Player Matchup

Eset
Eset
Masters
 
Eset
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Erlang Shen
Erlang Shen
Masters
MoeChetta
Erlang Shen
Masters
Level 140
God Stats
2W - 3L
1,383 SR
Queue Stats
227W - 202L
2,214 MMR
Party 1
Merlin
Merlin
Masters
OoutPlayCentral
Merlin
Masters
Level 123
God Stats
39W - 32L
1,691 SR
Queue Stats
228W - 212L
2,361 MMR
Party 3
Mercury
Mercury
Diamond II
atomicsoup
Mercury
Diamond II
Level 149
God Stats
9W - 4L
1,928 SR
Queue Stats
247W - 218L
2,147 MMR
Solo
Heimdallr
Heimdallr
Masters
jack9898
Heimdallr
Masters
Level 154
God Stats
8W - 4L
1,579 SR
Queue Stats
142W - 120L
2,293 MMR
Party 3
Team Averages
Masters
Masters
Average Tier
Level 145
1,616 SR
2,103 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 153
1,610 SR
2,208 MMR
Chiron
Chiron
Diamond II
DigitalVoid
Chiron
Diamond II
Level 160
God Stats
2W - 4L
1,679 SR
Queue Stats
354W - 354L
2,122 MMR
Solo
Ra
Ra
Masters
Wolfy2032
Ra
Masters
Level 160
God Stats
26W - 44L
1,442 SR
Queue Stats
1,210W - 1,184L
2,380 MMR
Party 2
Cu Chulainn
Cu Chulainn
Masters
WordsAsWeapons
Cu Chulainn
Masters
Level 155
God Stats
6W - 11L
1,509 SR
Queue Stats
277W - 268L
2,296 MMR
Party 2
Awilix
Awilix
Diamond II
eliminator04
Awilix
Diamond II
Level 128
God Stats
25W - 19L
1,740 SR
Queue Stats
226W - 231L
2,116 MMR
Solo
Horus
Horus
Diamond II
kevwil
Horus
Diamond II
Level 160
God Stats
17W - 13L
1,679 SR
Queue Stats
161W - 179L
2,127 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
3 / 12 / 6
17,205
538
25,035
25,160
10,462
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
MoeChetta
Erlang Shen
20
2 / 7 / 8
16,672
521
12,079
31,939
30,854
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
4 / 5 / 8
18,972
593
33,411
13,040
5,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
atomicsoup
Mercury
20
2 / 9 / 6
17,096
534
13,328
25,006
10,565
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heimdallr
jack9898
Heimdallr
20
8 / 7 / 3
21,807
681
28,387
28,757
14,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
PersephoneOdinHelCamazotzAphrodite

VS

Bans
Hun BatzKumbhakarnaSobekKaliYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
7 / 5 / 17
18,636
582
25,377
35,291
15,134
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
11 / 5 / 8
18,458
577
22,872
22,817
9,524
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
WordsAsWeapons
Cu Chulainn
20
9 / 2 / 5
19,815
619
24,104
32,440
47,643
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Awilix
20
11 / 6 / 10
19,548
611
23,196
29,740
12,895
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
kevwil
Horus
20
2 / 1 / 22
17,579
549
6,697
29,412
40,906
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
102
19
Kills
40
40
Deaths
19
31
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
12
6
0.5
L
Chiron
7
5
17
3.1
W
Erlang Shen
MoeChetta
Erlang Shen
2
7
8
0.86
W
4
5
8
1.6
L
11
5
8
3
L
Cu Chulainn
WordsAsWeapons
Cu Chulainn
9
2
5
5.75
W
Mercury
atomicsoup
Mercury
2
9
6
0.56
L
Awilix
11
6
10
2.67
W
Heimdallr
jack9898
Heimdallr
8
7
3
1.36
L
Horus
kevwil
Horus
2
1
22
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,240
Damage
102,246
123,902
Taken
149,700
71,998
Mitigated
126,102
34,667
Healing
68,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
25,035
2,230
2,894
7,013
25,160
10,462
1,534
2,960
22,200
137,554
0
L
Chiron
25,377
11,922
1,400
15,185
35,291
15,134
4,186
17,675
17,538
0
166,635
W
Erlang Shen
MoeChetta
Erlang Shen
12,079
4,990
0
7,163
31,939
30,854
1,822
9,395
22,544
0
36,922
W
33,411
1,005
0
1,909
13,040
5,653
2,159
4,323
8,717
192,335
0
L
22,872
1,151
9,330
7,213
22,817
9,524
2,495
10,180
12,631
168,712
0
L
Cu Chulainn
WordsAsWeapons
Cu Chulainn
24,104
5,325
0
8,137
32,440
47,643
887
10,435
22,005
15,617
133,384
W
Mercury
atomicsoup
Mercury
13,328
4,448
0
5,109
25,006
10,565
3,843
5,664
19,342
0
143,055
L
Awilix
23,196
10,335
0
6,975
29,740
12,895
0
10,354
19,324
0
163,192
W
Heimdallr
jack9898
Heimdallr
28,387
16,092
0
10,579
28,757
14,464
9,023
4,846
23,911
0
178,510
L
Horus
kevwil
Horus
6,697
2,371
8,530
11,706
29,412
40,906
160
13,466
15,946
0
39,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

91,752
Gold Earned
94,036
1,011
Minions Killed
1,006
0
Camps Cleared
0
3,096,741
Distance Traveled
3,398,369
39
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
17,205
538
210
7
0
545,961
2
L
Chiron
18,636
582
230
7
0
545,335
13
W
Erlang Shen
16,672
521
33
1
0
716,550
15
W
Merlin
18,972
593
289
9
0
591,996
9
L
Ra
18,458
577
277
9
0
686,307
5
L
Cu Chulainn
19,815
619
245
8
0
706,973
8
W
Mercury
17,096
534
187
6
0
713,680
12
L
Awilix
19,548
611
202
6
0
729,429
5
W
Heimdallr
21,807
681
292
9
0
528,554
1
L
Horus
17,579
549
52
2
0
730,325
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role