Player Matchup

Ymir
Ymir
FryerFTW
Ymir
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 76L
1,676 Elo+
Party 1
Odin
Odin
MisterCool21
Odin
Level 124
God Stats
14W - 9L
1,550 SR
Queue Stats
133W - 110L
1,654 Elo+
Party 1
Chaac
Chaac
OutcastKnight96
Chaac
Level 149
God Stats
5W - 5L
1,910 SR
Queue Stats
353W - 296L
1,645 Elo+
Party 1
Cernunnos
Cernunnos
Raging Dragon5
Cernunnos
Level 128
God Stats
5W - 9L
1,658 SR
Queue Stats
57W - 41L
1,655 Elo+
Party 1
He Bo
He Bo
StupidMonkey64
He Bo
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
128W - 100L
1,601 Elo+
Party 1
Team Averages
Level 138
1,667 SR
1,646 Elo+

VS

Team Averages
Level 129
1,652 SR
1,636 Elo+
Anhur
Anhur
ErrorOfLife
Anhur
Level 154
God Stats
1W - 4L
1,461 SR
Queue Stats
65W - 67L
1,562 Elo+
Solo
Ravana
Ravana
FeelingGoodMan
Ravana
Level 155
God Stats
35W - 20L
1,561 SR
Queue Stats
161W - 142L
1,646 Elo+
Party 2
Olorun
Olorun
GHOSTS-_-PLAZMA
Olorun
Level 127
God Stats
4W - 2L
1,742 SR
Queue Stats
68W - 53L
1,625 Elo+
Solo
Erlang Shen
Erlang Shen
MrdoubleDoor
Erlang Shen
Level 59
God Stats
14W - 11L
1,704 SR
Queue Stats
214W - 175L
1,706 Elo+
Solo
Bacchus
Bacchus
Sythemeister
Bacchus
Level 151
God Stats
0W - 1L
1,794 SR
Queue Stats
201W - 184L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
6 / 3 / 25
15,204
585
14,363
22,806
34,047
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
12 / 4 / 20
16,096
619
24,600
19,842
8,829
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 3 / 9
14,215
547
16,570
26,765
38,392
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
Raging Dragon5
Cernunnos
20
10 / 6 / 9
14,340
552
14,903
20,133
7,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 7 / 10
14,615
562
24,396
20,508
7,944
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 8 / 8
12,745
490
15,084
19,292
6,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 10 / 5
11,936
459
5,739
17,316
6,829
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

20
7 / 9 / 6
14,028
540
21,095
24,139
10,464
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
MrdoubleDoor
Erlang Shen
20
8 / 4 / 2
14,841
571
25,523
30,415
32,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
Sythemeister
Bacchus
17
2 / 9 / 10
13,077
503
14,847
28,576
38,927
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
54
40
Kills
23
23
Deaths
40
73
Assists
31
Player
Kills
Deaths
Assists
KDA
L
5
8
8
1.13
L
1
10
5
0.35
W
Ymir
6
3
25
6.17
L
7
9
6
1.11
W
12
4
20
5.5
L
Erlang Shen
MrdoubleDoor
Erlang Shen
8
4
2
2.25
W
5
3
9
3.17
W
Cernunnos
Raging Dragon5
Cernunnos
10
6
9
2.42
W
7
7
10
1.71
L
Bacchus
Sythemeister
Bacchus
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,832
Damage
82,288
110,054
Taken
119,738
97,119
Mitigated
95,490
34,567
Healing
32,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,084
7,931
0
1,294
19,292
6,682
1,872
7,466
11,826
0
64,605
L
5,739
1,192
0
2,412
17,316
6,829
3,776
4,445
12,871
0
71,691
W
Ymir
14,363
2,529
0
1,640
22,806
34,047
767
8,439
14,367
47,367
589
L
21,095
10,364
2,829
9,019
24,139
10,464
2,486
11,708
12,431
91,108
0
W
24,600
6,928
0
4,568
19,842
8,829
2,845
8,139
11,703
0
98,659
L
Erlang Shen
MrdoubleDoor
Erlang Shen
25,523
14,184
0
16,500
30,415
32,588
883
6,561
23,854
0
120,864
W
16,570
5,517
0
13,714
26,765
38,392
1,196
3,742
23,023
0
88,438
W
Cernunnos
Raging Dragon5
Cernunnos
14,903
7,655
0
6,520
20,133
7,907
2,253
7,929
12,204
0
96,034
W
24,396
1,218
0
8,125
20,508
7,944
888
8,860
11,648
114,061
0
L
Bacchus
Sythemeister
Bacchus
14,847
580
0
669
28,576
38,927
1,647
8,170
20,406
55,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,470
Gold Earned
66,627
575
Minions Killed
603
0
Camps Cleared
0
2,292,545
Distance Traveled
2,182,093
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,745
490
121
5
0
422,952
5
L
Ravana
11,936
459
92
4
0
455,716
9
W
Ymir
15,204
585
40
2
0
454,036
9
L
Olorun
14,028
540
138
5
0
381,529
2
W
Odin
16,096
619
106
4
0
515,255
3
L
Erlang Shen
14,841
571
189
7
0
425,698
3
W
Chaac
14,215
547
154
6
0
460,025
1
W
Cernunnos
14,340
552
117
5
0
428,403
3
W
He Bo
14,615
562
158
6
0
434,826
4
L
Bacchus
13,077
503
63
2
0
496,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role