2
6
2.5
W
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,517
Damage
17,824
32,996
Taken
40,612
14,655
Mitigated
28,975
6,877
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
ITRTRI
Nike
10,475
2,656
0
2,670
18,729
9,401
587
5,859
12,870
355
41,533
L
Odin
4,763
893
574
1,278
15,317
8,022
278
5,669
9,648
0
29,864
L
3,141
165
699
1,504
9,346
2,690
0
4,292
5,054
17,483
0
L
Kuzenbo
NBD ZoMBieZ
Kuzenbo
9,920
3,342
0
1,600
15,949
18,263
0
5,455
10,494
42,144
539
W
Discordia
SnideKing
Discordia
15,308
973
124
2,363
6,597
2,360
383
3,357
3,240
70,445
0
W
6,734
3,380
0
1,720
7,670
2,894
1,216
3,711
3,959
0
43,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,320
Gold Earned
28,184
211
Minions Killed
115
0
Camps Cleared
0
806,578
Distance Traveled
790,570
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,614
663
44
3
0
286,693
0
L
Odin
9,784
612
46
3
0
248,845
1
L
Sol
8,734
546
33
2
0
246,519
0
L
Kuzenbo
9,666
604
36
2
0
295,206
2
W
Discordia
10,126
633
97
6
0
269,450
4
W
Anhur
10,580
661
70
4
0
250,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role