Player Matchup

Scylla
Scylla
BogusMusician48
Scylla
Level 149
God Stats
13W - 11L
1,807 SR
Queue Stats
420W - 334L
1,669 Elo+
Party 2
Achilles
Achilles
Evan0710
Achilles
Level 128
God Stats
41W - 36L
1,554 SR
Queue Stats
308W - 345L
1,546 Elo+
Solo
Hachiman
Hachiman
Treece34
Hachiman
Level 127
God Stats
4W - 7L
1,234 SR
Queue Stats
124W - 129L
1,594 Elo+
Party 2
Team Averages
Level 135
1,532 SR
1,603 Elo+

VS

Team Averages
Level 105
1,588 SR
1,537 Elo+
Kuzenbo
Kuzenbo
D4sH z KILLERz
Kuzenbo
Level 113
God Stats
1W - 0L
1,763 SR
Queue Stats
7W - 8L
1,482 Elo+
Party 1
Kali
Kali
Magnify v2
Kali
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 40L
1,552 Elo+
Party 1
Baron Samedi
Baron Samedi
XceL Frzzy
Baron Samedi
Level 120
God Stats
4W - 3L
1,500 SR
Queue Stats
60W - 50L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 4 / 6
14,635
665
16,934
23,227
7,820
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Evan0710
Achilles
18
6 / 8 / 6
14,846
675
15,918
24,800
24,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
Treece34
Hachiman
16
2 / 12 / 11
13,539
615
13,668
22,086
7,663
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 11
14,532
661
16,750
26,410
18,834
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
11 / 4 / 9
16,671
758
22,376
24,345
10,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
XceL Frzzy
Baron Samedi
19
7 / 4 / 14
15,546
707
21,110
20,436
14,195
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
58
15
Kills
24
24
Deaths
15
23
Assists
34
Player
Kills
Deaths
Assists
KDA
L
7
4
6
2.5
W
6
7
11
1.64
L
Achilles
Evan0710
Achilles
6
8
6
1.13
W
11
4
9
3.88
L
Hachiman
Treece34
Hachiman
2
12
11
0.63
W
Baron Samedi
XceL Frzzy
Baron Samedi
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,520
Damage
60,236
70,113
Taken
71,191
39,648
Mitigated
43,437
11,506
Healing
22,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,934
1,414
411
3,497
23,227
7,820
14
11,570
11,657
99,925
0
W
16,750
4,332
0
3,655
26,410
18,834
1,397
6,203
20,207
60,554
0
L
Achilles
Evan0710
Achilles
15,918
4,484
0
3,639
24,800
24,165
69
12,170
12,630
0
56,234
W
22,376
13,157
0
9,171
24,345
10,408
0
5,706
18,639
0
81,306
L
Hachiman
Treece34
Hachiman
13,668
6,587
603
3,356
22,086
7,663
845
14,152
7,934
0
42,150
W
Baron Samedi
XceL Frzzy
Baron Samedi
21,110
2,996
1,327
8,616
20,436
14,195
1,505
5,193
15,243
81,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,020
Gold Earned
46,749
253
Minions Killed
221
0
Camps Cleared
0
1,081,205
Distance Traveled
1,226,125
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,635
665
132
6
0
366,765
4
W
Kuzenbo
14,532
661
70
3
0
402,178
3
L
Achilles
14,846
675
57
3
0
382,333
5
W
Kali
16,671
758
76
3
0
469,814
2
L
Hachiman
13,539
615
64
3
0
332,107
2
W
Baron Samedi
15,546
707
75
3
0
354,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role