Player Matchup

Izanami
Izanami
Gold IV
SlyNinja1
Izanami
Gold IV
Level 49
God Stats
17W - 8L
1,625 SR
Queue Stats
78W - 77L
1,361 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 49
1,625 SR
1,361 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 97
1,500 SR
1,500 MMR
Chaac
Chaac
Silver IV
Super161Man
Chaac
Silver IV
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 9L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
SlyNinja1
Izanami
15
5 / 0 / 0
9,347
1,039
9,525
6,343
2,653
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
SkadiHe BoAnubisFreyaBakasura

VS

Bans
PoseidonHou YiAh Muzen CabCamazotzMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,727
747
4,207
13,277
9,811
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
SlyNinja1
Izanami
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,525
Damage
4,207
6,343
Taken
13,277
2,653
Mitigated
9,811
1,780
Healing
2,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
SlyNinja1
Izanami
9,525
7,853
0
1,780
6,343
2,653
2,691
52
6,291
0
71,610
L
4,207
1,904
0
2,661
13,277
9,811
200
2
13,275
0
38,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,347
Gold Earned
6,727
130
Minions Killed
81
0
Camps Cleared
0
162,676
Distance Traveled
159,584
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,347
1,039
130
14
0
162,676
2
L
Chaac
6,727
747
81
9
0
159,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role