Player Matchup

Heimdallr
Heimdallr
Fariko Bewear
Heimdallr
Level 15
God Stats
3W - 4L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KillaQween1
Kukulkan
Level 27
God Stats
8W - 5L
1,667 SR
Queue Stats
189W - 235L
1,147 Elo+
Solo
Hera
Hera
fling_poooer
Hera
Level 25
God Stats
2W - 1L
1,679 SR
Queue Stats
54W - 74L
1,200 Elo+
Solo
Anhur
Anhur
pocket-flat9
Anhur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
167W - 220L
1,078 Elo+
Solo
Ullr
Ullr
vColdSteelv
Ullr
Level 27
God Stats
4W - 15L
1,149 SR
Queue Stats
150W - 170L
1,193 Elo+
Solo
Team Averages
Level 22
1,499 SR
1,224 Elo+

VS

Team Averages
Level 22
1,378 SR
1,251 Elo+
Fenrir
Fenrir
 
Fenrir
Level 23
God Stats
1W - 1L
1,222 SR
Queue Stats
47W - 43L
1,218 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 16
God Stats
32W - 24L
1,388 SR
Queue Stats
60W - 69L
1,206 Elo+
Party 1
Hel
Hel
AHandfulOfAiids
Hel
Level 24
God Stats
26W - 37L
1,351 SR
Queue Stats
171W - 234L
1,179 Elo+
Solo
Jormungandr
Jormungandr
FainOnFire
Jormungandr
Level 16
God Stats
8W - 1L
1,500 SR
Queue Stats
80W - 76L
1,354 Elo+
Party 1
Chernobog
Chernobog
FellowGerm73803
Chernobog
Level 29
God Stats
45W - 26L
1,431 SR
Queue Stats
167W - 176L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fariko Bewear
Heimdallr
18
2 / 9 / 9
11,295
941
16,911
19,412
8,187
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Kukulkan
KillaQween1
Kukulkan
16
1 / 8 / 4
10,427
869
9,349
12,112
4,496
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
4 / 3 / 5
11,498
958
15,833
11,569
4,823
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
0 / 17 / 8
10,348
862
7,241
25,468
9,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 9 / 4
12,058
1,005
12,763
17,887
7,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

314

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
10 / 2 / 14
13,130
1,094
16,076
14,543
6,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
 
Ymir
19
1 / 2 / 16
11,352
946
8,739
11,392
6,314
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
0 / 2 / 19
11,211
934
4,210
9,009
3,137
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
FainOnFire
Jormungandr
20
18 / 5 / 18
14,431
1,203
27,672
20,050
25,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chernobog
FellowGerm73803
Chernobog
20
17 / 1 / 16
14,088
1,174
22,194
14,804
6,762
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
129
12
Kills
46
46
Deaths
12
30
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
10
2
14
8.5
W
Ymir
 
Ymir
1
2
16
4.5
W
0
2
19
4.75
W
Jormungandr
FainOnFire
Jormungandr
18
5
18
5.4
L
Heimdallr
Fariko Bewear
Heimdallr
2
9
9
0.72
W
Chernobog
FellowGerm73803
Chernobog
17
1
16
25
L
Kukulkan
KillaQween1
Kukulkan
1
8
4
0.38
L
4
3
5
2.17
L
0
17
8
0.24
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,097
Damage
78,891
86,448
Taken
69,798
33,987
Mitigated
49,055
5,020
Healing
10,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
16,076
7,522
0
3,776
14,543
6,950
0
4,465
10,078
0
29,174
W
Ymir
 
Ymir
8,739
1,223
0
0
11,392
6,314
0
3,043
8,349
22,327
0
W
4,210
0
1,167
1,071
9,009
3,137
0
3,564
5,445
15,974
0
W
Jormungandr
FainOnFire
Jormungandr
27,672
7,404
82
401
20,050
25,892
0
8,081
11,969
55,785
0
L
Heimdallr
Fariko Bewear
Heimdallr
16,911
9,203
0
20
19,412
8,187
0
10,462
8,950
0
30,918
W
Chernobog
FellowGerm73803
Chernobog
22,194
19,485
0
3,515
14,804
6,762
0
6,029
8,775
0
42,736
L
Kukulkan
KillaQween1
Kukulkan
9,349
1,531
438
505
12,112
4,496
0
6,073
6,039
22,503
0
L
15,833
5,869
0
0
11,569
4,823
0
4,818
6,751
28,928
0
L
7,241
3,970
0
0
25,468
9,175
0
11,675
13,793
0
15,673
L
12,763
7,537
0
4,057
17,887
7,306
0
7,593
10,294
0
28,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,626
Gold Earned
64,212
120
Minions Killed
202
1
Camps Cleared
8
780,089
Distance Traveled
1,105,192
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,130
1,094
37
3
1
248,365
0
W
Ymir
11,352
946
41
3
1
180,368
0
W
Hel
11,211
934
30
3
2
231,055
1
W
Jormungandr
14,431
1,203
58
5
0
199,485
0
L
Heimdallr
11,295
941
28
2
0
171,612
2
W
Chernobog
14,088
1,174
36
3
4
245,919
1
L
Kukulkan
10,427
869
27
2
1
152,354
0
L
Hera
11,498
958
32
3
0
166,461
0
L
Anhur
10,348
862
6
1
0
144,220
2
L
Ullr
12,058
1,005
27
2
0
145,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role