Player Matchup

Ymir
Ymir
C 4 General F
Ymir
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
181W - 170L
1,419 Elo+
Party 2
Osiris
Osiris
PopularPups
Osiris
Level 24
God Stats
3W - 1L
1,342 SR
Queue Stats
34W - 32L
1,427 Elo+
Party 2
Hel
Hel
Vuzou
Hel
Level 24
God Stats
2W - 0L
1,766 SR
Queue Stats
41W - 23L
1,438 Elo+
Party 2
Team Averages
Level 26
1,536 SR
1,428 Elo+

VS

Team Averages
Level 34
1,500 SR
1,471 Elo+
Hel
Hel
 
Hel
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Leegazyy-
Ymir
Level 13
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 19L
1,227 Elo+
Party 1
Thanatos
Thanatos
lm_A_Legend_M8
Thanatos
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
9,946
765
6,554
14,379
13,909
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
13
4 / 1 / 7
9,184
706
7,906
11,134
12,130
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
Vuzou
Hel
11
2 / 2 / 6
8,636
664
8,730
7,086
2,054
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 3 / 2
7,325
563
7,917
7,769
3,087
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
11
1 / 3 / 1
7,767
597
4,514
11,473
9,219
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
11
2 / 5 / 1
7,921
609
4,984
10,038
4,873
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
11
Kills
3
3
Deaths
11
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
3
2
0.33
W
5
0
6
8
L
Ymir
1
3
1
0.5
W
Osiris
4
1
7
7.5
W
Hel
Vuzou
Hel
2
2
6
2.5
L
Thanatos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,190
Damage
17,415
32,599
Taken
29,280
28,093
Mitigated
17,179
14,155
Healing
12,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
7,917
569
6,591
2,797
7,769
3,087
0
3,546
4,223
33,982
0
W
6,554
1,586
14
2,419
14,379
13,909
245
4,511
9,868
26,529
0
L
Ymir
4,514
944
0
240
11,473
9,219
0
6,442
5,031
16,465
0
W
Osiris
7,906
1,905
0
3,838
11,134
12,130
89
4,975
6,159
0
23,715
W
Hel
Vuzou
Hel
8,730
1,387
4,506
3,378
7,086
2,054
1,472
2,979
4,107
44,886
0
L
Thanatos
4,984
1,078
0
3,337
10,038
4,873
0
5,356
4,682
0
24,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,766
Gold Earned
23,013
133
Minions Killed
92
0
Camps Cleared
0
669,408
Distance Traveled
664,609
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,325
563
38
3
0
233,857
0
W
Ymir
9,946
765
35
3
0
230,043
4
L
Ymir
7,767
597
26
2
0
229,824
2
W
Osiris
9,184
706
41
3
0
246,052
2
W
Hel
8,636
664
57
4
0
193,313
4
L
Thanatos
7,921
609
28
2
0
200,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role